Dan_Dare74 |
Hi
Just started the game and I'm loving it so far, however I have a quick question about the operatives trick shot ability.
My operative player is rolling two dice when he uses the ability, one for the standard attack and the other to overcome the DC of the creature to apply his trick shot.
When he misses with his attack but beats the save for trick shot he is saying that it still applies the flatfooted condition against the opponent, is this correct?
I assumed that for any trick shot affect to apply (The bonus D4 + flatfooted) you must hit with your attack
Thank you
d'Eon |
1 person marked this as a favorite. |
The flat footed condition only applies to your next attack, i.e. the one you're making for the Trick Attack. Without some of the later class abilities, you're the only one who benefits from the flat-footed condition.
Miss the skill check, you still make the attack, just without the extra damage and condition.
Make the skill check, you then get to make your attack against their AC-2.
Make the skill check but miss the attack roll, nothing happens.
Dan_Dare74 |
The flat footed condition only applies to your next attack, i.e. the one you're making for the Trick Attack. Without some of the later class abilities, you're the only one who benefits from the flat-footed condition.
Miss the skill check, you still make the attack, just without the extra damage and condition.
Make the skill check, you then get to make your attack against their AC-2.
Make the skill check but miss the attack roll, nothing happens.
Thanks for the reply d'Eon
It makes sense the only bit i can't get from reading the ability is where it states that the flat foot condition only applies to the operative, I'd assumed the condition lasted until the operatives next turn, but reading it again I can't see a duration mentioned
Dan_Dare74 |