Advice on my Spiritualist Build


Advice


Hi, folks. This build is a bit different. I am looking for it to be an effective melee/debuffer. But I already have a couple of team-carrying builds and I wanted this to be a bit more of a fun RP character. Also this is for PFS so any suggestions will need to follow those guide lines.

My Spiritualist is a Kitsune named Ryosei who was mercilessly picked on by the other children of her village. They would often hold "Fox Hunts" wherein Ryosei would be hounded and herded like an animal and then beaten once cornered. Everyday was a new experience in terror. That is until one day something happened. During a particularly brutal session that involved the village children holding Ryosei down and pulling the fur from her tail in clumps, she gave into her fear and hopelessness. Secretly, she prayed to Daikitsu to let them kill her this time. It was at this point that she felt her mind being shoved aside and with a bone chilling scream power flooded out of her and Nightfox was born.

Ryosei now uses her new-found ability in the style similar to that of a comic book hero. (Think Batman if Bruce Wayne was completely inept and terrified of everything.) She has trouble manifesting the phantom, but she still wants to hide from the world. To that end she currently dons the black silk clothes of the Nightfox and the stylized fox mask and heads out into the night (or dungeon) in defense of the innocent. Ineffective though she may be.

Eventually, Ryosei will take the feat Fox Shape and assume the form of the small animal and let the Phantom have free reign. For now though, the Phantom resides in her head and will only manifest under the most extreme conditions

Again this is mainly a fun RP character so Im not looking to make the character "broken". But even though its handicapped, I would like to make it as cool as possible.

Ryosei level 2 Kitsune Spiritualist (Fractured Mind) CG
Initiative +9, Perception +7
AC 13, Touch 13, FF 10 (+3 Dex)
Fort 5, Reflex 3, Will 4
Hp 19
Speed 30'
Melee: Light Mace +0 (1d6-1/x2)
Bite (if in true form) +0 (1d4-1/x2)
Skills: Bluff +8, Intimidate +11 (+8 if the Phantom manifests), Knowledge (Nature) +5, Sense Motive +5, Stealth +8 (+5 if the Phantom manifests)
Feats: Improved Initiative
Traits: Seeker, Reactionary
Spells: 0-lvl- Message, Read Magic, Detect Magic, Telekinetic Projectile (1d6), Daze
1-lvl- Mage Armor, Sheild, Cause Fear

Str 8 (-2 Kitsune) Dex 16 (+2 Kitsune) Con 14 Int 12 Wis 13 Cha 16 (+2 Kitsune)

The Nightfox (if it needs to manifest)
Outsider Phantom (Fear) Level 2
Initiative +2, Perception +5
AC 16, Touch 12, FF 14 (+2 Dex, +4 NA)
Fort +1, Reflex +5, Will +3
HP 11
Speed 30'
Melee: Slam Attack +4 (1d6+1/x2) Horrifying Strike (Will vs. DC 13 Shaken)
Slam Attack +4 (1d6+1/x2) Horrifying Strike (Will vs. DC 13 Shaken)
Skills: Bluff +7, Intimidate +7, Perception +5, Stealth +9
Feats: Weapon Finesse (1), Stealthy (Bonus)

The Nightfox appears as a slight figure clad in black silk clothing and cape with a cowl shaped to look like the muzzle of a fox.

So I am basically looking for ideas for Feats and Spells for the Spiritualist to help augment the Phantom. They should be non-combat, or atleast minimal combat, as Ryosei is a terrible fighter and not very capable.

Any thoughts or suggestions will be welcome. Thanks for taking the time to read it out.


I think you could take Fox Shape sooner as an alternate racial ability.
You might want to get some healing abilities if you don't plan to fight but support your phantom (and other party members)
Also, you never know if PFS when you'll get in that group with no healer ;)


The racial trait isnt legal in PFS but the Feat is. Eventually I will probably pick up cure serious wounds, but wand of cure light will probably do the heavy lifting. Between 2 and 5 the Phantom will remain in the characters head and shouldnt be manifested.


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