What to place in Secure Data?


Advice


on pg:215 it indicates that a computer can have secure data modules. Those modules can "allow a character with access to the computer to take 20 when attempting a skill check to recall knowledge on a topic related to the data module's contents"

What kind of data sets are people putting in these? What kind of knowledge checks are being made? and what size would those data sets be?

For example, could I have a data set on:
Criminal organizations of Absalom Station (medium or large data set)
Famous Vidball players. (small)

Basically, this seems like an amazing boost to knowledge checks but I do not know what checks are being made.

Thanks


As far as I can tell, it requires a GM to tell you what information you can acquire on a secure data module.

I would expect that a module with any large amount of data on the criminal organizations would be unavailable on the open market, though an individual with the right resources (such as a criminal or law enforcement background) could make one.

A record of famous athletes would likely be available for purchase at the library or bookstore equivalent.

My character, a priest of Triune, has a professional skill 'Drift Historian' and a module of 'Drift Lore' as starting equipment.
He purchased a directory of Absalom Station after our first session, which includes a vid comm directory and station layout map, but no secure information.

I expect he will continue to purchase modules on information such as ship data (once the team acquires one), weapon and armor designs (to build weapons and armor), and whatever information interests him.

As another question, since secure data modules are purchased without referencing the tier of the computer, how separate are they?
Are they able to be copied so I can share them with other PCs?


Your holonet search history.


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Would things like be reasonable?

-judicial procedures (absalom station) average module
-cybersecurity procedures - large module
-Advanced Whisky tasting and you - average module allowing you to brush up on your whiskey knowlege
-Gang identification (Absalom station) average module
-Mercenary Identification - average module
-The Gods and You (primer for the Gods and what they want from You)- average module
-Absalom politics - average mudule

Basically the ability to purchase modules for your computer that let you take 20 on skill-knowledge checks in theory seems very strong but I do not know how often skill- knowledge checks will come up and if they do come up, are they checks that would be amenable to pre-loaded information


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

A character with the bounty hunter theme would probably keep a copy of their current mark's dossier on a Secure Data module (likely an Average topic).

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