Hubaris |
NG Human Investigator 11 Witch 1 (VMC Alchemist)
Racial Traits: Focused Study, Heart of the Fields (Alchemy)
Total Feats: HD1, HD5, HD9
HD1: Skill Focus (Craft: Alchemy)
HD5: <OPEN SLOT>
HD9: <OPEN SLOT>
+X Intelligence
+12 Ranks
+3 Trained
+5 Alchemy Class Feature (Investigator)
+6 Alchemy Class Feature (Alchemist VMC)
+6 Heart of the Fields (Craft: Alchemy)
+6 Skill Focus (Craft: Alchemy)
+2 Circumstance Bonus (Alchemist's Lab)
+5 Crafter's Fortune (Extract)
+5 Competence (Cauldron of Brewing)
+1 Luckstone
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty, Sheyln)
Total +61 + Intelligence + Inspiration (Dice determined by Talent selection)
I'm sure you can get a Luck Bonus that is better than Luckstone and a Morale bonus from something. This doesn't include that other feat that offers +2/+4 at 0-10 Ranks. There's a Feat to boost Alchemy Crafting Speed as well, so that would help; and this doesn't take into account shenanigans with Leadership.
You have two feats to have fun with. Guess this is OK for now as a start.
Cevah |
1 person marked this as a favorite. |
Here are the alchemical bonuses I found:
Spells:
Items
/cevah
Lady-J |
The Alchemy class features and the cauldron do not stack, as they are all competence bonuses. You take the highest. Also, crafter fortune gives a luck bonus, so it will not stack with a luckstone. However, your Alchemy class feature gives a bonus equal to your level, not half your level.
luck bonuses stack just like dodge bonuses and profane bonuses
Ancient Dragon Master |
NG Human Investigator 10 Witch 1 Summoner 1(VMC Alchemist) (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Alchemy)
Total Feats: HD1, HD5, HD9
BF:Skill Focus (Craft: Alchemy)
HD1:
HD5: Master alchemist
HD9: signature skill (craft alchemy)
+X Intelligence
+12 Ranks
+3 Trained
+2 master alchemist
+4 amazing tools of manufacture
+10 Alchemy Class Feature (Investigator)
+10 Alchemy Class Feature (Alchemist VMC)
+6 Heart of the Fields (Craft: Alchemy)
+6 Skill Focus (Craft: Alchemy)
+5 Crafter's Fortune (Extract)
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty, Sheyln)
+12 take 12 (patient calm)
Total +82 + Intelligence + Inspiration (Dice determined by Talent selection)
Spells:
Tears of Wine
Invigorating Poison
Hubaris |
Unfortunately as ARGH! noted, the VMC Alchemist, Investigator Alchemy, won't stack (as they are both Competence).
Pretty high still though!
We also have the Ring of Craft Magic if we have a hand (or our own casting, below), Master Craftsman, Prodigy as well. Also because both the Amazing Tools and Alchemy Lab are Circumstance bonuses, they stack!
It may actually be better off to abuse This Spell and drop Investigator as a whole (retaining VMC Alchemist); and going a Wizard or something taking Amateur Investgator.
Lady-J |
Unfortunately as ARGH! noted, the VMC Alchemist, Investigator Alchemy, won't stack (as they are both Competence).
Pretty high still though!
We also have the Ring of Craft Magic if we have a hand (or our own casting, below), Master Craftsman, Prodigy as well. Also because both the Amazing Tools and Alchemy Lab are Circumstance bonuses, they stack!
It may actually be better off to abuse This Spell and drop Investigator as a whole (retaining VMC Alchemist); and going a Wizard or something taking Amateur Investgator.
you could however go true professional rogue and get your level as a moral bonus to a skill of your choice :)
Ancient Dragon Master |
Hubaris wrote:you could however go true professional rogue and get your level as a moral bonus to a skill of your choice :)Unfortunately as ARGH! noted, the VMC Alchemist, Investigator Alchemy, won't stack (as they are both Competence).
