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Umineko's First Foray Into GMing Online: Carrion Crown Recruitment


Recruitment

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So, I realized I made a few mistakes on my character sheet (namely forgot to include a FCB and apply oath against undead). Do you want me to repost a fixed one?


As long as it's on the alias, you don't need to repost. I've got all the aliases posted so far bookmarked for easy access, and I look at them several times a day to refresh my memory and look for changes.


I don't have an alias up (though I could put one up once I get home), as I just put my stats into a spoiler in-thread.


Pathfinder Adventure Path Subscriber

I'll officially throw my hat into the ring with Siani Rhisiart, a dhampir haunt collector occultist. Conceived by terrible accident and raised by well-meaning but merciless Pharasmin priests, she was rescued from her upbringing by Petros Lorrimor, who offered to arrange for her education in Karcau and promised her that someday she would repay his kindness. He'd meant it to encourage her in her studies, but her strange heritage left her with an extreme aversion to leaving things undone. When a letter arrived from her benefactor's estate naming her in his will, she had to put her university studies on hold and see to laying him to rest...

Statblock is still in-progress, but she'll be focused on being a melee beatstick with some utility casting, starting out with abjuration and transmutation implements. In the interest of full disclosure, I have GMed the first book of Carrion Crown before, but I remember little about the details of it (I was running it during a weird time) and I'm very good about separating OOC and IC knowledge. If you have any questions, let me know!

EDIT: Just for reference, the number for her Numerological Gift trait: 3d6 ⇒ (5, 5, 6) = 16. Once per day, when she rolls a 16 on a d20 roll, she can choose to treat it as a natural 20.


This is Reckless Apprentice's submission I put story and stats up before but I'm adding an alias


Forgive me if I overlooked this, but how much longer is recruitment lasting?

Rolls:

4d6 ⇒ (1, 1, 1, 3) = 6
4d6 ⇒ (2, 2, 6, 1) = 11
4d6 ⇒ (4, 6, 2, 5) = 17
4d6 ⇒ (5, 2, 3, 4) = 14
4d6 ⇒ (2, 3, 2, 3) = 10
4d6 ⇒ (3, 2, 1, 2) = 8


Recruitment will be going on until the end of the month, or whenever I pick six people, whichever comes first. I'll most likely be going until the end of the month anyway, though, just to make sure everyone that showed interest gets a shot.


I posted once before on this thread with the username Gaurwaith, with a few questions. I've got more questions.

First, do you have a preference for past or present tense, and would you like us to use the first or third person? I personally am of the opinion that any combination of those things is viable in a play by post, but prefer to write in third person present.

Second, how comfortable are you with content such as profanity, innuendo and similar? Is it okay occasionally in moderation, prohibited altogether, allowed with no exceptions, or something else?

Third, would you like me to try to describe my character or try to tell a story focused on them? This is important, and will affect how I format the fluffy parts of what I write. I am not necessarily asking about show vs tell, I am more interested in if you would like narrative and a sense of beginning, middle, and end. Will that influence your decision making?

Finally, what level of optimization are you looking for? You wrote that you think that if the challenge is taken out of the game, the fun is as well, and so clearly there must be some intent to challenge us. This seems to indicate that attempts to make our characters strong and able to overcome these challenges is desired, and thus that optimization can to some extent be encouraged. Further, I like my character intensely, and want them to be very good at things, and so to that end I would like to make them powerful. Finally, my character themself wants to have control over things, and so would strive to make themselves powerful. For those reasons, I am interested in making my character as powerful as I can reasonably, and if two options both express my character well, I will always choose the more powerful one.

On the alias page you can find the first draft of my crunch. The equipment section is rather detailed, and I would appreciate it if you let me know if you have problems with anything I have listed there.

This is a reused alias, since I don't want to continue creating aliases if I don't have to, and the character is vaguely similar. You can ignore my previous posts if you like. If at some point you decide that you would like to sample more of my writing and get a sense of how I behave in the play by post format, I suggest you check out the two characters I am still running in campaigns, whose alias names are Tomorbataar and Grok the Wronged.


