Questions about the Azlanti+


Advice


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Hello everybody.

Why I Have an Azlanti Character:
I figure people may be curious as to what happened.

I joined a campaign recently where we rolled for stats, and I had a bad set rolled. The whole party broke 50 value on point buy... except for me. I managed to scrape under 20. The DM is a pretty fun guy and he didn't want to rip the boss rolls from the other players. Since my character was already going to be a human who was time-lost, he offered to make it an Azlanti and also give it an extra +2 to a stat.

I was pretty pleased with this. I had an 18 in the mix already so my caster went to 22 base casting stat. Meanwhile, it's other stats became reasonable. While I was still a chunk behind others, being a primary caster with such a high casting stat still made me feel pretty powerful.

I'm playing an Azlanti Pureblood in a Kingmaker campaign that has been running for a while and I have a few questions. I've tried to find this information myself but haven't had much luck, so some advice from other lore-lovers would really help a lot!

1) From what I've seen in some content there are some very old Azlanti people. How long do they live for?
2) I wrote the character as an occult researcher who peered into the genetic memory of the aboleth and needed to be contained due to doomsday-screaming madness. Would future aboleth who encountered her remember her? How many would have survived the calamity that annihilated the area?
3) Does anybody know much about how Azlanti thought of other races as a general consensus? Particularly elves, fey, and tieflings?
4) She is in denial about her race's destruction and is in-story seeking comfort from the church of Shelyn, who arrive next session to speak to her. How different was Shelyn to the Azlanti in their time?
5) She is being played as a Noble Scion and is effectively the queen. How did the royalty of their race run things?
6) Are there any general fun tips about the personality traits of Azlanti culture I may have missed or not thought about? (For example, how Varisians use specific colours to invoke different benefits)

Any ideas?


Azlanti are still humans even if they are superior to other humans. As a race they live no longer than other humans although individual Azlanti can live significantly longer than normal. When this happens it is the result of something other than their race. Often it is the result of magic they are using. For example a 20th level Azlanti wizard may have taken the arcane discovery Immortality.

While it does not explicitly state it, it would make sense that at least some Azlanti may have achieved mythic ranks. This would also be an explanation for the power of the race, and the seeming immortality of the race. What legends of the Azlanti that survive is more likely to focus on the extremely powerful members of the race instead of the rank and file.

As to the culture of the race most of it, if not all of it has long since been lost. The only thing that survived is myth and legends. Much of what survives is probably in error anyways so how they did things is not that important. Make up anything you want about how things were and play that as if where the truth.

Not much information is given on the Azlanti and it seems this was done purposely. I figure the developers did not want to put something down as to allow more creativity to individual GM’s and players. Azlanti is basically Atlantis so not much information is supposed to be there. Even most of the Aboleth from that time will be dead.

Sovereign Court

even if I imagine, we are going to get a lot of information soon...ruins of Azlanti is the current AP after all.


While I can't answer most of these I can answer the aboleth thing.

If any aboleth survived than any of them who are even slightly related to them would remember her because of the genetic memory that aboleth share


Thanks for the replies so far.

Mysterious Stranger wrote:
While it does not explicitly state it, it would make sense that at least some Azlanti may have achieved mythic ranks.

Yeah I could see that. Surviving their calamity would be the territory to gain mythic 0.

Eltacolibre wrote:
We are going to get a lot of information soon

That's true. It should be fun.

Dox of the ParaDox twins wrote:
If any aboleth survived than any of them who are even slightly related to them would remember her because of the genetic memory that aboleth share

I wonder how exceptional the recall is for an aboleth?


Inner Sea World Guide has some history, but for Azlanti PCs I highly recommend Inner Sea Races!


An aboleth can perfectly remember anything that any of it's ancestors have ever experienced...or at least according to the aboleth chapter of lords of madness (they are the same creature so...)


Dox of the ParaDox twins wrote:
An aboleth can perfectly remember anything that any of it's ancestors have ever experienced...or at least according to the aboleth chapter of lords of madness (they are the same creature so...)

