[PFS]PBP GD VI:Hall of the flesh eaters Discussion


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Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo just finished his Gameday part 1 game! I'm all ready to start on Friday.

-Posted with Wayfinder

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

Kahwen's game just finished and I haven't gotten my Chronical sheet yet. I'll need to level him up (should be quick, I know what I'm picking) but it's my wife's birthday so I may not post until Monday.

If you don't want to wait for me, I understand and will give up my spot for a waitlister.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Good news, friends. Some profile spying tells me our GM finished his last game yesterday. Hopefully that means he'll start us off soon.

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

Sounds great.


|Kintargo Area Map | Combat Slides |

Checking to see if there's any change - from looking at the GMs profile...I'm guessing not.

How many are still wanting to go for this and what tier? (In case we need to see about getting rescue GMs...be nice to know how many we're going to need.)

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

I'm still interested! I'm level one, but I'd be willing to play up if need be.

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

I'm still in, too. Level 2 Rogue.

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

I signed up for the 4-5 tier but am willing to play the lower tier if there is an opening. If there is not, then that is fine.

I have a 1 Fighter, a 2 Warpriest, and a 4 or 5 Cleric. Pretty sure he's five.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Did you guys ever get your new GM? I had this tab open after I noticed one of your player's posts a request a couple of days ago, but I think it is buried in a fascinating, in-depth discussion about the merits and shortcomings of Spam just now, and I can't find it anymore. Someone did say they where coming to help by today, right?

If no calls, hit me back with a PM and I'll start it up tomorrow. I had a game I was playing in fall though so I have some free time. Also, lemme know if you still need players to fill the table. Looks like you are aiming low-tier.

Stay thirsty my friends.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Hmmm... I to don't remember who it was. Perhaps I'll wade through the spam. (Hehe spam.)

-Posted with Wayfinder

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

It was GM RePete, but upon re-reading his post, I think he was just scouting so that he could find a sub for us if it was necessary.

Which it seems to be...


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

So, there were 2 tables....

Alright, let me see who is still here first.

I don't know that I have enough time for two right now by myself.

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

I don't think there will need to be 2 tables. I think there are only 3 of us still around so we may actually need another player.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Well, I just notified everyone (except you three) on both of Deekan's lists so we will see. In the meantime I am putting together my maps and hand outs, have to contact customer service, and put some posts together.

Once everyone who's going to arrives, we'll see what we are doing. One way or another we'll start in earnest tomorrow. Borox stay with your high-tier character for now until we see who shows.


Elf

I signed up and forgot about it she nice it never got off the ground lol. I have a level 4 (dragon demand) pc I can whip up or a fresh lvl 1. Just let me know which tier and it can be done in a few hours.

:)

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 5 Unchained Rogue 1| AC 21, touch 17, flat-footed 15 | CMD 14 | hp 44 b]Fort [/b]+6, Ref +10, Will +8 | Spd 20' | Init +8

R-r-r-remmy R-r-r-reporting for duty!

Looking forward to playing guys! Gotta get my stuff all updated and loaded up (did some rebuilding from level 1) but can't wait to get started.


I totally didn't forget about this game...

Anyways, the character I was going to play is currently in something else, but I can make a new one or play a pre-gen.

Grand Lodge

Male Human(I think) Gamer 20

what's evetyone bringing in? i have a few toons i can bring

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

Thanks for offering to pick the game up. I will just chill with Borox as we get things figured out.

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 5 Unchained Rogue 1| AC 21, touch 17, flat-footed 15 | CMD 14 | hp 44 b]Fort [/b]+6, Ref +10, Will +8 | Spd 20' | Init +8

Remmy here is a dex based damage dealing occultist. Got a lot of random skills and some trap finding to help out.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

I have a two handed fighter who bought a bucketful of weapons after his first game. So, I'm good at killing most things.

-Posted with Wayfinder

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

Level 2 Unchained Rogue. Does a lot of running round and attacking.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Gilthanis wrote:

I signed up and forgot about it she nice it never got off the ground lol. I have a level 4 (dragon demand) pc I can whip up or a fresh lvl 1. Just let me know which tier and it can be done in a few hours.

:)

If we get most of the folks who signed up we might do both subtiers. The overall adventure structure isn't complex though we are going to have play faster than I normally like.

As a GM I like to let the players dictate the game more than most GMs I find here on the boards, some of whom will place all the tokens in front of what the next encounter and roll initiative. That's not always a bad thing, but it does remove a lot of the choice involved in the game and limits the opportunities for role-playing among the players.

So to be clear, as far as expectations go, I expect players to move their own tokens around (especially in trap-laden dungeon settings) for download Google Slides for your phone and desktop (otherwise you may be able to see but not make changes to the maps).

