Zarius |
I've got a level 5 I'm building, who has Profession (Gambler). I'm looking for ways beyond the obvious "Wisdom item!" and "Tears to wine!". I thought of those. But my GM says that a profession can't be competitive with a Perform skill. I've taken this as a challenge.
The down side being that a perform check jump hard every 5 points, but caps at 30, while a Profession check is roll/2 per week. The up side, profession keeps scaling.
So far, I know I need a wisdom item, as high a + on a skill enchantment as I can get, MW tool (though my GM will want to know what I'm using... also, bonus thanks if you can suggest a MW Sleight of Hand item for cheating)... It's on a rogue, with the Bakuto archetype.
Trinam |
...I wish that we were still in character creation, because then I could recommend 'Heart of the Fields.'
EDIT: Wait I misread. WE ARE IN CHARGEN! So be a human and take Heart of the Fields. At level 5 it's a +2. It becomes +3 at level 6, and keeps scaling.
There's also Skill Focus. If you're human you can either just pick it up whenever, or if you plan on being a focused skillmonkey you can grab Focused Study and get a free Skill Focus at 1st, 8th, and... 13th iirc? Maybe 11th.
JDLPF |
Gambler's Kit, Cheating - 300 gp
+4 circumstance bonus to Profession (Gambler) checks. Not PFS legal.
ryric RPG Superstar 2011 Top 32 |
You've set yourself a tough task, as Perform can theoretically get 18 gp/day, so in a 7 day week that's 126 gp. You'll need a Profession roll of DC 253 to top the best that Perform can do.
Someone with a +20 Perform, taking 10, can average 73.5 gp/week in a city. To match that with Profession, you need a +137 bonus.