Lords of Madness was a 3.5 book, though.


Fair enough but the lore still stands, and I'm pretty sure it says that stuff somewhere in a pathfinder book


Mysterious Stranger wrote:
While it does not explicitly state it, it would make sense that at least some Azlanti may have achieved mythic ranks.

It is explicitly stated that several Runelords were/are mythic.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

FIFTY POINT BUY!?

That's five 16s and a 10; or two 18s, a 16, a two 14s, and a 7.

What is it with kids these days and their absurdly high point buys?

Does the GM enjoy pitting you against crazy nasty encounters or something?


Ravingdork wrote:

FIFTY POINT BUY!?

That's five 16s and a 10; or two 18s, a 16, a two 14s, and a 7.

What is it with kids these days and their absurdly high point buys?

Does the GM enjoy pitting you against crazy nasty encounters or something?

Keep in mind that they rolled for stats. They just rolled really well while OP did not.

Acquisitives

Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
K-kun the Insane wrote:
Ravingdork wrote:

FIFTY POINT BUY!?

That's five 16s and a 10; or two 18s, a 16, a two 14s, and a 7.

What is it with kids these days and their absurdly high point buys?

Does the GM enjoy pitting you against crazy nasty encounters or something?

Keep in mind that they rolled for stats. They just rolled really well while OP did not.

Yeah, but methinks they had a +X in the mix.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Or perhaps they rolled loaded dice. What are the odds of all but one player rolling the equivalent of a 50-point buy?

Grand Lodge

I mean, the odds aren't great but I once had 2 players roll perfect 18s down the line right in front of me on my own dice. Just because its unlikely doesn't mean you should assume they're cheating.

And to me this just reaffirms my prejudice against rolling for stats. When you roll poorly it sucks, and when you roll high no-one believes you.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

You can roll loaded dice and not necessarily be aware of it. I didn't mean to imply there was intentional cheating.

Though if I witnessed one player rolling perfect 18s straight down the line (to say nothing of two!) I would be tossing those dice in a thick brine to see if they were balanced. If they were found to be unbalanced, I'd have them reroll the set with different dice.

Even if they weren't unbalanced, I might still ask them to reroll if the other players didn't also have high stats (so as to not diminish their fun during the game).

Grand Lodge

Off-topic aside

Spoiler:
Which re-illustrates why I hate point buy. If you roll super well you're often either not believed or asked to reroll for balance. If you want balance use point buy.


Ravingdork wrote:
Or perhaps they rolled loaded dice. What are the odds of all but one player rolling the equivalent of a 50-point buy?

100% apparently


Looking forward to the Az info! We have a stoned Az my mage wants to talk out of a few items. It will be 2018 before we can get back to that spot due to deployments, and the GM has put her game on hold till the AP completes.

As to rolling, I favor Point Buy. I roll like mad for stats given a chance, but dms tend to react in shock! the character I'm currently running has a low stat of 14, the rest are 17+! Those were my first 6 rolls, everyone else got 12 to choose from, me:6. To 'punish me' for rolling well, I was limited to 'human' (best race going) by the dm. His brains rival a turnip! I didn't want to play a Monk, but with 18 Dex/Wis? How could I not?


All of this talk about rolling vs point buy is super unhelpful to the topic at hand.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
K-kun the Insane wrote:
All of this talk about rolling vs point buy is super unhelpful to the topic at hand.

One forum goers' unhelpful is another forum goers' helpful.


Sorry to necro my post, but I was involved in the floods during a visit to the USA so I've lost track!

Ravingdork wrote:
Or perhaps they rolled loaded dice. What are the odds of all but one player rolling the equivalent of a 50-point buy?

The dice rolls were done on roll20 so it was all legit (or as legit as a randomization program can be). They rolled 4d6 reroll 1s, drop lowest; pretty generous, but getting that lucky was a bit wild.

I'd like to add this question: what method would you use to find another Azlanti, as an Azlanti sorceress?