Pretty high still though!
We also have the Ring of Craft Magic if we have a hand (or our own casting, below), Master Craftsman, Prodigy as well. Also because both the Amazing Tools and Alchemy Lab are Circumstance bonuses, they stack!
It may actually be better off to abuse This Spell and drop Investigator as a whole (retaining VMC Alchemist); and going a Wizard or something taking Amateur Investgator.
How does the rogue get that bonus
Lady-J |
Lady-J wrote:How does the rogue get that bonusHubaris wrote:you could however go true professional rogue and get your level as a moral bonus to a skill of your choice :)Unfortunately as ARGH! noted, the VMC Alchemist, Investigator Alchemy, won't stack (as they are both Competence).
Pretty high still though!
We also have the Ring of Craft Magic if we have a hand (or our own casting, below), Master Craftsman, Prodigy as well. Also because both the Amazing Tools and Alchemy Lab are Circumstance bonuses, they stack!
It may actually be better off to abuse This Spell and drop Investigator as a whole (retaining VMC Alchemist); and going a Wizard or something taking Amateur Investgator.
the true professional archetype gets them the expertise ability
ExpertiseA true professional chooses one of the following benefits at 1st level.
Skill Expertise (Ex): The true professional gains 2 extra class skills of the player’s choice. The true professional also gains a morale bonus to one skill equal to half her rogue level.
Combat Expertise (Ex): The true professional gains proficiency with either shields or one martial weapon of the player’s choice. The true professional treats half her rogue levels as fighter levels when qualifying for combat feats. This stacks with any fighter levels she possesses.
Magic Expertise (Ex): Choose one 0-level spell from any spell list. The true professional may use this spell as a spell-like ability three times per day, using her character level as her caster level. This counts as possessing the minor magic rogue talent when meeting the prerequisites of other rogue talents. The true professional may gain the major magic and minor magic rogue talents multiple times, and may select 0-level or 1st-level spells from any spell list, not just the sorcerer/wizard list. These spell-like abilities are always Intelligence based, regardless of what spell list it was chosen from.
Ancient Dragon Master |
NG Human wizard 10 Witch 1 Summoner 1(VMC Alchemist) (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Alchemy)
Total Feats: HD1, HD5, HD9
BF:Skill Focus (Craft: Alchemy)
BF:Craft wondrous item
BF:Brew potion
BF:Craft magic arms an drew armor
BF:scribe scroll
HD1:signature skill (craft alchemy)
HD5: Master alchemist
HD9: LEADERSHIP
+X Intelligence
+1 Morale (ioun Stone, Flawed Pale Green Prism)
+2 master alchemist
+2 Alchemy lab
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+12 Ranks
+3 Trained
+4 prodigy
+4 amazing tools of manufacture
+5 Profane (ring of terrible cost)
+10 Alchemy Class Feature (Alchemist VMC)
+6 Heart of the Fields (Craft: Alchemy)
+6 Skill Focus (Craft: Alchemy)
+5 Crafter's Fortune (spell)
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty, Sheyln)
+12 take 12 (patient calm)
+12 spellcraft ranks (Arcane reinforcement)
+6 Spell expended (ring of craft magic)
Total +102 + Intelligence
Spells:
Tears of Wine
Invigorating Poison
Crafters fortune
Arcane reinforcement
Items:
Ring of craft magic
Wand of invigorating Poison
Alchemy lab
Amazing tools of manufacture
I didn' take amateur investigator because IMO the others are better than 1d6 added
I didn't take rogue because 1 lose +6 and don't want to buy a million wands
taks |
Hubaris wrote:just did a look back and it seems i was wrong i thought the wording from fates favored was different which made me think luck bonuses stackedI was going off of memory, thanks ARGH!.
Also Lady-J Luck doesn't stack, Circumstance, Racial, Dodge do though.
Fate's Favored would still be a legitimate trait to take to increase whatever luck bonus by 1.
taks |
How would one make 6 million gold in a year?
