Ultimate Weirdness: What exactly would a book like that entail?


Product Discussion


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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

OK, we got a little off topic in the Ultimate Wilderness thread, involving a quick glance resulting in the usual hilarity.

Put me down as another supporting the idea of Ultimate Weirdness. But...what would that book cover?

My suggestion would be experimental campaign concepts such as those explored in Rasputin Must Die! Combining elements that don't fit into "traditional" fantasy and taking it to the edge!

What would other people like to see in such an imaginary project?


I would really love a PF version of something like 13A's "Chaos Mage"- you are a spellcaster with access to tremendous power, but you have very little control over that power (i.e. a randomizer determines what powers you can access each turn) and accessing that power periodically warps you permanently (or as permanent as things can get for you.)


I'd enjoy more ley lines and maybe dreamscape stuff.

Maybe even a little horror perhaps?


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I like the idea of genre-bending being a key theme. Maybe comedic class/race concepts like "Toon" that don't fit anywhere else. Advice for running games with fairy tale logic (yes, of course the only way to make that monster go away is by getting ahold of three hairs from the Devil's head).

And, of course, more stuff on dreamscapes. Ideally, UWeirdness would do for dreamscapes what UI did for "social settings".


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Ultimate Weirdness could add a little x-files, twin peaks, steampunk, 1920's New York/Paris, Dark Crystal, The Labyrinth, 80's movies in general, The wild west with dinosaurs, the circus, Primitive humans vs serpentfolk, giant robots that form even bigger giant robots, monster island, trains/plains/automobiles, realms of pure chaos or whimsy, dimension of dreams, "Toontown", fairy tale logic, etc.

Dark Archive

Cryptids. Mothmen. Dream entities. Primal magic. Something to do with Leng or Hounds of Tindalos? (Don't want to crossover too much with the mythos, since that's less 'weird' and more 'horrible.')


This.


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It would have to work pretty hard to beat Gonzo 2 for its title...


  • Time travel, especially when combined with predictions.
  • Cross-breeding, especially when combined with mutations.
  • Tesseracts, especially when combined with non-Euclidean geometry.


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Flumphs. An entire chapter dedicated to Flumphs.

Silver Crusade

Well, the Impossible bloodline Sorceror is an excellent example of the type of content this book would contain, but since it's already in a hardback no need to reproduce it here.

Silver Crusade

I'd kinda expect whoever writes this to extensively mine the Doom Patrol and Shade the changing man comics for ideas.

Dark Archive

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Dean HS Jones wrote:
Well, the Impossible bloodline Sorceror is an excellent example of the type of content this book would contain, but since it's already in a hardback no need to reproduce it here.

Ah, but that still leaves room for the Improbable bloodline! (Not to be confused with the Infinite Improbability path, which is only available to weird Starfinder mystics.)

And the Inconceivable bloodline, which is kind of an anti-summoner, and really good at counterspelling through the power of applied disbelief. "It's not an illusion..." "I disbelieve it anyway!" "Huh, I can't believe that worked..."


Doesn't mean that the bloodrager couldn't get his version of the impossible bloodline;)

Time travel, cross-breading, mutations, chaos magic, fairy tale curses, etc.

Also seeing stats for mundane, magical, and/or artifact versions of yo-yos, umbrellas, jack n the boxes, rubix cubes, sunglasses, hula hoops, pocket watches, various hats and clothing from different time periods not usually used in Pathfinder/D&D, etc..


Set wrote:
Dean HS Jones wrote:
Well, the Impossible bloodline Sorceror is an excellent example of the type of content this book would contain, but since it's already in a hardback no need to reproduce it here.

Ah, but that still leaves room for the Improbable bloodline! (Not to be confused with the Infinite Improbability path, which is only available to weird Starfinder mystics.)

And the Inconceivable bloodline, which is kind of an anti-summoner, and really good at counterspelling through the power of applied disbelief. "It's not an illusion..." "I disbelieve it anyway!" "Huh, I can't believe that worked..."

A skeptic who's so sure magic doesn't exist, it has trouble affecting him.

Silver Crusade

Brew Bird wrote:
Set wrote:
Dean HS Jones wrote:
Well, the Impossible bloodline Sorceror is an excellent example of the type of content this book would contain, but since it's already in a hardback no need to reproduce it here.

Ah, but that still leaves room for the Improbable bloodline! (Not to be confused with the Infinite Improbability path, which is only available to weird Starfinder mystics.)

