Markov Spiked Chain |
Undine Cleric, Inquisitor or Druid w/Aquatic racial trait and Aquatic Terrain domain gets another set of 3+Cha channels to heal themselves
Cleric of the Society trait adds one
Spirit Guide Oracle gets two pools at 7th
Witch Doctor Shaman get a second pool at 4th
A couple of archetypes like Hex Channeler Witch and Spirit Whisperer Wizard
Undine Separatist w/Aquatic domain is probably the best plan.
Alni |
Get items to boost your charisma. Charisma of about 16 and extra channel and you wont have problems, thats 8 channel energy. If you're healing though I found that at higher levels using cure was more uselful and regretted taking the extra channel feat.
A word of caution. I spend a year long campaing saying "I channel energy, already rolled the next five... everyone add this much, going back to sleep now" every time it was my turn. Careful with what they'll expect of you.
Trinam |
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A word of caution. I spend a year long campaing saying "I channel energy, already rolled the next five... everyone add this much, going back to sleep now" every time it was my turn. Careful with what they'll expect of you.
Versatile Channel > Envoy of Balance > Twinned Channel with proper selective channeling levels lets you heal everyone AND hurt everyone. And if you go Pharasma there's a channel feat to grant your allies a reroll on top of it. It turns on at 9th, but until then you can just have cleric buffs.