Tears of death: 65,000 SP, 21,666 SP up front. You can sell one for 32,500 SP. DC 22 to create. The likely best check from your numbers is +128 (+108 plus a 20 on your roll). That's 2,816 SP in one week, just over 402 SP per day, requiring 11.5 weeks to make ONE, for a profit of only 10,834 SP.
Ancient Dragon Master |
How would one make 6 million gold in a year?
Tears of death: 65,000 SP, 21,666 SP up front. You can sell one for 32,500 SP. DC 22 to create. The likely best check from your numbers is +128 (+108 plus a 20 on your roll). That's 2,816 SP in one week, just over 402 SP per day, requiring 11.5 weeks to make ONE, for a profit of only 10,834 SP.
Because of Master alchemist it's GP not SP
Master alchemist allows me to make a number equal to my intelligence modifierAmazing tools of manufacture allow me 1/day to do 2,000 GP work in one hour
My valet familiar halves the time (co-op crafting)
Swift Alchemy halves the time
Tears of death: 6,500 GP, 2,166 GP up front. You can sell one for 3,250 GP. DC 32 to create. +137 (+117 plus a 20 on your roll).
Requiring just over 1 day to make 7, for a profit of 75,838 SP
137*32/7= 3238.28 GP in one day (not sure if this is correct will repost with correct later)
75,838 SP*365= 27,680,960 SP a year
And this is not including leadership or exact intelligence bonus I just went with +7
20 base +4 invigorating Poison +3 levels
Ancient Dragon Master |
NG Human wizard 10 Witch 1 Summoner 1(VMC Alchemist) (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Alchemy)Total Feats: HD1, HD5, HD9
BF:Skill Focus (Craft: Alchemy)
BF:Craft wondrous item
BF:Brew potion
BF:Craft magic arms an drew armor
BF:scribe scroll
HD1:signature skill (craft alchemy)
HD5: Master alchemist
HD9: LEADERSHIP+X Intelligence
+1 Morale (ioun Stone, Flawed Pale Green Prism)
+2 master alchemist
+2 Alchemy lab
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+12 Ranks
+3 Trained
+4 prodigy
+4 amazing tools of manufacture
+5 Profane (ring of terrible cost)
+10 Alchemy Class Feature (Alchemist VMC)
+6 Heart of the Fields (Craft: Alchemy)
+6 Skill Focus (Craft: Alchemy)
+5 Crafter's Fortune (spell)
+2 Cooperative Crafting (Valet/Tumor/Witch Familiar)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty, Sheyln)
+12 take 12 (patient calm)
+12 spellcraft ranks (Arcane reinforcement)
+6 Spell expended (ring of craft magic)
Total +102 + Intelligence
Spells:
Tears of Wine
Invigorating Poison
Crafters fortune
Arcane reinforcement
Items:
Ring of craft magic
Wand of invigorating Poison
Alchemy lab
Amazing tools of manufacture
I didn' take amateur investigator because IMO the others are better than 1d6 added
I didn't take rogue because 1 lose +6 and don't want to buy a million wands
Should have done alchemist
Ancient Dragon Master |
How would one make 6 million gold in a year?
Tears of death: 65,000 SP, 21,666 SP up front. You can sell one for 32,500 SP. DC 22 to create. The likely best check from your numbers is +128 (+108 plus a 20 on your roll). That's 2,816 SP in one week, just over 402 SP per day, requiring 11.5 weeks to make ONE, for a profit of only 10,834 SP.
Because of Master alchemist it's GP not SP
Master alchemist allows me to make a number equal to my intelligence modifierAmazing tools of manufacture allow me 1/day to do 2,000 GP work in one hour
My valet familiar halves the time (co-op crafting)
Swift Alchemy halves the time
Tears of death: 6,500 GP, 2,166 GP up front.
You can sell one for 3,250 GP. DC 32 to create.
+130 (+118 plus a 12 on your roll).