Bowing out. Enough games on my plate. Have fun!


I am very interested in playing. I am a new player overall and I will be creating a character soon. I do not have time now, but I will post again once I have her created.


Lemor wrote:

I posted once before on this thread with the username Gaurwaith, with a few questions. I've got more questions.

First, do you have a preference for past or present tense, and would you like us to use the first or third person? I personally am of the opinion that any combination of those things is viable in a play by post, but prefer to write in third person present.

Second, how comfortable are you with content such as profanity, innuendo and similar? Is it okay occasionally in moderation, prohibited altogether, allowed with no exceptions, or something else?

Third, would you like me to try to describe my character or try to tell a story focused on them? This is important, and will affect how I format the fluffy parts of what I write. I am not necessarily asking about show vs tell, I am more interested in if you would like narrative and a sense of beginning, middle, and end. Will that influence your decision making?

Finally, what level of optimization are you looking for? You wrote that you think that if the challenge is taken out of the game, the fun is as well, and so clearly there must be some intent to challenge us. This seems to indicate that attempts to make our characters strong and able to overcome these challenges is desired, and thus that optimization can to some extent be encouraged. Further, I like my character intensely, and want them to be very good at things, and so to that end I would like to make them powerful. Finally, my character themself wants to have control over things, and so would strive to make themselves powerful. For those reasons, I am interested in making my character as powerful as I can reasonably, and if two options both express my character well, I will always choose the more powerful one.

On the alias page you can find the first draft of my crunch. The equipment section is rather detailed, and I would appreciate it if you let me know if you have problems with anything I have listed there.

This is a reused alias, since I don't want to continue creating aliases...

Taken me a while to get to these series of questions partly because I didn't really know how to answer them, and partly because I've been sick the past few days. Now I'll take a crack at them to hopefully answer them fully.

To the first question, I find myself writing in third-person past tense more often than not, but I feel that present tense has its place here. I personally have no preference whether past or present tense is used, though I vastly prefer writing in third-person.

For the second question, I don't intend to censor characters' personalities. If a character is profane, I'll let them be profane. If they love double entendre or otherwise speak in risque manners, then I'll let them enjoy their brand of humor. That isn't to say those kinds of characters don't come with their own consequences, but far be it from me to say they can't be who they're meant to be.

On the third question, I'm of the opinion that story comes first. Tell me why I should be invested in the character's past, and you can show me how he looks later. As far as having a beginning, middle, and end, the beginning and middle is definitely necessary, but the end may be yet to come, especially if you want some part of it to be incorporated into the campaign. The biggest factor in getting considered is if I can find something in the background to sink my teeth into and work into a story later on. It's my intent to make every character feel involved in the plot and in the party.

And with the final question, I want characters to grow organically. What I mean by that is I want their choices in gaining new power to suit them based on personality, goals, experiences, etc. People who pick options just because they're good, even if they have no relevance to what the character hopes to achieve in the long run or makes little sense given prior traumas (a caster that was burned severely as a child and gained a fear of fire choosing fireball as a spell, for instance) bother me a lot. While I don't mind optimization, I prefer to see stat blocks that can define a character as a whole and fits the backstory. I feel that the numbers should have a personality to match the character. All characters will strive to be more powerful, of course, but they all should do it in their own way; not all will pick the most optimal way, which is just natural.

Hopefully that makes sense and is satisfactory. I may not still have the most clear mind, but I wanted to get to this before I either forgot or relapsed into sickness.


That was indeed helpful, I'm glad I asked and hope you get well. I might have more questions in the future, but now I feel good about writing my character's backstory down in a way that will make sense to you.


I'm interested in applying with this character, but have a few questions.

I've played this campaign in PbP with this character up to the start of book two, and ran this campaign IRL up to the end of book two. Is that an issue?

Also, I noticed you don't seem to be a fan of the the summoner (or at least prefer the unchained one), so would the fact that she's always been a master summoner be an issue?

