Skinning Starfinder to other settings


General Discussion


What setting are you going to use with star finder rules? Besides the core one it comes with?


Probably homebrew up a manapunk setting.


I'll be running a Firefly-esque campaign. Bought the Firefly Map of the 'Verse and everything. Even bought the customizable Firefly Board Game pieces.

I've been collecting Star Trek Attack Wing ships to have in the campaign.

As soon as I get the books, I'll be creating the Notable NPC's (Nisca, Bager, etc...).

Even picked out the "home worlds" of the Player races in the Firefly Verse.


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Mass Effect, Star Wars, Stargate, The Elder Scrolls (don't ask), Fallout, and Starbound.

Scarab Sages

Pathfinder. Everything I've seen makes me think I'll enjoy the system more than Pathfinder. It should be easy enough to scale back or reflavor the tech as magic.


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Pathfinder Roleplaying Game Superscriber

Warhammer 40K, at least for a one-shot. I'm playing in a Dark Heresy game, and I'd really like to run a 1-shot where I port the party into the Starfinder ruleset. And it seems like it should go smoothly:

My PC: Xenoseeker Envoy (which I'd run as an NPC to buff the party)
Wife's PC: Scholar Operative (Hacker)
Friend 1's PC: Priest Soldier (Blitz?), Phrenic Adept
Friends2's PC: Bounty Hunter Soldier (Sharpshooter)
GM's NPC: Ace Pilot Mechanic, with Servitor (drone)


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IonutRO wrote:
Mass Effect, Star Wars, Stargate, The Elder Scrolls (don't ask), Fallout, and Starbound.

I've been trying to make a fun and simple homebrew Fallout setting for so long. Every thing I've seen from Starfinder makes me think I can eeaaasssily make it work within these rules, along with possible a Destiny setting!

Grand Lodge

The 1st thing that comes to mind is that Starfinder shouldn't need to be reskinned. Not that I'm so infatuated with the campaign setting... but this is a Core Rulebook! It should contain the rules for creating fun and exciting Sci fi adventures in ANY setting. You didn't have to adventure in Greyhawk or Forgotten Realms in D&D...though that also has become more about itself than the vehicle in which to create your own adventures. I find it annoying that the sourcebooks are so closely tied to a specific Campaign setting that they should require Reskinning.

I was thinking of running a Retro Raygun / Pulp style adventure. Can I do that with Starfinder or am I gonna have to tweak and translate, while wading through page after page that is mostly about Absolam/Golarion/Paizo-Weird Campaign setting specific content?

Liberty's Edge

I'm been stitching together Mass Effect and Star Trek (mostly TOS and ST:E) into one setting for most of a year now. As soon as I have the rules in hand I can finish it.


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I could probably make Pandora and the rest of the Borderlands world take place in some starsystem in the game. That'd be some good fun right there.


Pathfinder Roleplaying Game Superscriber
Drovnar Strongbrew wrote:
I was thinking of running a Retro Raygun / Pulp style adventure. Can I do that with Starfinder or am I gonna have to tweak and translate, while wading through page after page that is mostly about Absolam/Golarion/Paizo-Weird Campaign setting specific content?

I suspect you'll be just fine without having to change anything. I don't expect any need of "reskinning" if your world is homebrew/generic. I'll plan to at least try running it in the 40K universe, which will require some light reskinning so as to not break immersion for the players. Mostly I figure I'll be renaming some backgrounds, class features, weapons; that sort of thing,


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First World Bard wrote:
Drovnar Strongbrew wrote:
I was thinking of running a Retro Raygun / Pulp style adventure. Can I do that with Starfinder or am I gonna have to tweak and translate, while wading through page after page that is mostly about Absolam/Golarion/Paizo-Weird Campaign setting specific content?
I suspect you'll be just fine without having to change anything. I don't expect any need of "reskinning" if your world is homebrew/generic. I'll plan to at least try running it in the 40K universe, which will require some light reskinning so as to not break immersion for the players. Mostly I figure I'll be renaming some backgrounds, class features, weapons; that sort of thing,

All mystics not connected to the God-Emperor need to be purged?