Requiring just under 1.168 days to make 8 (260*32/7= 5565.71428571 GP of progress a day)
8672 GP*312.5= 2,710,000 GP a year
And this is not including leadership or exact intelligence bonus I just went with +8
20 base +4 invigorating Poison +3 levels
Cevah |
NG Human wizard 10 Witch 1 Summoner 1(VMC Alchemist) (synthesist Summoner)
Spells:
Tears of Wine
Do you mean Tears to Wine? At 10th level, that is a +5 untyped bonus.
If you can crank in 5 more caster levels, at 15CL it is a +10 untyped bonus.EDIT:
+12 take 12 (patient calm)
Tears of death: 6,500 GP, 2,166 GP up front. You can sell one for 3,250 GP. DC 32 to create. +137 (+117 plus a 20 on your roll).
You cannot get patient calm and roll the d20 at the same time.
/cevah
Cevah |
You missed a class of items.
Unless otherwise specified, this blessing ends after 24 hours.
Alters with craft bonuses:
Altar of Irori: 8K - Praying at the altar grants a +3 bonus on any skill check for which the worshiper takes 10 instead of rolling the check.Altar of Shelyn: 8K - Praying at the altar grants a +2 circumstance bonus on Craft, Diplomacy, and Perform checks, and a +1 morale bonus on Will saving throws.
Altar of Torag: 10K - Praying at the altar grants a +1 enhancement bonus to a suit of armor, shield, or piece of clothing (as magic vestment) and a +2 circumstance bonus on Craft checks.
Altar of Zursvaater: 10K - Praying at the altar grants a +2 circumstance bonus on Craft checks and cold resistance 20 for 24 hours.
/cevah
Ancient Dragon Master |
NG Human wizard 6 Witch 1 Summoner 1 Alchemist 3 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Alchemy)
Total Feats: HD1, HD5, HD9
BF:Skill Focus (Craft:Alchemy)
BF:Craft wondrous item
BF:Brew potion
BF:Scribe scroll
HD1:Signature skill (Craft:Alchemy)
HD5:Master alchemist
HD9:LEADERSHIP
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Alchemy lab)
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+3 Trained
+3 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty,Sheyln)
+5 Profane (Ring of terrible cost)
+5 Crafters Fortune (spell)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 ? (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
Total +97 +Intelligence
Spells:
Tears to Wine
Invigorating Poison
Crafters fortune
Arcane reinforcement
Items:
Ring of craft magic
Wand of invigorating Poison
Alchemy lab
Amazing tools of manufacture
Ancient Dragon Master |
Ancient Dragon Master wrote:NG Human wizard 10 Witch 1 Summoner 1(VMC Alchemist) (synthesist Summoner)
Spells:
Tears of WineDo you mean Tears to Wine? At 10th level, that is a +5 untyped bonus.
If you can crank in 5 more caster levels, at 15CL it is a +10 untyped bonus.EDIT:
Ancient Dragon Master wrote:+12 take 12 (patient calm)Ancient Dragon Master wrote:Tears of death: 6,500 GP, 2,166 GP up front. You can sell one for 3,250 GP. DC 32 to create. +137 (+117 plus a 20 on your roll).You cannot get patient calm and roll the d20 at the same time.
/cevah
Fixed it
Ancient Dragon Master |
You missed a class of items.
Alters wrote:Unless otherwise specified, this blessing ends after 24 hours.Alters with craft bonuses:
Altar of Irori: 8K - Praying at the altar grants a +3 bonus on any skill check for which the worshiper takes 10 instead of rolling the check.
Altar of Shelyn: 8K - Praying at the altar grants a +2 circumstance bonus on Craft, Diplomacy, and Perform checks, and a +1 morale bonus on Will saving throws.
Altar of Torag: 10K - Praying at the altar grants a +1 enhancement bonus to a suit of armor, shield, or piece of clothing (as magic vestment) and a +2 circumstance bonus on Craft checks.
