Warpriest Sacred Weapon...Grapple?


Advice


Weapon Focus calls out Grapple as a specific attack allowed, just like Rays. Would this allow a Warpriest to apply Sacred Weapon bonuses to his grapples if selected? (or a Sorcerer/Warpriest with WF-Ray?)

I know, it's dumb; I simply noticed it while trying to design my Warpriest. I really want to do a Shield/Unarmed build (probably of Irori) but I can see the advantage of going War Chaplain, but I really like the Healing Blessing, and just can't create anything that blends everything I like.

Thus is life.

Silver Crusade

Because of the way you damage someone when grappled I would say not (that and grappling isn't a weapon, it's a maneuver),

Damage wrote:
You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.

So while you can't pick grapple you can pick Unarmed Strike :3


It might be meaningful if you use the arsenal chaplain.

Scarab Sages

A grapple does no damage on its own, and sacred weapon has a restriction that it can't be used with a weapon that only does energy damage, so I would apply that to no damage as well.


"This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage."

So, at worst, it doesn't increase the damage. But with arsenal chaplain, it seemingly would affect the hit chance.


But Grappling isn't alchemical, bomb or pure energy damage, it's physical based on your unarmed strike or spiked armor. I do see why it wouldn't work on Ray attacks though. Don’t get me wrong, I'm not arguing for or against it, (hence putting it in the Advice forum and not the Rule Lawyer one) it just made me giggle at 2am imagining a luchador themed warpriest with Sacred Grappling...

Is there any way/feat I'm not aware of that would allow a War Chaplain to pick up an additional Blessing, allowing War Chaplain to have two?

So here's where I'm at (if anyone is interested) I've currently designed a Warpriest of Irori for the IUS. Ive selected a character Trait (Shield Trained?) that makes Heavy Shields light weapons instead of one-handed, and used my free lvl1 Weapon Focus for Heavy Shield since unarmed is automatically a Sacred Weapon. Now I've stated 20 dex, and selected Two Weapon Fighting and Weapon Finesse so I can Dex my punches and shield attacks (because shield is now a light weapon and i have low TWF penalties). Planning on going Light Armor with Brawling combined with my high Dex and Heavy Shield for a great AC, picking up Improved Shield Bash at lvl3, and by 9 building myself into the Snake Stance tree with Snake Fang.

Typing it all out, I just realized I'm basically building Captain America...

Anyways, War Chaplain sounds awesome with Weapon Training (Close contains Heavy Shield and Unarmed) drops channeling and adds War domain, but I really REALLY like the Healing Blessing because it fits the style of play I want. Any suggestions?


Looking at it, I think that weapon focus grapple wouldn't increase the damage, but weapon focus unarmed strike, armor spikes, or whatever natural attack, light or one handed weapon would. The grapple itself doesn't have damage, You do damage equal to the one you are using, and for that character the weapon damage is higher.

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