I was working on a homebrew setting that was heavily inspired by Megaman Legends. The world is mostly water and is covered with ancient, robot ruins. I'm actually considering bring this over to Starfinder and giving a few tweaks to make space ships into water ships.


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Joey Virtue wrote:
What setting are you going to use with star finder rules? Besides the core one it comes with?

Mass Effect and Destiny. I doubt I will ever get to run them but I am playing around with some stuff.


Base setting for the most part, but I know a number of 3PP are going to do other settings, and will probably use those as other parts of the galaxy.


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Secret sentai guardians of a newly industrialized, pre-space civilization/world with a rare resource (Element X) that is also a candidate for joining the galactic republic. This civilization is also being courted by other galactic powers who will do anything to gain access to element X.

:P

Grand Lodge

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I'm kind thinking of making a Starfinder Modern game where it would be a fantasy curent day earth thing.


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Intrigue/horror homebrew. Sinister clandestine cabal battles the forces of The Crawling Darkness and "his" kinfolk.


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Also, I can't believe I forgot it, but one day I'll also run an XCOM game with Starfinder haha.


Steven "Troll" O'Neal wrote:
Intrigue/horror homebrew. Sinister clandestine cabal battles the forces of The Crawling Darkness and "his" kinfolk.

Crawling Chaos, darn shapeshifters make it too easy to mix up names.

RPG Superstar 2009 Top 32

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Be careful though. Rejecting the default Starfinder setting can be kind of dangerous.


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Drovnar Strongbrew wrote:

The 1st thing that comes to mind is that Starfinder shouldn't need to be reskinned. Not that I'm so infatuated with the campaign setting... but this is a Core Rulebook! It should contain the rules for creating fun and exciting Sci fi adventures in ANY setting. You didn't have to adventure in Greyhawk or Forgotten Realms in D&D...though that also has become more about itself than the vehicle in which to create your own adventures. I find it annoying that the sourcebooks are so closely tied to a specific Campaign setting that they should require Reskinning.

I was thinking of running a Retro Raygun / Pulp style adventure. Can I do that with Starfinder or am I gonna have to tweak and translate, while wading through page after page that is mostly about Absolam/Golarion/Paizo-Weird Campaign setting specific content?

I don't think they are. Not much more so than D&D/PF, that is. It's just that we've gotten so used to "generic D&D" as a setting it's easy to forget it isn't really that generic.

You'd need to reskin PF pretty drastically to make it fit most fantasy novel settings - Tolkein, Song of Ice & Fire, Wheel of Time, Conan, etc, etc. Not surprising you'd have to do the same to make Starfinder fit existing science fiction settings.

You could certainly homebrew something that wasn't the default setting, but worked with the same combination of magic & tech and the same races, etc.


There is a 3rd party making a game called Interface Zero which is a Cyberpunk genre using Pathfinder as one of the interfaces. They already announced that when starfinder comes out they are going to work on a conversion guide and or a supplement to use it. I am excited for that because my players have been playing shadowrun but want the level structure of d20. So lets see what happens.


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It would be great to resurrect StarDrive (Alternity) with Starfinder rules. It's the best setting book I've ever read.


Dark Heresy, will probably use the rogue trader campaign structure with an almost kingmaker style build a sector trade empire. They will be following in the footsteps of an ancient trader who has left behind a lot of dubious chaos tainted locations and artifacts (Harlock).

I'm really interested to see the quality of the adventures, particularly around maps, which I normally find are a really restricted resource.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I will use it for a World of Warcraft Burning Legion Style Campaign with the Hell Knights playing a major roll.

I think Starfinder would work for Mass Effect and Destiney also.

Dave2

Silver Crusade

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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I'm excited to try and hybridise Starfinder and Pathfinder to make Pulpfinder, two-fisted adventures in a quasi-20th Century Earth setting.


^That would be cool . . . .

Also see this.