Altar of Zursvaater: 10K - Praying at the altar grants a +2 circumstance bonus on Craft checks and cold resistance 20 for 24 hours./cevah
THanks
Cevah |
You can get another +2 untyped by the campaign trait (love lost)
The Eidolon evolution Skilled is a +8 Racial which overlaps with the human Heart of the Fields +6 Racial bonus.
/cevah
Ancient Dragon Master |
NG Human wizard 6 Witch 1 Summoner 1 Alchemist 3 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Craft:Alchemy)
Total Feats: HD1, HD5, HD9
BF:Skill Focus (Craft:Alchemy)
BF:Craft wondrous item
BF:Brew potion
BF:Scribe scroll
HD1:Signature skill (Craft:Alchemy)
HD3:Additional traits
HD5:Master alchemist
HD7:spell specialisation (Tears to Wine)
HD9:LEADERSHIP
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Alchemy lab)
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+2 Untyped (Love Lost)
+3 Trained
+3 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty,sheyln) (duration 1 minute)
+4 Circumstance (Social graces)
+5 Profane (Ring of terrible cost) (immediate to roll)
+5 Luck (Crafters fortune) (+5 to check)
+5 Tears to Wine (CL 9) (10min/level)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 Racial (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
Total +118 (+114 when 1min passed) +Intelligence= 20 base +4 (invigorating Poison)
Spells:
Tears to Wine
Invigorating Poison (10min/level)
Crafters fortune
Arcane reinforcement
Items:
Ring of craft magic (12000)
Wand of invigorating Poison
Alchemy lab
Amazing tools of manufacture (12000)
Ioun Stone, Flawed green prism
Traits: (/4)
Gifted adept (Tears to Wine) (magic)
Love lost (Craft) (campaign)
Inner beauty (faith)
Patient calm (religion)
Ancient Dragon Master |
Are you planning to do anything wth this, or is it pure theory? Between the various durations, that some of these only apply to crafting, & the need to spend hours to craft anything it's not obvious to me how it could be applied.
The only applying to crafting doesn't matter as this character is built to craft items
with the duration that can be slightly weird as the amazing tools of manufacture allow me to only have to make a check on the last day of craftingAncient Dragon Master |
Tears to wine & invigorating poison (via wand), 10 minutes/level. 80 & 30 minutes I think?
There may be others, that's just the most obvious.
I edited that in; Tears to wine, invigorating poison and inner beauty are the ones with lesser durations
ring of terrible Cost only comes up when I have to rollAncient Dragon Master |
NG Human Witch 1 Summoner 1 Alchemist 10 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Craft:Alchemy)
Total Feats: HD1, HD5, HD9, HD11
BF:Skill Focus (Craft:Alchemy)
BF:Brew potion
HD1:Signature skill (Craft:Alchemy)
HD3:Additional traits
HD5:Master alchemist
HD7:craft wondrous item
HD9:LEADERSHIP
HD11:
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Alchemy lab)
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+2 Untyped (Love Lost)
+3 Trained
+4 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty,sheyln) (duration 1 minute)
+4 Circumstance (Social graces)
+5 Profane (Ring of terrible cost) (immediate to roll)
+5 Luck (Crafters fortune) (+5 to check)
+5 Tears to Wine (CL 10) (10min/level)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 Racial (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
Total +118 (+114 when 1min passed) +Intelligence= 20 base +4 (invigorating Poison)
+3 (levels)
Spells:
Tears to Wine
Invigorating Poison (10min/level)
Crafters fortune
Arcane reinforcement
