Fallout Rampage Cap'n Yesterday |
The introduction is soooo long! We get it, Pierce Brosnan is our daddy (and apparently all races) let's get on with it!.
Interesting, I don't have to shoot officer Gomez. I learned something new. :-)
Police batons sure do suck.
Also why does it take me five shots to down the d%*&~ead blocking my way, yet a simple Radroach takes out the other two people.
Ah, that's why, it's apparently made out of mithral cause it took me a solid three whacks with my s%~*ty police baton.
I'm going to die as soon as I get out of here.
Lady Ladile |
As much fun as I had with FO3 (and I did all the DLC and explored all/most of the places on the map that you can find) I'm glad that I played it before I played New Vegas. Gameplay is fun in both but I found the writing in NV to be much better, which makes sense since I *think* some of the writers from FO and FO2 wrote for New Vegas but FO3 had a different team?
Wraithguard |
Yup. I did my best to avoid those guys early on. A strategy I did use, which is costly, is to break there gun. It was the only way I could kill an Overlord super mutant.
Killing normal mutants in melee wasn't a huge deal. Killing the Overlords took a combat shotgun or the rebuilt laser scattergun I carried just for them.
Fallout Rampage Cap'n Yesterday |
I'm not sure how I missed the giant super megamutant with three missiles, but here we are.
The glock does nothing to it!!
And my twenty five rounds from my hunting rifle aren't cutting it.
Running around tossing frag mines it is then.
Now there's a glitch where they won't unlock galaxy radio.
At least I get my three missiles back.
Fallout Rampage Cap'n Yesterday |
Note to self, when tossing bottlecap mines on the ground all willy nilly, make sure you pick up any extras after the fight with the giant super megamutant, the power armor people get super pissed when they suddenly step on them.
Take four.
Probably not best to start chucking them towards the end of the fight either.
Take five.
And it helps if they don't stand on them while giving exposition.
Take six.
I can't not use land mines...
ericthecleric |
Captain, I just did a search for you on Nexus Mods.
Here you are: Click here.
Edit: Some of the posts in the comments section says there are some bugs. Take care!
Fallout Rampage Cap'n Yesterday |
I went looking for a poster of the Lincoln Memorial, a fun dark hallway rampage against a bunch of feral ghoul roamers in the basement of the museum of history ensued, which of course bloated my sense of bad assery.
Then I made my way to the offices, saw a lonely ghoul down a hallway, and decided I would just unload my glock.
Well, I missed on two of my three shots and then was swarmed by three ghoul roamers and a f*@!ing glowing one!
They then backed me into a corner and started crippling me. Somehow, I ended up with my Minigun and just started blasting and popping stimpaks until they were all dead.
In the end, I used up around 500 rounds, 12 stimpaks, some rad-x, a few radaway, and one last pyrrhic frag grenade I somehow survived (so did the glowing one).
captain yesterday |
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I have exterminated the d+++#ead slavers squatting in the Lincoln Memorial.
Which sadly used up my missile supply.
I then went walking down the Raider Highway on my way to the riverboat.
There I happened upon a delightful little strategy of both planting mines in the open AND shooting at all the cars.
So even if the raiders made it through the exploding cars, the mines dismembered them almost immediately.
Made it to the riverboat in mostly one piece.
DBH |
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There's only 3 stashes of Nuka cola quantum. 1 in the back of the superduper mart. 1 in Eulogy Jones quarter in Paradise falls, and 1 in a crashed truck just down from old Olney. The rest is random chance in the Nuka cola machines and the odd 1 here and there.
The Quantum chemist perk is well worth taking, and I believe you can get the grenade recipe from Doc Hoff without having to give 30 to Sierra Petrova.
I can't remember if killing her after you give her the 30 quantum means you can get them back?
Fallout Rampage Cap'n Yesterday |
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I just found Eulogy Jones' stash while sacking Paradise Falls.
There's a place to rampage and leave feeling good about yourself AND make the wasteland a better place.
I actually got the recipe when I accidentally shot Doc as I was rampaging against a nest of super mutants.
Well then I had to hunt him down and finish it so it would let me free the hostage the super mutants had that I somehow didn't blow up.
I was going to go back to a previous save, but then he had the Nuka grenade schematics, so...
Rampage!!!
Fallout Rampage Cap'n Yesterday |
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Dunwich was successfully sacked.
I figured out a strategy for dealing with glowing ones.
Stand in a corner crying, popping Stimpaks, and blindly firing my Chinese assault rifle until everything is a pile of unrecognizable gore.
That and periodically dropping frag mines as I go, and then running away when I inevitably get rushed.
captain yesterday |
I entered Vault 112 today, it took awhile, to get there, and I had to rampage through a s@*% load of raiders to get there, so I left it off at the beginning.
I still haven't decided if I want to hit the fail safe or jump through little Sally's hoops.
I think I might do the hoops this time, I have karma to spare.