Does Fast Healing work with Fast Healer?


Rules Questions

Liberty's Edge

Since fast healing is "just like natural healing" and natural healing is resting, would it interact meaningfully? The feat description hints that it's intended to work with natural healing (and therefore fast healing), but I've seen some arguments over it.

Here's the relevant rules:

Fast Healing (Ex) A creature with fast healing regains hit points at an exceptional rate, usually 1 or more hit points per round, as given in the creature's entry. Except where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. Fast healing continues to function (even at negative hit points) until a creature dies, at which point the effects of fast healing end immediately.

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.

Fast Healer
You benefit greatly from your healing, be it from spells or natural healing.
Prerequisites: Con 13, Diehard, Endurance.
Benefit: When you regain hit points by resting or through magical healing, you recover additional hit points equal to half your Constitution modifier (minimum +1).

Silver Crusade

Unless the Fast Healing in magical in nature, no.

Resting may be a type of natural healing but that does not mean all natural healing is considered resting.


You're not resting or healing with magic.

RPG Superstar Season 9 Top 16

No, because the benefit text says resting or magical healing. You don't get fast healing from resting, and fast healing is normally an extraordinary ability.

It might be debatable if the fast healing came from a spell. As a GM, I would rule you only get the benefit of the feat once per spell.


Looks like you recover additional points equal to half your Constitution modifier (minimum +1) whenever you receive an instance of rest or magical healing. So if you receive Fast Healing due to a spell like Infernal Healing or Celestial Healing, you get it once per casting of the spell that you receive (not sure whether you would get it at the beginning or end of the spell's duration, but analogy with a full night's rest suggests the end). If you have Fast Healing or Regeneration permanently, you get it once, plus once for each full night's rest, although even Fast Healing 1 or Regeneration 1 gives you so much healing already that this is unlikely to be an issue.


Pathfinder Maps Subscriber

The search feature is your friend. This question has been asked before.
Here

I'm of the opinion that you have to rest for Fast healer to kick in (for non-magical healing). What's still in dispute is if that rest has to be for eight hours, or if it can be less. I would be tempted to let a creature with both benefit every round *IF* it did nothing but rest that round.


Most magical spells just grant you fast healing, which is an EX ability so things like infernal healing don't work cause they aren't magical healing but magically giving you temporarily an EX ability.

Liberty's Edge

Cyrad wrote:

No, because the benefit text says resting or magical healing. You don't get fast healing from resting, and fast healing is normally an extraordinary ability.

It might be debatable if the fast healing came from a spell. As a GM, I would rule you only get the benefit of the feat once per spell.

What other types of natural healing are there? So far I've only seen resting is natural healing, mechanically speaking.

RPG Superstar Season 9 Top 16

Dhá Sciath wrote:
Cyrad wrote:

No, because the benefit text says resting or magical healing. You don't get fast healing from resting, and fast healing is normally an extraordinary ability.

It might be debatable if the fast healing came from a spell. As a GM, I would rule you only get the benefit of the feat once per spell.

What other types of natural healing are there? So far I've only seen resting is natural healing, mechanically speaking.

There's effects that trigger natural healing or say they similar to natural healing without having to rest. The feat says "rest." You're not resting by simply having fast healing.


The game is filled with things that are "like" something but not actually that thing.

Like natural healing isn't the same as resting.

Liberty's Edge

Could a supernatural/magical source of fast healing work? Some posters in another thread were discussing that it could tick off the first instance of something like Infernal Healing, because the source is clearly magical, so the resulting effect could be considered magical.


Supernatural fast healing like the eidolon gets where to says
"Fast healing SU:
This ability lets you heal 1 every round"
Then yes it's magical

If it's a spell like infernal healing that says,
"this spell grants you fast healing"
Then no, the spell gives you the EX ability fast healing which isn't magical.

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