Items: (cost in GP)
Ring of craft magic (12000)
Wand of Arcane reinforcement
Alchemy lab (200)
Amazing tools of manufacture (12000)
Ioun Stone, Flawed green prism (28000)
Traits: (/4)
Love lost (Craft) (campaign)
Inner beauty (faith)
Patient calm (religion)
Pragmatic Activator (magic)
Ancient Dragon Master |
NG Human Witch 1 Summoner 1 Alchemist 10 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Craft:Alchemy)
Total Feats: HD1, HD5, HD9, HD11
BF:Skill Focus (Craft:Alchemy)
BF:Brew potion
HD1:Signature skill (Craft:Alchemy)
HD3:Additional traits
HD5:Master alchemist
HD7:craft wondrous item
HD9:LEADERSHIP
HD11:
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Alchemy lab)
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+2 Untyped (Love Lost)
+3 Trained
+4 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Insight (Cauldron Hex)
+4 Trait Bonus (Inner Beauty,sheyln) (duration 1 minute)
+4 Circumstance (Social graces)
+5 Profane (Ring of terrible cost) (immediate to roll)
+5 Luck (Crafters fortune) (+5 to check)
+5 Tears to Wine (CL 10) (10min/level)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 Racial (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
+72 Cooperative crafting (Followers+Cohorts)
Total +190 (+186 when 1 min passed) +Intelligence= 20 base +4 (invigorating Poison)
+2 (levels)
Spells:
Tears to Wine
Invigorating Poison (10min/level)
Crafters fortune
Arcane reinforcement
Items: (cost in GP)
Ring of craft magic (12000)
Wand of Arcane reinforcement
Alchemy lab (200)
Amazing tools of manufacture (12000)
Ioun Stone, Flawed green prism (28000)
Traits: (/4)
Love lost (Craft) (campaign)
Inner beauty (faith)
Patient calm (religion)
Pragmatic Activator (magic)
Ancient Dragon Master |
380*30=11,400 *38 (time halved)=433,200/7=61,885.7142857143/20=3,094.28571428571
*6=18,565 bottles of alchemists Fire in 8 hours or 38 a minute or an average of 1 every 1.6 seconds 1 batch in an average of 9.6 seconds
Using the rules of boosting the DC up as far as you like by 10s (this is the rule that my witch used) 10 it's 380*380*38/7*6/20/480/60=An average of 1.? batches (8 vials) of alchemists Fire a second
Or 1 batch of tears of death in 6 minutes (inaccurate because of inner beauty)
Cevah |
For 142K, you gan get a Caduceus Rod for a +5 insight bonus. [One better than the cauldron hex.]
EDIT:
Grab an assistant for Aid Another [+2].
Make that a Halfling with the suitable trait for +3
--
You list the Alchemist's Lab as a +2 Circumstance.
You list the Amazing Tools of Manufacture as a +4 circumstance.
However:
This lab is used for making alchemical items, and provides a +2 circumstance bonus on Craft (alchemy) checks.
In the hands of a casual wielder, these items simply appear to be magically enhanced masterwork tools for a specific Craft skill (determined randomly), granting a +4 circumstance bonuson such skill checks.
This tool is perfect for its intended job. It grants a +2 circumstance bonus on a related skill check (if any). The bonuses provided by multiple masterwork items do not stack.
Several common items already count as masterwork tools for particular skills. These are the alchemist’s lab, climber’s kit, disguise kit, healer’s kit, masterwork musical instrument, and masterwork thieves’ tools. Therefore, there is no masterwork climber’s kit, masterwork healer’s kit, and so on—those items are already the best available for general checks with the relevant skill.
-- [Masterwork Tool]
Since both are masterwork tools, you only get the better bonus, not both.