If you do not have a problem with either of the above, then I'll move forward with modifying the profile.

Appearance/Personality::

Delia is an attractive young lady, with fair skin, almost platinum blonde hair she keeps up in either braids or buns, and big bright eyes. Her looks are hidden behind her frown and red puffy eyes though, it is hard for her to smile since the loss of her father and the crying has left its mark. With her slight frame, people always told her she looked just like her mother, but Delia doesn't remember what she looks like, so she just had to take their word for it. Her clothing is indicative of the latest fashions often festooned in embroidered designs of her own making, and her hair is always different, changing the style daily. She likes to look her best and has an eye for what she feels looks good on others as well. Her Eidolon, Father, is also dressed well, and she wouldn't have it any other way. It doesn't make much difference though, when his featureless visage is clearly showing. He looks like a dressing mannequin, no facial features, balled joints connect simple cylindrical limbs to one another, and his hands are crude and awkward. He always stands, arms-crossed, either obediently behind Delia, or protectively in front of her.

Delia is bright and compassionate. She believes that if there were just more compassion from others the world could be joyful. She is obviously a dreamer, she loves beauty, and fashion, and the splendor of the royal courts. She would one day like to be a court wizard, and serve to help a king and queen understand the nature of magic to better help them rule a land rife with it. This would allow her to always be able to follow the latest trends and fashions, and maybe lead those trends someday.

Background::

Delia was born and raised in Ustalav. Her father Grigory Pilachet, despite being a hulk of a man with big ham hands, was a tailor of some renown. He would create some of the most marvelous social wear for nobles among the minor houses, but politics being what they are he was unable to get better appointments. It was understood that since he never refused a customer, he wasn't willing to take part in the little games. For every bit of favor he gained with one house, it would just upset another.

Her mother left when she was only around five winters, and Delia barely remembers her. Her father wouldn't talk about it, always just leaving it with his usual line, "It's important that people stay true to what they believe." He never explained what he meant, or where she went, just that it was her decision and that he couldn't hate her for it, because he still loved her for remaining who she was at heart.

With her mother gone, her Father doted on her whenever he could, telling her that he had to give her enough love to equal two parent's worth. He made her the finest dresses, calling her princess, and always worked for her more than anything else, even teaching her the subtle nuances of the trade. As she got older and needed higher education, he used up whatever favors he could to get her into a school above their station. This is how she first met Professor Petros Lorrimor, as he was at the time instructing at the academy during her first year. It was with his help that she secured a scholarship to finish out her education.

When she completed her schooling she returned home to live with her father until she could get work, possibly as a court wizard. She would help him around the shop and with erands. Upon returning home with a new bundle of fabrics, she saw someone running from the shop, someone whose details she couldn't quite make out. As she entered, she saw her father lying there on the floor, killed swiftly and cleanly, his latest comission missing. In her grief, crying over his prostrate form, she did not realize that she was twisting magical energies. It wasn't until the mannequin began to move that she became aware of what had happened. At first she was startled, but despite its big frame it approached her calmly and held her as she cried. She was reminded of her father, and how despite his size, he was gentle man.

This is when she made a connection between the two. She concluded that this was not just a contraption, but that it bore her father's soul. She put it in her father's clothing, wrapped up their most important posessions, and declared that they would find the killer.

She often associates with the eidolon as she would her real father. As they walk she hangs on his arm, she has a light in her eyes when she looks at him. She has grown into a pretty young woman, but sometimes her looks are marred by a perpetual frown and her eyes are often red and puffy from crying. Every night when she sleeps, her father leaves her once again, and it's only after she wakes is she able to bring him back. Her biggest fear is that the longer she sleeps, she worries that one day he may not be able to find his way back.

Her Eidolon's Profile

Feel free to skim her posts to see how I RP her (despite her being a young attractive female character, I DO NOT do the loli crap).


As long as you can keep yourself from meta-gaming, then it shouldn't affect your chances of getting in. I am going to be changing things around in all the books a little, keeping the plot going in the same direction but changing the way some scenarios play out, so it should still be at least a little interesting.

