Incident at Absalom Station (GM reference)


Dead Suns

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Hey guys. Just wanted to throw an idea out there for others to use or if people have suggestions.

So I am thinking of having Zo! (From the SFS) be at the meeting with Ambassador Norr. That way, going to explore the ship and drift rock will be both for investigating for the ambassador and it won't seem like a betrayal when they get back to the station and everyone has seen the video of them exploring.

The premise is that them being recorded is a "pilot episode" for "Live Exploration Extreme". When this goes well, it will get Zo!to invest in the society and make his show.

Thoughts?

Sovereign Court

Pathfinder Comics Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

I've got one player dead set on trying to find the Stiletto and attempt to salvage/commandeer it. I don't see anything after the initial fight and it crash-landing on the Drift Rock. Am I missing some info somewhere?


Starfinder Superscriber

I don't think you're missing anything. There aren't really any 'salvage' rules, so it's like the Devs never thought a player would try to do that and just glossed over what happened to it. Just short cut your player and say that Clara-247 self destructed whatever was left before she abandoned ship. Or you can use that as an excuse later when you give them the automagical build points that ships get at every level.


LoreMaster GM wrote:

Hey guys. Just wanted to throw an idea out there for others to use or if people have suggestions.

So I am thinking of having Zo! (From the SFS) be at the meeting with Ambassador Norr. That way, going to explore the ship and drift rock will be both for investigating for the ambassador and it won't seem like a betrayal when they get back to the station and everyone has seen the video of them exploring.

The premise is that them being recorded is a "pilot episode" for "Live Exploration Extreme". When this goes well, it will get Zo!to invest in the society and make his show.

Thoughts?

This is awesome. I wish I had heard of Zo! before I ran IoAS.


gustavo iglesias wrote:
LoreMaster GM wrote:

Hey guys. Just wanted to throw an idea out there for others to use or if people have suggestions.

So I am thinking of having Zo! (From the SFS) be at the meeting with Ambassador Norr. That way, going to explore the ship and drift rock will be both for investigating for the ambassador and it won't seem like a betrayal when they get back to the station and everyone has seen the video of them exploring.

The premise is that them being recorded is a "pilot episode" for "Live Exploration Extreme". When this goes well, it will get Zo!to invest in the society and make his show.

Thoughts?

This is awesome. I wish I had heard of Zo! before I ran IoAS.

+1 My group have just entered The Fusion Queen so Norr has yet to enter the equation. Love the notion of Zo! being part of proceedings - makes perfect sense why they are then recorded whilst on Drift Rock.

And if they are smart, their new found fame will also stymie any reprisals from AE.. at least while their 15 parsecs of fame lasts :)

Could also come back into play when they visit Eox in Splintered Worlds? Macabre souvenir hunters looking for body parts of our erstwhile vid-stars...

Sovereign Court

Pathfinder Comics Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber
pithica42 wrote:
I don't think you're missing anything. There aren't really any 'salvage' rules, so it's like the Devs never thought a player would try to do that and just glossed over what happened to it. Just shortcut your player and say that Clara-247 self-destructed whatever was left before she abandoned ship. Or you can use that as an excuse later when you give them the automagical build points that ships get at every level.

That was my plan if there wasn't anything specific. He keeps mentioning a 'fleet of ships' when speaking about the future. That's just...no thanks. It took them 4 assaults on the Fusion Queen to get things done, and even then I kinda forced their hand on the final attempt. Really don't think a fleet of ships is going to do them any good.


Players get a fixed amount of BP depending on their level. If they have 100 BP and want to use it in 4 different crappy ships, I'm ok with that.

If the idea is that they'll have 4 (or potentially, dozens) of ships and have 100bp in each, they should learn the harsh reality as soon as possible.


Starfinder Superscriber

It will make your Starship combats super difficult to run/manage, I think. Like, I don't know if they'd be better or worse at it, but I think it would take forever to run through one in real life if you had 6 or 7 ships on the board.

The Exchange

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I had a 9 v 3 battle. It took a little time but with just one or two crew per ship it didnt bog down.

Dark Archive

Can you guys tell me where I can find information on ZO! I have been looking but can't seem to find anything. I am beginning this AP tomorrow and I like LoreMaster Gm's idea. Thanks.


He's mentioned in the Pact Worlds book, page 94, "Halls of the Living", and seems to be a key NPC in Starfinder Society Roleplaying Guild Scenario #1-09: Live Exploration Extreme!.


Pathfinder Starfinder Roleplaying Game Subscriber

Zo! was also introduced in Starfinder Society RPG Scenario #1-05: The First Mandate.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
LoreMaster GM wrote:

Hey guys. Just wanted to throw an idea out there for others to use or if people have suggestions.

So I am thinking of having Zo! (From the SFS) be at the meeting with Ambassador Norr. That way, going to explore the ship and drift rock will be both for investigating for the ambassador and it won't seem like a betrayal when they get back to the station and everyone has seen the video of them exploring.

The premise is that them being recorded is a "pilot episode" for "Live Exploration Extreme". When this goes well, it will get Zo!to invest in the society and make his show.

Thoughts?

Absolutely brilliant!

Dark Archive

Thanks everyone. I'm picking up pact worlds soon and I haven't seen the SFS module yet so that explains why.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

I'm wondering, is there any reason that the crew of the Acreon distributed the akata cocoons all over their ship? Why keep some on the bridge and some in engineering when they have three perfectly good cargo bays on board?


Splitting the loot, I'd guess. Greedy miners!


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Starfinder Superscriber

^That. IIRC, there's one Akata egg per original miner/crew on the ship (or something close to that). They probably each got one as a 'bonus' and had it with them or near their favorite place(s) on the ship when they hatched and all hell broke loose. At least, that's how I'm playing it when I do the rundown in the ship's log of what happened.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

Sounds good enough to me.

Shadow Lodge

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Put some scrimshaw on the eggs. "To My dear mo *splatter*"

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