/cevah
Ancient Dragon Master |
NG Human Summoner 1 Alchemist 10 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Craft:Alchemy)
Total Feats: HD1, HD5, HD9, HD11
BF:Skill Focus (Craft:Alchemy)
BF:Brew potion
HD1:Signature skill (Craft:Alchemy)
HD3:Additional traits
HD5:Master alchemist
HD7:craft wondrous item
HD9:LEADERSHIP
HD11:
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+2 Untyped (Love Lost)
+3 Trained
+4 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Trait Bonus (Inner Beauty,sheyln) (duration 1 minute)
+4 Circumstance (Social graces)
+5 Insight (Caduceus rod)
+5 Profane (Ring of terrible cost) (immediate to roll)
+5 Luck (Crafters fortune) (+5 to check)
+5 Tears to Wine (CL 10) (10min/level)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 Racial (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
+72 Cooperative crafting (Followers+Cohorts)
Total +190 (+186 when 1 min passed) +Intelligence= 20 base +4 (invigorating Poison)
+2 (levels)
Spells:
Tears to Wine
Invigorating Poison (10min/level)
Crafters fortune
Arcane reinforcement
Items: (cost in GP)
Altar to Sheyln
Amazing tools of manufacture (12000)
Caduceus rod (142000)
Ioun Stone, Flawed green prism (28000)
Ring of craft magic (12000)
Ring of terrible cost
Wand of Arcane reinforcement
Traits: (/4)
Inner beauty (faith)
Love lost (Craft) (campaign)
Patient calm (religion)
Pragmatic Activator (magic)
Thanks J4H34D
Ancient Dragon Master |
NG Human Summoner 1 Alchemist 10 Vigilante 1 (synthesist Summoner)
Racial Traits: Focused Study, Heart of the Fields (Craft:Alchemy)
Total Feats: HD1, HD5, HD9, HD11
BF:Skill Focus (Craft:Alchemy)
BF:Brew potion
HD1:Signature skill (Craft:Alchemy)
HD3:Additional traits
HD5:Master alchemist
HD7:craft wondrous item
HD9:LEADERSHIP
HD11:
+X Intelligence
+1 Morale (Ioun Stone, Flawed Pale Green Prism)
+2 Master alchemist
+2 Circumstance (Cooperative Crafting(Valet/Tumor/Witch Familiar))
+2 Circumstance (Altar to Sheyln)
+2 Untyped (Love Lost)
+3 Trained
+4 Enhancement bonus (Ring of craft magic)
+4 Prodigy
+4 Circumstance (Amazing tools of manufacture)
+4 Trait Bonus (Inner Beauty,sheyln) (duration 1 minute)
+4 Circumstance (Social graces)
+5 Insight (Caduceus rod)
+5 Profane (Ring of terrible cost) (immediate to roll)
+5 Luck (Crafters fortune) (+5 to check)
+5 Tears to Wine (CL 10) (10min/level)
+6 Racial bonus (Heart of the Fields (Craft: Alchemy))
+6 Skill Focus (Craft: Alchemy)
+8 Racial (Skilled evolution(Craft:Alchemy))
+10 Competence (Alchemy Class Feature)
+12 take 12 (patient calm)
+12 Ranks ((Spellcraft)Arcane reinforcement)
+12 Ranks (Craft:Alchemy)
+72 Cooperative crafting (Followers+Cohorts)
Total +190 (+186 when 1 min passed) +Intelligence= 20 base +4 (invigorating Poison)
+2 (levels)
Spells:
Tears to Wine
Invigorating Poison (10min/level)
Crafters fortune
Arcane reinforcement
Items: (cost in GP)
Altar to Sheyln
Amazing tools of manufacture (12000)
Caduceus rod (142000)
Ioun Stone, Flawed green prism (28000)
Ring of craft magic (12000)
Ring of terrible cost
Wand of Arcane reinforcement
Traits: (/4)
Inner beauty (faith)
Love lost (Craft) (campaign)
Patient calm (religion)
Pragmatic Activator (magic)
Cevah |
1 person marked this as a favorite. |
Per a post here, you can bump your leadership score. A higher score nets more followers, which nets more cooperative crafting bonus.
Excerpt:
Armor
Breastplate of Command 25,400 gp -- +2 Leadeship score
Rings
Ring of the Ecclesiarch 28,500 gp -- double followers
Rods
Suzerain Scepter 20,000 gp -- double followers
Wondrous Items
Tome of Leadership and Influence 27,500/55,000/82,500/110,000/137,500 gp -- Cha +1/+2/+3/+4/+5 inherent bonus
Crown of Conquest 24,600 gp -- +1 Leadership
Diadem of Inspiring Rule 4,500 gp -- +3 Leadership
Imperial Army Greathelm 29,000 gp -- +3 Leadership
Careful of bonus type, not everything stacks.
/cevah