And the Inconceivable bloodline, which is kind of an anti-summoner, and really good at counterspelling through the power of applied disbelief. "It's not an illusion..." "I disbelieve it anyway!" "Huh, I can't believe that worked..."

A skeptic who's so sure magic doesn't exist, it has trouble affecting him.

Well there is the Untouchable archetype for Bloodragers :3


I'd love to see rules for mixed up timelines and mixing fantasy with other genres. Like Weird Westerns or maybe Film Noir Fantasy.

Would also be fun to have a bunch of really "out there" archetypes. Stuff like the eyebiter mesmerist or gingerbread witch, but for every class.

A fighter who bludgeons people with her own severed limb. Or sorcerers who draw power from time warps, empowering their spells by having their higher-level future self cast them. Or maybe a shifter whose shapeshifting lets him turn into a being of higher-dimensional geometry.


Perhaps items like..

Mr. Clean's Self cleaning Chamberpot - a bathroom for nobles that stores the debri in a bag of holding with some special enchantments to make it not stink.

Gozopith Chamberpot cannon - A goblin invention that took the previous chamberpot and weaponized it.

Doctor Capsalian's Potion Vending Machine - an invention that produces and creates potions and alchemical elixers in fifty two different flavors and counting.

Magical Mishaps

Things like Potions of cats grace that contain a polymorphic effect as well causing the drinker to grow various cat like features.

Magic items that were made for one purpose but failed and are used for a nother purpose. Like suits of rubber that give you dr vs everything, but cause you to melt and deform when hit with fire damage. And you could use these suits to help heal or harm people as a result.


GM Rednal wrote:
It would have to work pretty hard to beat Gonzo 2 for its title...

Based on EZG's review ... oh, yeah, they'd have their work cut out for 'em.


How about a book... 'Ultimate Laziness' ??


doc roc wrote:
How about a book... 'Ultimate Laziness' ??

Nah...don't feel like writing that one right now, maybe later....


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Lathiira wrote:
doc roc wrote:
How about a book... 'Ultimate Laziness' ??
Nah...don't feel like writing that one right now, maybe later....

Ultimate lazyness, 50 different authors, 30 artists, 100 blank pages, a poorly drawn stick man in the cover... and the shipping takes from 3 to 8 years.


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Kileanna wrote:
Lathiira wrote:
doc roc wrote:
How about a book... 'Ultimate Laziness' ??
Nah...don't feel like writing that one right now, maybe later....
Ultimate lazyness, 50 different authors, 30 artists, 100 blank pages, a poorly drawn stick man in the cover... and the shipping takes from 3 to 8 years.

*preorders*

EDIT - *also debeverages*


Rules for mixing potions together;)


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Brew Bird wrote:
Or sorcerers who draw power from time warps...

It's just a step to the left!


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Gulthor wrote:
Flumphs. An entire chapter dedicated to Flumphs.

It already happened in Misfit Monsters Redeemed.


Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, I'm imagining a book in the same vein of Gonzo 2, but more so. Lots of wild and crazy classes, items, magical items, optional subsystems for representing some weirder concepts/genres, etc.


Adjoint wrote:
Gulthor wrote:
Flumphs. An entire chapter dedicated to Flumphs.
It already happened in Misfit Monsters Redeemed.

I'm sorry, I should have been more specific:

I meant an entire chapter dedicated to Flumphs as a PC race, complete with feats, archetypes, and favored class bonuses (it's definitely not that I didn't know they'd already been featured.)


What would Ultimate Weirdness be?

I would think such a book would look pretty much like any supplement for Lamentations of the Flame Princess.


I would buy anything with that title.


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I would be into cartoon physics. No gravity on failed perception, Summon Anvil, that sort of thing.


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A Schroedinger archetype for Wizards. You no longer record prepared spells for the day (choosing them as needed in the moment), but you also don't know your hp max or current value (the DM handles that for you in secret), so you can never be sure if you're living or dead until the DM checks.


The atheist cleric or paladin who may or may not know their spells come from the lamia false deity. She is a colossal hydra with 50 heads, each of which has a separate name.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Rules for using Star Wars dice instead of d20s.


A weirdness dungeon, with weird rooms, traps, monsters, magic items, and treasure.

One weird treasure I had was the HorriBerryl. A gem with layers in clashing, disturbing, colors. It may add something when used to summon demons.

Contributor

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My life. <3

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