Amusing Stories of the Plundered Tombs


Pathfinder Adventure Card Society


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I had compiled a bunch of these, but I haven't actually had time to push them out until now.

There's a tiny amount of spoilers about the season ahead, so be warned.

In 3-3A, I kept pronouncing the henchman as "a-keytar". And doing little air keytar mimes, of course. It caught on quite quickly.

During 3-3D, the henchmen were Sandstorm Rocs. Mavaro had picked up a Clawhand Shield along the way, but Mavaro kept ending up at the current player's location - and the current player would somehow encounter the Sandstorm Roc (which would move any other character at the location away, then deal 1 Ranged combat damage). Watching Mavaro bounce around like that was extremely amusing, especially since he didn't take any damage from it (since he could reveal the shield). Wheee, flying.

The choice in 3-3E was interesting. We kinda roleplayed it out.


I think sometime in 3-2 we talked about the Hand of the Guilty Man. Royalcoat joked about the Hand of the Guilty Man in a scenario like this:

A (a thief): "Well, I brought back the Hand of the Guilty Man."
B: "Yes, we see your hand there."
A: "No, seriously, I brought it back, can you see it?" (holds up the mummified hand)
B: "Yeah, sure, we see it, it's your hand, obviously."

Grand Lodge

Does anyone else deliberately mispronouce Bal Themm so that you swap the double-letter from the last name to the first name?


3-4E: Uh... we kinda bypassed the Golem by encountering a Sun Falcon early on.

Whoops?

Yeah, so despite the fact we had 2 spellcasters in the group, it didn't matter.


We encountered 3 Sandstorms in a row due to the examine on Ahgash in 3-4B... *tear*

We still finished the scenario... on the very last card.

Silver Crusade 4/5 ***

Raz just ran into two Dry Quicksands in a row. Simoun had a blessing to help with the first, but after the second, she found herself shuffled into the deck.

1/5 *

We played 3-3C with six players this week. Thanks to the henchmen that require small margins of success for a close attempt appearing in the decks of the combat monsters and henchmen appearing on top of the Tooth and Hookah (defeated but not closed) and Pleasure Barge (closed which ended Siwar's first turn), we were nowhere near closing the locations. We had plenty of worthless B/C cards displayed, though! :P

I've got a good idea of what to do next time, where hopefully we'll be at 5 or 4 players.

Side note: thanks to examines, at one point we had Dry Quicksands as the next card at two locations. Athnul came by and danced past them with blessings.

Scarab Sages 1/5 *

I truly enjoyed talking to all of my new friends at the Tooth and Hookah. You might say I discovered more in one evening thanks to their help than my dear friend Amiri did during our entire adventure. (That's not Amiri's fault, dahlings; she is a wonderful companion, just not a very subtle one.)

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