As far as summoner goes, I'm going to make the executive decision now and say unchained version only, if just for balance's sake.


Okay, cool... um, I'm not that familiar with the unchained stuff. Can they still use the same archetypes?

Rolling for ability scores
4d6 ⇒ (2, 3, 4, 5) = 14
4d6 ⇒ (6, 1, 6, 5) = 18
4d6 ⇒ (2, 3, 4, 2) = 11
4d6 ⇒ (6, 6, 2, 1) = 15
4d6 ⇒ (6, 1, 5, 1) = 13
4d6 ⇒ (6, 3, 2, 6) = 17


They can, but if the archetype replaces a class feature the unchained version doesn't have anymore, then you can't use that archetype.


I have decided on a Changeling Witch. She has beautiful porcelain skin and dark hair that contrasts in a haunting yet enticing way. Her eyes steal the show though as they are two different colors. She started hearing voices at a young age, which eventually leads her to the realization of what she truly is. She despises where her powers come from and hates that she has to rely on them. She has vowed that she will not use her powers for evil deeds and is in a constant self battle insuring that she will not end up like her mother.

Stat Rolls:

4d6 ⇒ (2, 4, 3, 6) = 15
4d6 ⇒ (3, 1, 4, 6) = 14
4d6 ⇒ (3, 5, 6, 3) = 17
4d6 ⇒ (2, 2, 3, 3) = 10
4d6 ⇒ (5, 3, 6, 2) = 16
4d6 ⇒ (6, 3, 4, 6) = 19


Any characters think of ties to a hermit-like witch who has withdrawn from society for a number of years?


I respectfully withdraw my application. Best of luck to all!


Pathfinder Adventure Path Subscriber

Just letting you know I'm still here and interested! And bumping the thread a bit. ;) Is there anything you still need from me as far as Siani goes, Umineko? And if I get some spare time while recruitment's still going, would you be averse to me possibly throwing together another character idea? I like being prepared for more than one group composition eventuality.


Done with converting/updating the profile. Please let me know if you have any questions.


This is Delia's Eidolon, which has also been converted.

I had a hard time deciding on a subtype, but in the end went with Psychopomp, based on her connection to it being made during her real father's death.


Pathfinder Adventure Path Subscriber

And to make reference easier, here's a list of characters and interested posters:

Completed characters:

Full BAB
Mathias Gabriel (oni-spawn tiefling ranger)
Ragath Arget (angelkin aasimar paladin)
Jean-Guy Roth (human corpse hunter/divine tracker ranger)
Gur (orc fighter)

3/4 BAB
Lyrena Miraki (aasimar dervish of dawn bard)
Silas Gavram (human inquisitor of Pharasma)
Arthorius Ravenholdt (beastmorph alchemist)
Toad Tongue (goblin occultist)
Malachi Vezivo (possessed/true silvered throne shaman)
Cassandra Blackmoore (changeling life oracle)
Zhu Jin (human invested regent/perfect scholar monk)
Inessa of Kavapesta (unchained spirit summoner of life)
Petyr, the Wandering Friar (human cleric of Cayden Cailean)
Alex Virden (half-elf monk)
Zeelex (nagaji naga aspirant druid)
Siani Rhisiart (ru-shi dhampir occultist)
Delia Pilachet (human unchained master summoner)

1/2 BAB
Milo Winterchill (human herb witch)

Dots/Interest:

Marget
HereBeMonsters
William Nightmoon
Perspicacious Wanderer
TheWaskally
The Chess
The Godd*mn Avatar
Yokaiboy
Student Leyng
The Emerald Duke
TheWanderer123
Valjoen_KC
AGamer70
Profession Smith 6 ranks
Alias ad Tempus
Arknight
Daedalus the Dungeon Builder
Tundran
Zektolna
Ierox
Alaric the Barbarian
The Pale King
Gaurwaith
RealLifeCorn
FreakyFlyingElf21

I think that's everyone! If I've missed anything, shout out.

