Advancing Sorcerer after Dragon Disciple


Rules Questions


I have a Sorcerer 4 / Oracle 1 / Dragon Disciple 8 and am planning to take another level of Sorcerer, only I cannot for the life of me figure out how to properly advance as a Sorcerer after having taken the levels in Dragon Disciple.

I think it is safe to assume I stick with the lvl 5 BAB and Saves for the Sorcerer, and my sorcerer spell level will increase by 1 to 11 (losing 2 from DD, and 1 from the Oracle dip), but what do I do about the Bloodline Spells/Feats/Powers going forward?

From everything I've researched, it seems that I would have the Bloodline Powers of a Lvl 13 Sorcerer, as well as the associated Bloodline Spells, but not the Bloodline Feats, as they would have been excluded from the benefit of progressing in DD.

So, the question becomes, as I take a 5th level in Sorcerer, do I simply get the Bloodline Spell associated with a 5th level Sorcerer, or do I get the Bloodline Feat and Bloodline Spell associated with a 13th level Sorcerer? (assuming I would then continue to progress in the same manner from that level forward). As I write this, it seems to me it would be the latter, but it is still rather unclear.

Thanks!


DD doesn't advance your Bloodline Feats (although it provides its own) so you will still get a Bloodline Feat at your 7th level of Sorcerer (which I believe you will take at your 16th character level).

DD does grant you Bloodline Spells, but at the caster level where you get the necessary level of spell slot. After you finish your levels in DD you will be a couple of levels behind on caster level so your Spells will be available at Sorcerer levels 6, 8 and 10 (character level 15, 17, and 19).

I think it should go like this.

Sorcerer (Draconic) 1: [Bloodline Arcana, Cantrips, Claws (1d4), Eschew Materials]
Sorcerer (Draconic) 2
Sorcerer (Draconic) 3: [Bloodline Spell (Mage Armor), Natural Armor +1, Resist Energy 5]
Sorcerer (Draconic) 4
Oracle 1: [Mystery, Oracle’s Curse, Orisons, Revelation]
Dragon Disciple 1: [Blood of Dragons, Claws (Magic), Natural Armor +2]
Dragon Disciple 2: [Ability Boost (Str +2), Bloodline Feat, Bloodline Spell (Resist Energy), Dragon Bite (1d6)]
Dragon Disciple 3: [Bloodline Spell (Fly), Breath Weapon (1/day), Claws (1d6)]
Dragon Disciple 4: [Ability Boost (Str +2), Natural Armor +3]
Dragon Disciple 5: [Blindsense 30 ft., Bloodline Feat, Breath Weapon (2/day) , Natural Armor +4, Resist Energy 10]
Dragon Disciple 6: [Ability Boost (Con +2), Bloodline Spell (Fear), Dragon Bite (+1d6 Energy)]
Dragon Disciple 7: [Claws (+1d6 Energy) , Dragon Form (1/day), Natural Armor +5]
Dragon Disciple 8: [Ability Boost (Int +2), Bloodline Feat, Bloodline Spell (Spell Resistance)]
Sorcerer (Draconic) 5
Sorcerer (Draconic) 6: [Bloodline Spell (Form of the Dragon I)]
Sorcerer (Draconic) 7: [Bloodline Feat, Natural Armor +7, Wings]
Sorcerer (Draconic) 8: [Bloodline Spell (Form of the Dragon II)]
Sorcerer (Draconic) 9: [Breath Weapon (3/day)]
Sorcerer (Draconic) 10: [Bloodline Spell (Form of the Dragon III)]
Sorcerer (Draconic) 11:


Dragon Disciple progresses bloodline powers and bloodline spells. So getting Sorc 5 will net you:

BAB and all saves stay the same (no gains from 4 to 5)
Caster level 11 (sorc 5 + DD 6)
Spells known and spells per day as lvl 11 sorcerer
Form of the Dragon I spell known as your bloodline spell, once you have 6th level spell slots
Bloodline powers as a 13th sorcerer, possibly modified by the DD class


You might also want to consider taking the Prestigious Spellcaster feat twice to regain the two levels of spell advancement that you lost from DD.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Gisher wrote:
You might also want to consider taking the Prestigious Spellcaster feat twice to regain the two levels of spell advancement that you lost from DD.

And don't forget that you need to take Favored Prestige Class as a prerequisite for that feat.

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