On spells: Detect Thoughts, Marionette Possession, and Spellcraft checks


Rules Questions


Single topic on various spell related questions:
1) Detect Thoughts:

Quote:

1st Round: Presence or absence of thoughts (from conscious creatures with Intelligence scores of 1 or higher).

2nd Round: Number of thinking minds and the Intelligence score of each.

There's a difference between "thoughts from conscious creatures" and "thinking minds"? The spell text seems to make some difference.

On a related topic, does unconscious creature have surface thoughts - are dreams surface thoughts?

2a) Marionette possession:

Quote:

Target one willing creature1

[...]
Saving Throw Will negates (see text) none;

DESCRIPTION
You project your soul out of your body and into the body of a willing creature.

(Editor’s Notes
The saving throw should be “none.” but this has not been added to an official errata at this time.)

While the text seems to obviously point to "ST: none & Target: one willing creature", I didn't find the original source of the SKR's post (it seems it appeared on facebook, thought I didn't find it - any link related will be appreciated). Moreover, it seems to have poor options to use it. How do it's supposed to be used? I can think really few and situational options to use it (I have it as spell-like 3/day, for some thing dm gave us).

2b) The text says I mantain my mental abilities, this seems to obviously include spellcasting, but it says nothing on skill ranks. In my thoughts it seems I should mantain and replace my skill ranks, but I'd like a to hear other's thoughts.

3) Magic manifestations:

Quote:
Whatever the case, these manifestations are obviously magic of some kind, even to the uninitiated; this prevents spellcasters that use spell-like abilities, psychic magic, and the like from running completely amok against non-spellcasters in a non-combat situation.

Does this apply to supernatural abilities as well?


1) There is no difference between "conscious creatures" and "thinking minds," they just varied the wording for the hell of it.

1b) Not for purposes of this spell, at least.

2a) Seems pretty situational to me too.

2b) Int/Wis/Cha-based skills are clearly included; Str/Dex skills are arguable, but I think you keep those too.

3) Hadn't thought about it before, but I have to say not, since they call out (Sp) abilities but not (Su) and since Spellcraft can't identify (Su) anyway. Nice edge for the supernatural.


1) Do you have any reference for that? It seems that there's some sort of difference (an unconscious creature is still a thinking mind, 'cause the brain never stop to think, even asleep.
2b) so I suppose is a dm call.

3) seems really good for su abilities :)


Blackstorm wrote:
does unconscious creature have surface thoughts - are dreams surface thoughts?
Probably not, as they're produced by the subconscious mind.
Quote:
I can think really few and situational options to use it

It'd be a gods-sent for Enchanters: hit 'em with a Sleep spell, then take over their unconscious (and thus "willing") bodies.


"Thinking mind" is not defined anywhere in the rules, if that's what you're looking for. Mostly I'm just reading the spell text as implying that they're the same.

Consider the parallels to detect magic and detect evil/good/law/chaos: first round you get presence/absence of what you're detecting, second round counts the same thing, third round gives you details of the same thing.

Lastly, why would the author want to count things in the second round that didn't even show up in the first? "Ok, you cast detect thoughts. There's nothing there." "I continue for a round anyway." "Ok, there are five minds there." It would be easy enough to say "thinking minds" in the first round if they wanted you to pick up dreamers and considered them to be thinkers.

I think the game works fine whether the spell picks up dreamers or not, as long as it does the same thing from round to round.


VRMH wrote:
Blackstorm wrote:
does unconscious creature have surface thoughts - are dreams surface thoughts?
Probably not, as they're produced by the subconscious mind.
Quote:
I can think really few and situational options to use it
It'd be a gods-sent for Enchanters: hit 'em with a Sleep spell, then take over their unconscious (and thus "willing") bodies.

Oh, my god. You just gave me the hint. I think love you know, thanks :)

Fuzzy-Wuzzy wrote:

Consider the parallels to detect magic and detect evil/good/law/chaos: first round you get presence/absence of what you're detecting, second round counts the same thing, third round gives you details of the same thing.

Lastly, why would the author want to count things in the second round that didn't even show up in the first? "Ok, you cast detect thoughts. There's nothing there." "I continue for a round anyway." "Ok, there are five minds there." It would be easy enough to say "thinking minds" in the first round if they wanted you to pick up dreamers and considered them to be thinkers.

Good point, ty :)

Quote:
I think the game works fine whether the spell picks up dreamers or not, as long as it does the same thing from round to round.

I don't really care how the gm call it, I need to know HOW he call it :)

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