The Exchange

Putting in Pesto the Shield Champion Brawler. Should be completed in the next two days. This is only my second character build and I have yet to take part in a Play by post game, so I apologize in advance for any stupid questions/mistakes in the future.


The one problem that I'm catching about Siani is that she has one too many traits. She has a total of 3, and I'm not catching any drawbacks taken, so that's one extra. So you need to either drop one of the non-campaign traits, or find a fitting drawback to justify the third trait.

Second, I was going to compile the applicant/dotter list myself in three days as the ten-day warning. I'll probably do it again myself at that point, anyway, but the compilation is mostly my responsibility as GM, I feel. If the reference was meant for me, that wasn't necessary; as I've stated previously, I have all applicant aliases bookmarked, and I've bookmarked the spots where applicants put character submissions without aliases, as well.

Third and finally, I will mention that martials/full BAB applicants will be something to be looking for, all those people still making characters! I was going to post this on the ten-day warning post, but I may as well mention it now. I'm looking to compile a balanced (or at least semi-balanced) party with a healthy mix of martials, casters, and specialty classes with one--or at least half of a--healer. This may not go according to plan, but that's what I'm currently aiming for.


Pathfinder Adventure Path Subscriber

The list was as much for my reference as anything, as I was looking at possibly putting together another character submission and wanted to know what was in the mix so far.

I'd intended to take a drawback and missed putting it down. Thanks for catching that!


I've completed a first draft of my backstory, and will likely revise both my backstory and build at some point this weekend. I do wish I could write a lot more, but it's probably for the best that I don't.

Looks like there's a lot of interest, which good to see. I was going to ask a question about how balanced a party you wanted but you already answered that. How much of a factor is that? If my writing is great, my character is interesting, and I'm in competition with three other great 3/4 BaB 6/9 spellcasters, will I have good odds over the Ranger who has worse writing?


GM Umineko wrote:
Third and finally, I will mention that martials/full BAB applicants will be something to be looking for, all those people still making characters! I was going to post this on the ten-day warning post, but I may as well mention it now. I'm looking to compile a balanced (or at least semi-balanced) party with a healthy mix of martials, casters, and specialty classes with one--or at least half of a--healer. This may not go according to plan, but that's what I'm currently aiming for.

It's a little weird that martials did not fill up first, that's almost always the case.


4d6 ⇒ (1, 6, 5, 2) = 14
4d6 ⇒ (4, 2, 5, 6) = 17
4d6 ⇒ (5, 6, 5, 3) = 19
4d6 ⇒ (5, 6, 6, 6) = 23
4d6 ⇒ (1, 1, 6, 1) = 9
4d6 ⇒ (4, 2, 6, 2) = 14

Placeholder for incoming character...


I'm....kind of like...a martial. Sort of. Okay, I'm not a full BAB. =(


Pathfinder Adventure Path Subscriber
Zhu Jin wrote:
I'm....kind of like...a martial. Sort of. Okay, I'm not a full BAB. =(

Same. :(


Lemor wrote:
Looks like there's a lot of interest, which good to see. I was going to ask a question about how balanced a party you wanted but you already answered that. How much of a factor is that? If my writing is great, my character is interesting, and I'm in competition with three other great 3/4 BaB 6/9 spellcasters, will I have good odds over the Ranger who has worse writing?

Writing is a big factor of my decision; as I said tucked away in a spoiler in the OP, bad writing bores me, and can kill my drive to continue a game. I'm not knocking anyone for lack of talent; it's just how I am as a writer. That said, writing isn't the only thing I'm looking for. It's a complicated process that may or may not be entirely logical on my end, but that's probably how every GM is when recruiting players, whether or not they want to actually admit it.

Just the big three questions I'm asking myself when looking at applications: Has this person written the backstory well? Does it look like this person is going to get into the theme of the campaign (that theme being horror)? And one of the bigger ones, does it look like this person will stick with the game? I find that the more games a person is in, the less likely they're going to stick around. I've already seen quite a few drop because of all the games they're in, and I'm looking to see if applicants are already in a lot of games by stalking perusing through all their aliases and looking at their posts.

