Question I can't believe no one has asked yet


General Discussion


I don't think anyone has asked this or anything similar. Will there be a Vulcan Nerve Pinch? Or similar non-violent combat means (I'm sure that's copyrighted lol)

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

You want a one-hit KO melee ability?

Sounds like something taserlike, which I'm guessing is going to be ingame.


Or similar. Maybe it just leaves the enemy stunned with damage or something. Maybe save or suck. Dunno. Just thought it was interesting it hasn't really been mentioned

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TheGoofyGE3K wrote:
Or similar. Maybe it just leaves the enemy stunned with damage or something. Maybe save or suck. Dunno. Just thought it was interesting it hasn't really been mentioned

Not enough trekkies in the world.

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

Well, stunning fist is a thing in Pathfinder.
I'm guessing either the operative with a trick attack, or the solarion with a gravity power will be capable of doing something similar.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I would imagine that the most likely way for this to be handled would be with touch range Mystic spells of some sort.

Or they could just copy the Stunning Fist feat from Pathfinder.


With the new stamina system, has there been any confirmation of subdual damage?


Tie Len wrote:
With the new stamina system, has there been any confirmation of subdual damage?

There is no nonlethal damage. Instead you just decide when you kill a creature to not kill them and knock them out instead. At least, I remember reading that somewhere, though that was a while ago now so I'm not sure where it was anymore...


Dead Phoenix wrote:
Tie Len wrote:
With the new stamina system, has there been any confirmation of subdual damage?
There is no nonlethal damage. Instead you just decide when you kill a creature to not kill them and knock them out instead. At least, I remember reading that somewhere, though that was a while ago now so I'm not sure where it was anymore...

I know it works that way in 5e D&D, but don't know if that's how it works in Starfinder.


I decided to stop being lazy and just look up the original post:

Owen wrote:

Short form -- no matter how much damage it does, a nonlethal attack can't kill you.

It is not tracked or healed separately. It just isn't, itself, lethal.


Interesting. I wonder, based on this, whether there will be weapons that are considered non-lethal. The idea of pulling a blow when firing a awesome plasma cannon of fire seems a little far fetched.

The issue would be making varied "non lethal" weapons. 3.5/Pathfinder was a little limited in this regard. Another solution could be giving some weapons a "Set to Stun" mode.


Pathfinder Roleplaying Game Superscriber
Tie Len wrote:
Interesting. I wonder, based on this, whether there will be weapons that are considered non-lethal. The idea of pulling a blow when firing a awesome plasma cannon of fire seems a little far fetched.

I believe one of the first level pregen characters at Paizocon had a nonlethal weapon. I think it was the Mystic, with a stun-pistol that did 1d4. And given how many pages they say they dedicated to weapons, I bet there will be plenty to choose from.

Now you've got me thinking of the stun weapons used in the Firefly episode when Simon, River, and Jayne were captured by the Alliance forces. They were pretty good at stunning people, quite terrible at anything else.


First World Bard wrote:
Tie Len wrote:
Interesting. I wonder, based on this, whether there will be weapons that are considered non-lethal. The idea of pulling a blow when firing a awesome plasma cannon of fire seems a little far fetched.

I believe one of the first level pregen characters at Paizocon had a nonlethal weapon. I think it was the Mystic, with a stun-pistol that did 1d4. And given how many pages they say they dedicated to weapons, I bet there will be plenty to choose from.

Now you've got me thinking of the stun weapons used in the Firefly episode when Simon, River, and Jayne were captured by the Alliance forces. They were pretty good at stunning people, quite terrible at anything else.

The memory of them trying to shoot a lock with it amuses me. However they did a right number on the guards. Reminded me in turn about the stun blasters from Minority Report.


For some weapons there will be probably nonlethal ammo clips


Seisho wrote:
For some weapons there will be probably nonlethal ammo clips

The merciful weapon fusion also exists in some form. From the soldier 5th level ability

"Secret of the Magi (SU)
When you imbue a weapon with the rune of the eldritch knight, in addition to its normal benefits, the rune grants the weapon one of the following weapon fusions of your choice: ethereal, flaming, frost, merciful, or shock. The weapon can't gain a fusion it already has, and this bonus fusion doesn't count toward the maximum total level of fusions the weapon can have at once. The bonus fusion ends when the weapon ceases to be imbued with the rune of the eldritch knight. For more information on fusions, see page 191."


mussary wrote:
Seisho wrote:
For some weapons there will be probably nonlethal ammo clips

The merciful weapon fusion also exists in some form. From the soldier 5th level ability

"Secret of the Magi (SU)
When you imbue a weapon with the rune of the eldritch knight, in addition to its normal benefits, the rune grants the weapon one of the following weapon fusions of your choice: ethereal, flaming, frost, merciful, or shock. The weapon can't gain a fusion it already has, and this bonus fusion doesn't count toward the maximum total level of fusions the weapon can have at once. The bonus fusion ends when the weapon ceases to be imbued with the rune of the eldritch knight. For more information on fusions, see page 191."

