Jae Wolftail |
I was looking for a familiar for a character I'm putting together for a friend's campaign, when I found this:
Imbicatus |
A scorpion is a mindless creature, so it normally has no skills. When it becomes a familiar, it looses the mindless quality and would gain skill points appropriate to its intelligence score.
Edit: but I was thinking of vermin companions, not familiars. Dre is right, a familiar uses it's masters skill ranks.
Jae Wolftail |
So wait... I understood the use of my ranks, but RAW states:
For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better.
and it has 1HD & 6INT, so shouldn't it get 1 rank at that point, due to how skill rank/INT rules work normally?
David knott 242 |
The skill bonuses of a greensting scorpion add up to the sums of their stat mods, size mods, and racial mods for each of the listed skills. They have no skill ranks at all.
Melkiador |
So wait... I understood the use of my ranks, but RAW states:Skills wrote:For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better.and it has 1HD & 6INT, so shouldn't it get 1 rank at that point, due to how skill rank/INT rules work normally?
I agreed with this at first, but then I read that line over again, "the normal skill ranks for an animal of that type". So, you don't use the "adjusted skill ranks for your familiar", but the "normal" skill ranks for that "animal".