I realize a lot of this is rambling, and a lot of this probably should've already been said, but I'm kind of half-delirious right now, so it's all justified until I read this back later and feel nauseous at how incoherent I am.


It doesn't seem rambling, given what you just said I'd say the answer to my question would be a yes, although I might lose out over that ranger for other reasons, even if my writing were better. Those reasons would likely be that I don't look to be good for a horror campaign or that you think I'd stop posting.

I'd advise that you look at a little bit more than just the number of games a person is in. If a person is in five games and it looks like they've put a lot of effort into posting in each one several times every day for the past year then I would think that would be a sign they would be very likely to put a lot of effort into posting several times each day in your game. I would guess that you were already thinking along those lines, however, and simply do not have time to do such thorough perusing for so many people.

In any case, you'll have more time no matter what if I stop writing now. Hope you get well soon.


Pathfinder Adventure Path Subscriber

If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?

If you prefer a different set:

Character the second, stat the first: 4d6 ⇒ (2, 4, 3, 3) = 12 10
Character the second, stat the second: 4d6 ⇒ (2, 4, 3, 1) = 10 9
Character the second, stat the third: 4d6 ⇒ (5, 2, 1, 2) = 10 9
Character the second, stat the fourth: 4d6 ⇒ (2, 5, 1, 2) = 10 9
Character the second, stat the fifth: 4d6 ⇒ (4, 6, 2, 6) = 18 16
Character the second, stat the sixth: 4d6 ⇒ (5, 4, 6, 2) = 17 15

Yeesh...I could if I had to? But that's decidedly a set to opt out of, since the chance exists. 20-point buy it is.


I'm still here, lurking around :)


Still around, working on throwing up an alias for Ragath at the moment, to keep up with the little edits I'm noticing.

I'll second the call for looking at more than just the number of games someone is in; I'm in nine currently (with a few more recruitments active) and I'm one of the most regular posters in almost all of them, posting almost as soon as a new post would be appropriate.


Rennaivx wrote:
If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?

If you do want to make another character for submission, you will need to roll again, as you did. However, you're only going to put up one character for contention, so you're going to have to pick one over the other that you want to get in the game. With just how much interest there is in the game, I don't feel justified in allowing one person to submit multiple characters.


GM Umineko wrote:
Rennaivx wrote:
If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?
If you do want to make another character for submission, you will need to roll again, as you did. However, you're only going to put up one character for contention, so you're going to have to pick one over the other that you want to get in the game. With just how much interest there is in the game, I don't feel justified in allowing one person to submit multiple characters.

Put diplomatically, is there anyone that you feel should be... strongly encouraged... to consider this option?

Hope that you get well soon.


Here's my alchemist submission:

Vladamir Dragoslav:
Vladamir Dragoslav

Male Human Alchemist 1
NG M
Init +5; Senses Perception +5

--------------------
Defense
--------------------
AC 15, touch 12, flat-footed 15 (+2 leather armor, +3 Dex)
hp 10 (1d8 +1 con +1 fcb)
Fort +3, Ref +5, Will +1
Resist

--------------------
Offense
--------------------
Speed 30 ft.
Ranged Bomb +3 (1d6+3)(R 10’)(4/4)
Ranged Light Crossbow +3 (1d8/19x2) (20 bolts)
Melee Dagger +1 (1d4/19x2)
Melee Cold Iron Kunai +1 (1d4/x2)

Formulas: 2
Level 1: Targeted Bomb Admixture

Formula list
Level 1: Bomber’s Eye, Cure Light Wounds, Targeted Bomb Admixture, Identify, Crafter’s Fortune

--------------------
Statistics
--------------------
Str 10, Dex 16, Con 13, Int 17, Wis 12, Cha 8
Base Atk +0; CMB +0; CMD 13