I really dislike botting people--not because I'm lazy mind you, but because you all signed up for a game and if I have to look up unfamiliar class/archetype rules, and try to image what so-and-so is doing based upon their posts and background, or worry about what happens if I make the wrong choice and accidentally maim your character I don't have as much time left to handle the rest of the game. I will of course bot folks when necessary (as will probably be the case this game because of the span of time allotted us), but bear in mind you are here because you want to play your character in a rollicking good adventure where the choices are yours to make, not watch me compose that novel I should be writing right now in which all the choices are mine. ;)


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

As far as characters for this particular game go the adventure itself is about as close to a Pirate's of the Caribbean movie as you are likely to get so (if you've got one): pirates, sailors, missionaries, scallywags, seasoned jungle explorers, tomb-raiders and rogues, and for comedic effect, cloistered academics dragged off to gods-forsaken jungles, and dungeons all make good choices.

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

Kahwen was born in the Shackles and shanghaied to be a luck eater by pirates so this is going to be like going home for him. And he likes to jump around and do dramatic acrobatics so he is very ready to buckle his swash.

Oh, and I like to post at least once a day and more if everyone can get through a turn cycle.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]
The World's Most Interesting GM wrote:
missionaries

Ooh! Lumo failed out of Gorum's temple(He is not to good with his letters.), but he is trying to earn a second chance. This should be perfect!

Also, I like to post 2-3 times a day, so fast paced is good with me!

-Posted with Wayfinder

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 5 Unchained Rogue 1| AC 21, touch 17, flat-footed 15 | CMD 14 | hp 44 b]Fort [/b]+6, Ref +10, Will +8 | Spd 20' | Init +8

Remmy is always searching for the next taste and unusual creature or plant to cook, so this will be fun.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Thus far we have:

Tier 1-2
Remmy
Lumo
Kahwen
{Grimdog73}
{yodadragon}

Tier 4-5
Borox
{Gilthanis}

I've got a line out to some other players should our remaining 4-5's not materialize.

I might start 1-2 tonight in some small everyone gets to get time to get know everyone ways, but I am kind of waiting on Paizo customer service to reassign the threads.

Grimdog73, yodadragon, if you could choose your characters and/or get them formatted for play (click on my icon if you have any questions about that) that would be cool.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
"Remmy" Shri Colo wrote:
Remmy here is a dex based damage dealing occultist. Got a lot of random skills and some trap finding to help out.

So sort of like a regular dermatologist then? ;)

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 5 Unchained Rogue 1| AC 21, touch 17, flat-footed 15 | CMD 14 | hp 44 b]Fort [/b]+6, Ref +10, Will +8 | Spd 20' | Init +8

*Dies laughing, breath of life activated*

That's good stuff.


As there doesn't appear to be a healer yet, I'll just use the Cleric pre-gen. Good ol' Kyra. I'll get a profile created and set up for her tonight or tomorrow during lunch.

Grand Lodge

Male Human(I think) Gamer 20

ill bring in a front liner....gotta updste tonight when back at computer

Silver Crusade

M Human Paladin 4 | HP: 36/36 | AC 21/11/20| FORT +9 REF +5 WILL +7 | Init +1 | Perception + 1 | Sense Motive +5

Still need tier 4-5 players? If so, Tristan is available for immediate deployment. Level 5 Paladin of Iomedae.

Crunch:
Tristan Zanderholm
Male human (Chelaxian) paladin 5
LG Medium humanoid (human)
Init +1; Senses Perception +1
Aura courage (10 ft.)
--------------------
Defense
--------------------
AC 22, touch 12, flat-footed 21 (+10 armor, +1 deflection, +1 Dex)
hp 45 (5d10+11)
Fort +10, Ref +6, Will +8
Immune disease, fear
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee +1 longsword +11 (1d8+5/19-20) or
silver dagger +9 (1d4+3/19-20)
Ranged mwk composite longbow +7 (1d8+2/×3)
Special Attacks bravery/valor variant channeling 2/day (DC 15, 3d6 plus 2 channel bonus), smite evil 2/day (+3 attack and AC, +5 damage)
Paladin Spell-Like Abilities (CL 5th; concentration +8)
At will—detect evil
Paladin Spells Prepared (CL 2nd; concentration +5)
1st—hero's defiance[APG], protection from evil
--------------------
Statistics
--------------------
Str 18, Dex 12, Con 14, Int 10, Wis 11, Cha 16
Base Atk +5; CMB +9; CMD 21
Feats Power Attack, Reward Of Life[UM], Turn Undead, Weapon Focus (longsword)
Traits beneficent touch, divine warrior
Skills Acrobatics -4 (-8 to jump), Diplomacy +11, Handle Animal +7, Heal +5, Knowledge (nobility) +6, Knowledge (religion) +6, Perception +1, Ride +0, Sense Motive +6
Languages Common
SQ divine bond (weapon +1, 1/day), lay on hands 5/day (2d6), mercy (sickened)
Combat Gear potion of shield of faith +2, wand of cure light wounds, holy water (2); Other Gear +1 full plate, mwk heavy steel shield, +1 longsword, arrows (20), mwk composite longbow (+2 Str), silver dagger, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, backpack, bedroll, belt pouch, cold weather outfit, flint and steel, hemp rope (50 ft.), holy text (Acts of Iomedae)[UE], pot, silver holy symbol of Iomedae, soap, torch (10), trail rations (5), 41 gp, 5 sp
--------------------
Special Abilities
--------------------
Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Bravery/Valor Variant Channeling (±2 Sacred) Additional save vs. fear/AC bonus, or standard channel
Bravery/Valor Variant Channeling 3d6 plus 2 channel bonus (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Bond (Weapon +1, 5 mins, 1/day) (Sp) Weapon shines with light and gains enhancement bonuses or chosen properties.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (2d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Reward of Life (3 HP) With each use of lay on hands, gain hit points equal to your Charisma
Smite Evil (2/day) (Su) +3 to hit, +5 to damage, +3 deflection bonus to AC when used.
Turn Undead (DC 15) Your Channel Energy can make undead in 30 ft flee for 1 min.

