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SFS #1-01 The Commencement (Spoilers)


GM Discussion

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Grand Lodge *

Misroi, I ran that part without the map. Grid map always means combat to players. Also, maybe you didn't play up that the kids thought it was their "pet" enough.

Dark Archive *

Pathfinder Adventure Path Subscriber

I also ran it sans map for that very reason. The moment the GM starts putting lines on the battle mat, you're quietly telling them that battle is happening. I did tell them that they thought the alien was their pet, but they thought it was of animal intelligence, and not sapient. Again, that part is probably my fault, and I'll probably say that the alien was thwle kids' "friend," not their "pet." That might help clue the players in on the preferred solution.

Sovereign Court ***

3 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber

My PCs decided to take the forklift in the warehouse for a spin. Ramming speed right into the creature!

Scarab Sages ****

3 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I had fun running this last week.

A bit of ad-libbing on the dataphiles quest, created some hilarity. Once Granny Ceren realized she had "accidentally" done some hacking she all nonchalantly opened up a chest and pulled out a "go-bag" and started pouring gasoline on her house and told the PCs to help her work on getting a new identify for her and her son.

The 180-degree pivot in her language (but no change in her granny demeanor) was well received.

Everyone wanted to help out with "granny's go-bag"

Poor little Jubair was a little overwhelmed by it all though...


2 people marked this as a favorite.

If anyone wants to use this map I created for the junk race, feel free. Each segment represents 25' of movement. It worked great for my PbP game and my roll20 game

Wayfinders *****

1 person marked this as a favorite.
Jared Thaler wrote:
In Memorium wrote:
Shady coroners can provide fresh corpses for this purpose with a bribe of 60 credits, though PCs may come up with their own creative solutions

Two of my players recalled that in a previous adventure they had dealt with a certain family of Ysoki on Absolom Station who bought dead bodies "of the books" as it were, and who were grateful to them for a favor they had done.

I ruled that with a decent diplomacy, they could be persuaded to part with a body for a mere 30 credits.

The players then sold the bodies of the thugs from the river ambush back to them, and got their 30 credits back.

I figured that was creative enough to count.

That’s how i did it. But, he Ysoki were kin, and I was in a tough spot, so they gave me the body I needed. A little “medical” work, and her own kid couldn’t recognize that it wasn’t her body!

We did end up giving them a body in return, though.

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