party build--fantasy dark ages warband


Pathfinder First Edition General Discussion


A group exercise for fun.... Design a warband for a dark ages fantasy setting.

Parameters--Outline the build for your character and pass it on to the next person. Optimize within concept not minmax. Bonus points for synergy with other party members. Comments on builds or new characters are both welcome. Outline your plan for at least a few levels. If practical, maintain flexibility between point buy/die rolls.

I'll go first...
"The Raven of Battle"
A saxon huscarl-esque figure clad in chainmaille, carrying a dane axe, with a raven perched on his shoulder. His warsong echoes across the field, inspiring his comrades and causing his enemies to tremble. His eyes glow with fell lust for battle as enemies fall before his blows and the raven urges him on to greater glory. After the battle he looks upon the field and weeps as the raven feasts.

1st level build
*Dwarf
*Shaman
*Stats--Wisdom (casting stat) 14 post racial modifier. Use points/better die rolls for physical stats. Apply all stat increases from leveling to Wisdom.
*Traits--Fate's Favored, Heirloom Weapon (Dwarven longaxe)
*Feat--Light Armor Proficiency for familiar
*Spirit Animal--Raven
*Spirit--Battle
*Favored class bonus goes towards hit points or familiar's natural AC bonus.
*Equipment--Dwarven longaxe, spiked gauntlet, buckler, chainmaille.

Redesign at 2nd level
*Shaman 1/FIghter 1/Shaman X
*Traits--replace Heirloom Weapon with ???
*Equipment--Swap spiked gauntlet for Dwarven boulder helmet

Progression
*Shaman 1, FIghter 1
*****Feat--Combat Reflexes
*Shaman 2, FIghter 1
*****Hex--Healing
*****Feat--Improved Familiar (apply alignment appropriate template to raven familiar)
*Shaman 3, FIghter 1
*****Familiar starts delivering touch spells.
*Shaman 4, FIghter 1
*****Hex--Battle Master
*****Wandering Spirit--usually choose Life
*****Feat--Weapon Focus (Dwarven longhammer)

Haven't thought it out beyond that.

Play like a reach cleric. Cast enlarge person whenever possible. The raven uses aid another and flies around delivering touch buffs to the party or (cautiously) touch debuffs to opponents.


Another trait for the same character--Zest for Battle. He also wouldn't have buckler proficiency until taking the fighter level.


Ideas for other characters:
"Beastial Berserker"--shield biting and foaming at the mouth--either shield bashes or natural attacks (Lots of options, what's your favorite?)
"Shield-Maiden of Legend"--strength-based two-handed shield-bashing skirnir magus
"One-Eyed Spearman"--Odin-esque leader with a wide-brimmed hat and spear--maybe a standard bearer cavalier/exemplar brawler/battle herald
"Horn Blower of Destiny"--some type of bard

Missing a good ranged character that fits with the theme.

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