I'm working on a homebrew setting based on a possible future of an earth very similar to the one on which 'Rasputin Must Die' takes place. The history of this alternate earth includes an atomic holocaust caused by Hitler (who became a lich and whose power was unchecked by the Soviet Union because Rasuputin had vanished) which necessitated the intervention of time travelers to alter the time stream and prevent said holocaust, which caused earth to become ontologically unstable. I am re-skinning Akiton back to Mars, and Castrovel back to Venus (there were earth colonies on both by the early 20th century). There are many other details, like changing the origin of some of the races (Lashunta will be a Martian race, for example).


If I use Earth I'm going to have the Winter Collector in Antarctica explode due to a failed attempt at creating a drift drive switching parts of the solar system with parts of other planes, splitting the Collector in half.

Grand Lodge

Renegade Legion (yeah only old timers will know that one). I loved the setting as much as the innovative mechanics. I can’t really get modern mechanics for it,so I will take the setting.

Silver Crusade RPG Superstar 2014 Top 16

Pax Rafkin wrote:
It would be great to resurrect StarDrive (Alternity) with Starfinder rules. It's the best setting book I've ever read.

That universe worked great with that ruleset. Be fairly easy to reskin I suppose. Mostly about figuring out the races.

RPG Superstar 2009 Top 32

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Krome wrote:
Renegade Legion (yeah only old timers will know that one). I loved the setting as much as the innovative mechanics. I can’t really get modern mechanics for it,so I will take the setting.

The damage flowchart for Interceptor was a pain in the arse!

If you have access to Legionnaire, then the conversion should be easier.


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How about The Adventures of Galaxy Rangers setting? I'm also thinking of adding Bladerunner as well.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

My friends and I haven't seen too much of Starfinder yet, but many of them are talking excitedly about using the rule set to play out a Fifth Element campaign, a Guardians of the Galaxy campaign, or an Outlaw Star campaign.

I've heard others mention Dune as well.


I will use a universe that mixes concepts from Outlaw Star, Mass Effect, Guardians of the Galaxy, and Tenchi Muyo (TV series, and OVA)

Each campaign I run will probably be with in its own universe as is appropriate for the theme.

My first game will feature a universe where a vast interstellar empire was wiped out about 500 years prior from some mysterious cthulu like force. There were a few survivors and some outlining worlds escaped the destruction. The over arching story involves figuring out how and why it happened.


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We're playing a D20 Modern + Future + D20 OGL rules options game, with Fading Suns as the primary setting. I got really interested in Starfinder as a (one hopes) consistent ruleset and maybe some setting motifs.


I've already started working on my XCOM game. Muhahahah!


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I could easily see Starfinder being adapted for running games set in the universe of Futurama. Your mechanic's drone could be piloted by the head of your favorite president!


Ventnor wrote:
I could easily see Starfinder being adapted for running games set in the universe of Futurama. Your mechanic's drone could be piloted by the head of your favorite president!

HaHa! I'm probably going to run in the Starfinder universe, I'm planning to use a tone best described as Archer crossed with Futurama.


S. J. Digriz wrote:

I'm working on a homebrew setting based on a possible future of an earth very similar to the one on which 'Rasputin Must Die' takes place. The history of this alternate earth includes an atomic holocaust caused by Hitler (who became a lich and whose power was unchecked by the Soviet Union because Rasuputin had vanished) which necessitated the intervention of time travelers to alter the time stream and prevent said holocaust, which caused earth to become ontologically unstable. I am re-skinning Akiton back to Mars, and Castrovel back to Venus (there were earth colonies on both by the early 20th century). There are many other details, like changing the origin of some of the races (Lashunta will be a Martian race, for example).

Sorry for the thread necromancy, but I'd love to learn more about this setting you've postulated! Got anything you can share?


The 'Star Kingdom' series, by Lindsay Buroker

https://www.goodreads.com/series/261857-star-kingdom

I'm up to book six, and while there is no magic as such in it so far, the series reads like Buroker was playing Starfinder, and wrote up her campaign notes as a series of novels. *cough*


As long as the thread has risen from the dead..

With SF 2E being PF2E compatible, I'll probably merge them and run a sort of final fantasy game with lots of fantasy normal stuff, but high tech cities - a blend many FF games pulled off pretty well.

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