Fate bender?


Pathfinder First Edition General Discussion


Pathfinder Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Looking for build advice. I am looking to create a character that is a primary support/control character. They are not really direct combat more of "predicting your fortune on the side of the road your going to die, and you die 2 days later. Because A) they cursed you B) They saw in the future and accurately predicted the event C) they changed the course of your fate to make the event occur, after divination mumbo jumbo"

Build away anything on the table, except the race is going to be human


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for fortune telling you probably want to look at the occult skill unlocks - they're mainly about fortune telling

Silver Crusade

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I'ld say go for a Witch, taking Fortune and Misfortune hexes, Evil Eye can also be flavored as cursing their luck. You want Cackle, to extend the effects, and I'ld go Scar so you can Fortune your allies without being a 5ft step away from squashed.


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I'm not sure how you'd do the long term fortune telling then cursing - there are the curse spells


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May I suggest a dual cursed oracle with misfortune which allows you to force rerolls on a save.

Maybe with the Time or Lore mysteries.

Silver Crusade

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"I foresee your pride clouding your aim" before a Misfortuned attack roll.

Things like that, you don't need to actually make it a longer time down the road. For the ones you do want to do like that, curses, Gaes/Quest, things like that. The Scar hex could work.


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Pathfinder Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Val'bryn2 wrote:

"I foresee your pride clouding your aim" before a Misfortuned attack roll.

Things like that, you don't need to actually make it a longer time down the road. For the ones you do want to do like that, curses, Gaes/Quest, things like that. The Scar hex could work.

okay cool


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There are a few bard spells that allow you to modify to an ally's attack or skill roll after they've already made it, potentially turning a failed roll into a success.

That sounds pretty fate-bendy to me.

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