... so, hypothetical here, i have a Gauss rifle that over penetrates and hits all enemies in a line but if i slap a merciful fusion onto that..? or a nonlethal flamethrower?


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Pathfinder Roleplaying Game Superscriber
Torbyne wrote:
... so, hypothetical here, i have a Gauss rifle that over penetrates and hits all enemies in a line but if i slap a merciful fusion onto that..? or a nonlethal flamethrower?

Weapon fusions are magic. So it's no different than using a +1 Meciful Greateaxe to knock someone unconscious in Pathfinder.


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Seisho wrote:
For some weapons there will be probably nonlethal ammo clips

Magazines


Another question that no one has asked yet

since we have a lot of humanoid creatures, potentially an unlimited number - what about cross breeds?
I mean we have half elves and orcs but i can sure imagine half lashunta (other half potenitally elf) or triaxians


I'd imagine with such a large base of playable races, there might be some kind of theme that lets you take traits from two races or something like that. It would probably be more work than necessary to create a half-breed whenever a new humanoid race comes out.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Seisho wrote:

Another question that no one has asked yet

since we have a lot of humanoid creatures, potentially an unlimited number - what about cross breeds?
I mean we have half elves and orcs but i can sure imagine half lashunta (other half potenitally elf) or triaxians

At this point, the real question would be whether the core rulebook provided rules (such as a feat or two) to support such characters or whether that is being left as an exercise for 3rd party publishers and/or players to work out. Even if we assume that most races cannot naturally interbreed, surely the biological sciences are advanced enough to support the necessary gene splicing in case (for example) a certain lashunta wants to have a child with her ryphorian boyfriend.

Scarab Sages Developer, Starfinder Team

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Pedantry Police wrote:
Seisho wrote:
For some weapons there will be probably nonlethal ammo clips
Magazines

Well, SOME techno-magical weapons might use clips. Especially if they are designed to allow each access to the ammo so you can cast spells on individual rounds or something. :)


Pedantry Police wrote:
Seisho wrote:
For some weapons there will be probably nonlethal ammo clips
Magazines

Magazines, clips, individual rounds, batteries, Single Use Capacitors (SUC blasts!) reagents, Techno-Magical ammo replenishers, so many options for weapon feeding.


Owen K. C. Stephens wrote:
Pedantry Police wrote:
Seisho wrote:
For some weapons there will be probably nonlethal ammo clips
Magazines
Well, SOME techno-magical weapons might use clips. Especially if they are designed to allow each access to the ammo so you can cast spells on individual rounds or something. :)

But are there black powder lasers?


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Ventnor wrote:
Owen K. C. Stephens wrote:
Pedantry Police wrote:
Seisho wrote:
For some weapons there will be probably nonlethal ammo clips
Magazines
Well, SOME techno-magical weapons might use clips. Especially if they are designed to allow each access to the ammo so you can cast spells on individual rounds or something. :)
But are there black powder lasers?

Screw that, I want black powder laser SWORDS!

:)

Now I have visions of black powder saber-wielding Jedi Knight in disguise as ship's cook, Quinn Gon McJinn, looking for the alien with the black spot and reporting for duty aboard the starship, Hispaniola.


Luke Spencer wrote:
I'd imagine with such a large base of playable races, there might be some kind of theme that lets you take traits from two races or something like that. It would probably be more work than necessary to create a half-breed whenever a new humanoid race comes out.

You could set this up ahead of time by designing all your races with different labels attached to each of their traits, either primary or secondary. Primary traits aren't crossable; you get either all the primaries from one or the other parent. Secondary traits (less powerful, less game breaking) can be a little more flexible.

So when two species crossbreed, the offspring gets all primary traits from one of their parents, then may get one, two, a few, or several of their secondary traits from the other parent. A point system like Race Builder would trade balance for complexity, but if you left it up to the GM to approve all crossbreeding on a case by case basis then you can keep it a little more simple.

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