Bohdan Maksymenko |
Ok, feature ideas:
1.Blessing of radiance(radiation): the druid gets ep like a summoners eidolon OR mutation p akin to gamma world pathfinder, which persist thru wildshape, but not other polymorph effects
2.Aura of radiance: whenever a creature touches you its sikened and recieves xdy damage OR you get a touch attack that deals xdy damage
3.Channel radiation: like a cleric's channel p/n energy but heals mutants and harms non-mutants
4. Radiation resistant: +2 then 4 on sav.thrws against radiation
5. Get the ability to wildshape into ankhlegs or mutants or some other wasteland creatures {what DO you use to turn into an ankhleg?}
What features do you like post your own too!
Bohdan Maksymenko |
The immunity i buy, and maybe some buff when youre being irradiated. What i dont buy is undead/ooze shape and rad. cleansing:
Nature-"Hey girl, welcome to the family, is it good being a part of nature? Say, i'm going to give some druids, WHO ARE SECIFICLY PROPAGATING AND WORDSHIPING YOU, the ability to drive you away!"
Radiation- *blink* "HELL NO!"
Scott Wilhelm |
Something of Radiation cleansing.
Eating radiation.
Radiation instead Poison Immunity.
Ooze and/or Undead shape.
An apocalypse is about the end of civilization, not necesarily the end of life. In fact, an apocalypse is often about the wilderness swallowing civilization back up again, even when it is an ecological apocalypse like Global Warming. The underlying theme is that Mother Nature is tires of being slapped around, so she is rising up and kicking our butts.
Any Druid might be appropriate for a post apocalyptic world, especially a Druidzilla build.
Like Bearserk, I was thinking Conquorer Ooze, myself.
DrunkInRlyeh |
I'm spitballing, but I could see implementing evolution points for mutations to either an animal companion or to wild shape. Druids taking a specialized Radiation Domain could have evolution points for wild shape, while those taking an animal companion would have it apply to that.
Alternately, you could adapt some of the Hunter's animal aspects and treat them as mutations, instead, thus allowing both the druid and his pet to mutate.
You could also take some inspiration from Alchemists' mutagens.
I like the idea of a bear with tentacles, though. That's what I'm focused on.
Bohdan Maksymenko |
Hmm ep is a good solving of our problem, im thinking ep=1/2class level [maybe +wis mod(minimum 1), but an ability score increace whould be problematic since you can use ep to get more ep] for you, let it persist throu wildshape, but not other polymorph effects; and 1/4 class level for your animal companion ('m thinking maybe familiar instead of animal companion).
Scott Wilhelm |
To my experience, Animal Companions familiars, and Cohorts only serve the purpose of giving the GM something to kill so he doesnt' have to kill you. That's been the case of nearly every homespinning GM I've ever seen. I recommend going with the Domain.
"Jay, you keep killing my animals and henchmen!"
"Scott, why do you think I keep giving them to you?"
Bohdan Maksymenko |
Thats just a really weird GM.
Familiars arent combat pets, they're a suport: umd, wands, alertness, save bonuses. That's the job of animal companions, which you should armor and care for, they are very useful: flank +2, tanking, strikers, really a force multiplier for you. Maybe give an animal c. or domain option.
Scott Wilhelm |
Thats just a really weird GM.
Familiars arent combat pets, they're a suport: umd, wands, alertness, save bonuses. That's the job of animal companions, which you should armor and care for, they are very useful: flank +2, tanking, strikers, really a force multiplier for you. Maybe give an animal c. or domain option.
It was more than 1 GM! I have a lot of experience with this happening.
Bohdan Maksymenko |
I've come up with a rad. Domain.
Radiation domain
Beam of Radiance: You focus the will of the radiance and smite the unworthy. 2+wis modifier times per day, you can make a ranged touch attack to deal 1d4 radiation damage per 2 levels of the class that granted you this domain, on a hit, the target must pass a fort save(DC= 10+1/2 class level+wis mod), on a failed save the target is nauseated. You need a free hand/appendage to use this ability
Radiant visage: at 8-th level, all attacks on you that are made within a 10 ft. radius of you are made at a -2 penalty.
Granted spells:
1-st ?
2-nd
3-rd
4-th
5-th
6-th
7-th
8-th
9-th
For spells, maybe restoration, burning hands, wall of fire, other ideas?
Bohdan Maksymenko |
I need suggertions on the spell list. I've come up with burning hands, lesser restoration and restoration. Need more.
I don't like the domain's powers, maybe make the 1-st level one this?
Radiant fires: at 1-st level, whenever you'd have cast a spell that deals fire damage, you can substitute it for radiation damage, and increace the damage of all radiation damage by 1/class level.
Need a suggestion for a 8 level power.
Brew Bird |
There's already a radiation subdomain, if you're interested.
I'd also suggest looking at these spells, as well as the "Darklands Radiation" section of the book "Heroes of the Darklands".
Bohdan Maksymenko |
Posting rad. Domain
Radiation Domain
Granted powers: Your body is hardened against the radiant flames in your soul.
Nuclear fires: whenever you cast a spell that deals fire damage, you may substitute it for radiation damage, it is a type of damage that is the sum of radiation's short-term effects, not it's long-term ability damage.
Blessing of Radiance: at 8-th level, you treat radiation poisoning as one step weaker than it is at 16-th level, you treat radiation poisoning as 2 steps weaker.
Domain spells:
1-st Burning hands
3-nd Blindness/deafness
2-rd Restoration, lesser
4-th Fire shield
5-th Waves of exaustion
6-th Fire seeds
7-th Restoration, greater
8-th Incendiary cloud
9-th Fiery body
Comment the domain, please.
Bohdan Maksymenko |
Ok, a second try on thd domain, this time more refined.
Radiation Domain
Granted Powers: your body is tempered in the nuclear fires of your soul.
Nuclear fires: whenever you cast a spell with the fire descriptor, you may substitute all instances of the word 'fire' with the word 'radiation', this damage type is the energy of short-term blasts, and does not incur ability damage.
Kiss of radiance: at 8-th level, you treat radiation poisoning as if one step weaker, which increaces to two steps at 16-th level, and three steps at level 20.
Domain spells:
1-st Burning hands
2-nd Restoration, lesser
3-rd Blindness/Deafness
4-th Fire shield
5-th Waves of exaustion
6-th Fire seeds
7-th Restoration, greater
8-th Incendiary cloud
9-th Fiery body
What do you think? Any critisism?