Feats Brew potion, Throw anything, Point Blank Shot, Precise Shot
Traits Firebug (+1 attack – bombs/splash weapons), Chance Savior (+2 Initiative)
Skills Craft (Alchemy) +7, Spellcraft +7, Disable Device +7, Know (arcane) +7 , Know (nature) +7, Perception +5, Heal +5, Know (history) +4, Survival +5
Languages Common, Elven, Necril, Celestial

Other Gear Alchemist’s kit (alchemy crafting kit, a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin), Bandolier, Explorer’s outfit

12 GP, 5 SP, 0 CP | Load: 55# (Medium)
Encumbrance: Light (33#)/ Medium (66#)/ Heavy (100#)

--------------------
Special Abilities
--------------------

Background

Vlad grew up in Caliphas and became fascinated with the undead at an early age. Listening to his grandfather’s stories of the Lich king, he dedicated his life to vanquishing undead. While he followed Pharasma’s beliefs, he didn’t consider himself very religious. Instead, he found his calling in alchemy and studied how to create substances to prevent undead as well as destroy them, especially through the use of fire. It was during his studies at the Quaterfaux Archives that he learned of the Voices of the Spire and hoped someday to join their ranks.

While attending a celebration at the school, a Varisian alchemist was setting off fireworks. Vlad froze for a moment as one misfired and shot off in his direction. Trying to dive out of the way, he knocked over the elderly gentleman next to him. Unfortunately, the firework stuck Vlad and exploded, setting his clothes on fire. The man he knocked over, Professor Lorrimor, was able to quench the flames, but the scars on his hands and arms never fully healed. The two stayed in touch through letters and Vlad was saddened when he discovered that the professor had died. Intrigued by what the professor might have left him, he travelled to his funeral.

In case I missed it, how are you handling crafting? As an alchemist, I'd like to be able to brew potions once I have some gold.

Vlad will primarily be a ranged attacker either with his bombs or crossbow. He can also offer support and secondary healing. If needed to help the group, I can adjust and take the trap breaker archetype.

Let me know if I missed anything or need something else.


More backstory posted. If I get selected, will probably migrate this profile over to this once gameplay starts.

I also changed my drawback from meticulous to burned. I'm still having difficulty deciding which campaign trait to choose. I can't decide between Inspired by Greatness, Making Good on Promises, or Teacher's Pet. All three could easily work with my backstory. Any input from your end?

Also: for the benefit of the Inspired by Greatness trait. Do I have to pick a 0/1st level spell? Or can I pick any spell?


Because: 4d6 ⇒ (6, 1, 6, 6) = 19 --> 18
I: 4d6 ⇒ (6, 1, 2, 6) = 15 --> 14
Sometimes: 4d6 ⇒ (3, 1, 4, 5) = 13 --> 12
Hedge: 4d6 ⇒ (5, 4, 2, 3) = 14 --> 12
My: 4d6 ⇒ (4, 5, 5, 5) = 19 --> 15
Submissions: 4d6 ⇒ (1, 4, 6, 3) = 14 --> 13

....

Excuse me while I pick my jaw off the floor....

.... ok, reattached. Alex, you will always have a special spot in my heart, but those kind of rolls demand a new submission be considered.


The Emerald Duke wrote:
GM Umineko wrote:
Rennaivx wrote:
If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?
If you do want to make another character for submission, you will need to roll again, as you did. However, you're only going to put up one character for contention, so you're going to have to pick one over the other that you want to get in the game. With just how much interest there is in the game, I don't feel justified in allowing one person to submit multiple characters.
Put diplomatically, is there anyone that you feel should be... strongly encouraged... to consider this option?

I don't particularly wish to have anyone change their minds, unless they really feel like they can come up with a better idea for themselves. I'd rather people submit characters they want to play, rather than just make a character to get in, even if they hate the idea. If it doesn't fit the mold, well, at least they'll have an idea for their next attempt. That's what I did with my golbin, Urf.