Falkyron wrote:
I'd like to add this question: what method would you use to find another Azlanti, as an Azlanti sorceress?

That depends on how much she knows or remembers.

The Knights of the Ioun Star, for example, would be one thing she might consider as having survived Azlant's destruction in some capacity, given that the Eastern order ranged far from the continent of Azlant.

It's entirely possible that she's come into contact with some more modern legends about the Knights of the Western Star who came to serve Aroden and were based in Absalom.

The Knights of the Eastern Star are still based in Oppara in Taldor, so that's another possible thing she could find out about or have found out about just from talking to people who are well-informed.

If she remembers anything about the Emerald Spire, that is nearby and is about the only thing in the River Kingdoms with any kind of significance to the Azlanti. She might investigate that, I suppose.

Azlant managed to expand beyond just Golarion, so if she knows about that, she might seek out a way to get to other worlds or communicate with other planets to try to contact any of those places.

The Pathfinder Society is an institution whose leaders would probably know if any of them are still kicking around, and she'd probably learn about the Pathfinder Society fairly readily. There are at least two lodges of the Pathfinder Society in the River Kingdoms, the Daggermark Lodge and Solanas Lodge.

Climbing the ranks of its membership or trading knowledge may yield some answers to some of her questions.

Falkyron wrote:
1) From what I've seen in some content there are some very old Azlanti people. How long do they live for?

IIRC it would basically be mostly due to their better health, aside from things like Mythic Ranks, magic, and so on.

Falkyron wrote:
2) I wrote the character as an occult researcher who peered into the genetic memory of the aboleth and needed to be contained due to doomsday-screaming madness. Would future aboleth who encountered her remember her? How many would have survived the calamity that annihilated the area?

A lot of that depends upon where all of it went down. I think most of the aboleth who died in the wake of Earthfall were less immediately killed by its devastation and more during the chaos afterward.

Falkyron wrote:
3) Does anybody know much about how Azlanti thought of other races as a general consensus? Particularly elves, fey, and tieflings?

They had a pretty high opinion of themselves and they liked their racial purity when compared to other humans.

I can't imagine they'd be any more accepting of tieflings than the current human socieities of Golarion, and I'd peg them as being possibly more racist against Tieflings than the people of Cheliax.

I think they wanted to rule the world, so the elves would have been viewed as potential rivals to that and the fey definitely would be a barrier to ruling the wild places of the world.

This is mostly just based upon my own judgment and extrapolating from what I can recall though. IIRC nothing specific has been written on the subject.

Falkyron wrote:
4) She is in denial about her race's destruction and is in-story seeking comfort from the church of Shelyn, who arrive next session to speak to her. How different was Shelyn to the Azlanti in their time?

I don't believe we fully know that kind of thing, although the Azlanti would have known Shelyn while her brother was imprisoned in the Plane of Shadow by Abadar.

Depending upon how long ago relative to Azlant Shelyn got her mother's portfolio of Love, Shelyn may have had a narrower portfolio of love in the Age of Legends than in the current Age of Lost Omens, but what I can find indicates that they mostly just viewed her as a patron of the arts.

Falkyron wrote:
5) She is being played as a Noble Scion and is effectively the queen. How did the royalty of their race run things?

I don't think we know right now, but if she was royalty that makes her of great interest to the Knights of the Ioun Star, provided they believe her instead of thinking she's just an atavistic throwback like some Chelaxians and Taldane who show signs of their Azlanti ancestry.

They'd probably also be interested in her for appearing to be as close to a pure Azlanti as any living person who isn't a Gillman can get, I suppose.

Falkyron wrote:
6) Are there any general fun tips about the personality traits of Azlanti culture I may have missed or not thought...

They thought they were superior to all other forms of humanity, as I recall. Arrogance, self-assuredness, and similar things apparently were common amongst the Azlanti notable enough for us to know about or who survived in some capacity for us to learn about. Also, arrogance is strongly linked to the destruction of ancient Azlant since they thought they were ready to rise against their Aboleth masters prematurely.

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