Grand Lodge

male human swashbuckler(rondelero)2, HP 20/20; AC 19, T 14, FF 15, F +1, R +7; W +2, Init. +6; Perception +6

here's grimdog73's toon...sorry im a bjt late....all good to go


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Thus far we have:

Tier 1-2
Remmy
Lumo
Kahwen
Conal
Kyra (the best pre-gen ever!)

Tier 4-5
Borox
{Gilthanis}
Tristan

You're fine grim/Conal. Paizo is by their auto reply "experiencing heavy call volumes" and hasn't changed the name under the marquee yet and I would like to tack on a second gameplay thread to the one already here. Also finding a high tier replacement who hasn't played this particular scenario has turned out to be more of a challenge than I had thought.

Silver Crusade

HP 93/93; AC 20, T13, FF16; CMD 26 (32 vs grapple); F+9, R+9, W+4; Init +2, Perc +4 Human(?) Brawler 10

GREAT SHIVERING SAUSAGES! El Garrapata just got back from dying in Part 2 of Plunder & Peril, and is hankering for a Piratical Adventure of Piratical Plots!

Also, his pirate nickname is now 'El Capitan'.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Have you packed your spoon?

Alright that gets us to our minimum any one-else is gravy (or an ooze, it is hard to tell with grammama's gravy).

Map links (mark with subtiers) are live on my subheader now.

Silver Crusade

HP 93/93; AC 20, T13, FF16; CMD 26 (32 vs grapple); F+9, R+9, W+4; Init +2, Perc +4 Human(?) Brawler 10

Fun story - I have enough disrepute to get the Ship vanity. And the ship is called THE SPOON!


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Thus far we have:

Tier 1-2
Remmy
Lumo
Kahwen
Conal
Kyra (the best pre-gen ever!)

Tier 4-5
Borox
{Gilthanis}
Tristan
El Capitan Garrapata


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Marching orders?

Tier 1-2
1.
2.
3.
4.
5.

Tier 4-5
1.
2.
3.
4.


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

I was originally signed up for 4-5 sub-tier. I wanted to be sure other players had a chance before throwing my hat back into the ring.

When I signed up it was with a melee-type, but I've got a rogue-y option and a ranged option available as well.

Silver Crusade

HP 93/93; AC 20, T13, FF16; CMD 26 (32 vs grapple); F+9, R+9, W+4; Init +2, Perc +4 Human(?) Brawler 10

El Garrapata will boldly lead the way, unless someone used WORDS to convince him otherwise!


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
thunderspirit wrote:

I was originally signed up for 4-5 sub-tier. I wanted to be sure other players had a chance before throwing my hat back into the ring.

When I signed up it was with a melee-type, but I've got a rogue-y option and a ranged option available as well.

Do not make me bull rush you (you know I'll do it too), but if you could be ready later tonight....


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

LOL

I'll get profiles updated this evening. :-)

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

"Borox be a battle cleric o' the aulde school. Ye can place me in the lead as well, laddie."

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

A standard marching order is a good idea. I'll have to steal that.

Lumo takes the lead naturally, as Gorum would want, but is not against letting someone else go first if they so wish. Fighters' faces make great trap finders. ;)

-Posted with Wayfinder

Grand Lodge

[Init +8, Per +18, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 11th [HP 58/58, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

Kahwen will start in the middle or back but will always rush to the front.

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 5 Unchained Rogue 1| AC 21, touch 17, flat-footed 15 | CMD 14 | hp 44 b]Fort [/b]+6, Ref +10, Will +8 | Spd 20' | Init +8

Remmy will stick right in the middle.

Liberty's Edge

If you still need to fill out the party, I can use a Star replay to bring a level 5 alchemist.

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