Pathfinder Adventure Path Subscriber
GM Umineko wrote:
The Emerald Duke wrote:
GM Umineko wrote:
Rennaivx wrote:
If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?
If you do want to make another character for submission, you will need to roll again, as you did. However, you're only going to put up one character for contention, so you're going to have to pick one over the other that you want to get in the game. With just how much interest there is in the game, I don't feel justified in allowing one person to submit multiple characters.
Put diplomatically, is there anyone that you feel should be... strongly encouraged... to consider this option?
I don't particularly wish to have anyone change their minds, unless they really feel like they can come up with a better idea for themselves. I'd rather people submit characters they want to play, rather than just make a character to get in, even if they hate the idea. If it doesn't fit the mold, well, at least they'll have an idea for their next attempt. That's what I did with my golbin, Urf.

I'll just stick with Siani, then. Not a problem! I've just been in recruitments before where the GM was willing to allow a couple submissions once the mix of applicants got clearer, and I didn't know how you'd feel. But now I do!


I'm afraid I'm going to drop out of recruitment. I'm just having a tough time getting excited for my character, which I've found is really important in how engaged I get in a game. So, sorry, and best of luck to those remaining!


GM Umineko wrote:
The Emerald Duke wrote:
GM Umineko wrote:
Rennaivx wrote:
If I put together a second character to submit, would you rather I use the same set of stats or roll a different set?
If you do want to make another character for submission, you will need to roll again, as you did. However, you're only going to put up one character for contention, so you're going to have to pick one over the other that you want to get in the game. With just how much interest there is in the game, I don't feel justified in allowing one person to submit multiple characters.
Put diplomatically, is there anyone that you feel should be... strongly encouraged... to consider this option?
I don't particularly wish to have anyone change their minds, unless they really feel like they can come up with a better idea for themselves. I'd rather people submit characters they want to play, rather than just make a character to get in, even if they hate the idea. If it doesn't fit the mold, well, at least they'll have an idea for their next attempt. That's what I did with my golbin, Urf.

I totally understand and get this. I am working on turning my rolls above into a bloodrager... if I feel that he is a better fit for the campaign than Alex, I will go with him. If not, then it was a fun thought experiment to pass the time while the deadline approaches. ;)


This is the ten day warning before recruitment ends!

On May 31st, at 2:00 p.m. CST, the recruitment period will be over. Characters submitted after that point in time will not be considered for acceptance into the game. I will announce my decision for the six characters that will be playing in the game the following day.

Characters that have already been submitted must have an alias, stat block (including equipment and traits), and complete backstory. Those who do not have all of these by the deadline will not be considered.

I was originally going to produce a list of all completed characters and those who still need to submit characters (as well as those who still need to complete some things with submitted characters), but my computer crashed while compiling it, and I lost all progress with it, and since I'm still under the weather, I'm going to forgo it until a later date.


I've finished a slight revision of my backstory and have modified my stats to reflect the revisions, and now feel that my character is close enough to finished to be read through and commented on.

Will you at some point be energetic enough to review my character and let me know the answer to a few questions? You might just think that it's up to me to answer these questions for myself, and it is, but any feedback I can get would be welcome. These are listed in order of importance:

Does my character look complete? Is there anything obvious that's missing or that I seem to have overlooked?

Is the stat block in line with my backstory? Does a particular skill or trait stick out as not being a part of my character?

Do you like my character? Do you feel that the backstory is well written? What are suggestions for improvement? Obviously a lot of this will be opinion, but I'd like to have an opinion other than my own to compare to.

Additionally, I would be thrilled to exchange feedback with any other applicants. Let me know if you'd like to do that.

The Exchange

Pesto has been completed. Any review or suggestions to the character would be greatly appreciated. Thank you for your time. Good luck to you all!


Checking in to again voice my ongoing interest.


This is FreakyFlyingElf21's submission - The Changeling Witch. I apologize for taking so long, as this was only the second character that I have ever built. Delia Pilachet (my coworker) is teaching me how to play the game. If there are any questions about my character, please let me know.

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