Albatoonoe |
So, with the near release of Adventurer's Armory 2, I had a thought about a book we could actually use. We've seen a lot of rules involving equipment in all sorts of interesting ways, such as equipment tricks, alternate weapon master traits, weapon customization, etc.
Maybe we need another equipment focused book. Something to reprint some of these options as well as expanding them. We could get more special materials, new ranger traps (remember that archetype?), and all sorts of new class options based around using interesting items.It could also be a good place to revisit firearm rules or give new optional systems in the vein of "armor as DR".
What do you guys think?
David knott 242 |
In that case, it is just a matter of determining when we have accumulated enough new items to warrant another book the size of Ultimate Equipment.
David knott 242 |
Certainly every hardback since Ultimate Equipment has added magic items and mundane equipment, plus several of the Player Companions and Campaign Setting books. And maybe they have figured out what to do with the problematic items that already existed before the Original Ultimate Equipment came out.
Of course, they would want to be sure that whatever hardback immediately follows Ultimate Equipment 2 does not have too many "must have" magic items in it.