Off Slot Crafting and Items that increase effective level


Rules Questions


Hi Pathfinders,

So this conversation has gotten purely academic [And so is not a matter of balance but of RAW].

If your campaign allows off-slot crafting, can you wear two robes of arcane heritage [one in an off slot] and do their effects stack? Ie. Your sorcerer level is counted as 8 higher for the purpose of determining bloodline abilities.

Is there anything as RAW that says these don't stack?


Typically, bonuses don't stack, and you'd only take the 'better' of the two (or just one, if the bonuses are equal). For that matter, I don't see anything in the item's text that would imply it stacks. Two instances of "treat your level as 4 higher" don't automatically combine into "treat your level as 8 higher". It just means you have two things providing that benefit - so if you lost one, the effect would still be present from the other item.


Off-slot crafting?


Putting an item into a different slot than normal. For example, a Ring of Protection that was actually a belt and occupied that slot instead of a ring slot.


Oh. Thanks. Yeah, not coming soon to my game, I think.


bitter lily wrote:
Oh. Thanks. Yeah, not coming soon to my game, I think.

Yes, I'm not a fan of it either. Or player crafting in general.

@GM Rednal: I'm inclined to agree, just looking for the writing on the page essentially. Thanks though!


Since off-slot generally isn't supposed to happen, I think the closest you'll get is "Bonuses without a type always stack, unless they are from the same source."

Items with the same name are generally considered to be the same source, even if they're separate items. If you renamed the item, I suppose you'd technically be able to skirt around that rule... but I'd also think that's a clear case where the GM should intervene and not allow it, because it's clearly not meant to happen. XD


1) The robe says four levels higher than normal. That implies that it wouldn't stack. You don't get +4 to your level, it is only 4 higher than normal.

2) It only works with bloodline powers and considering the 50% increase in cost, that's 40k gold to get your powers 8 level higher. I'd say that night be a fair item considering it also takes up two slots.


SorrySleeping wrote:
2) It only works with bloodline powers and considering the 50% increase in cost, that's 40k gold to get your powers 8 level higher. I'd say that night be a fair item considering it also takes up two slots.

50% increase in cost? Is that for being in an "inappropriate" slot? If so, I think that's a 3.5 rule that didn't make it into PF. If not, I'm confused.


Our original GM came from 3.5, so I sometimes get rulings wrong because of that.

The custom magic item rules say 2x the cost for a slot less item, which even more gold and even more of a waste to get bloodline powers sooner than normal.

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