Amulet of Mighty Fists and natural weapons


Rules Questions


so trying to make sure about something here.

does the weapon enhancements of amulet of mighty fists apply to natural weapons such a claw bite and sting attacks.

for instance if i have shocking on an amulet of mighty fists or ghost touch or both or whatever. would they apply to the claws bite and sting attacks?

Scarab Sages

absolutely

Scarab Sages

Core Rulebook wrote:

This amulet grants an enhancement bonus of +1 to +5 on attack and damage rolls with unarmed attacks and natural weapons.

Alternatively, this amulet can grant melee weapon special abilities, so long as they can be applied to unarmed attacks. See Table: Melee Weapon Special Abilities for a list of abilities. Special abilities count as additional bonuses for determining the market value of the item, but do not modify attack or damage bonuses. An amulet of mighty fists cannot have a modified bonus (enhancement bonus plus special ability bonus equivalents) higher than +5. An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability.

I bolded the relevant parts of the rules text and can see where the confusion comes from. I believe the second bolded statement is there for the purpose of explaining that you can't put something like throwing or returning on your amulet of mighty fists. Shocking should work fine.


2 people marked this as a favorite.
Raisse wrote:

...

I bolded the relevant parts of the rules text and can see where the confusion comes from. I believe the second bolded statement is there for the purpose of explaining that you can't put something like throwing or returning on your amulet of mighty fists. Shocking should work fine.

As a side-note, while you can't get throwing, returning claws or unarmed strikes, you can add Sharding to an AoMF.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Amulet of Mighty Fists and natural weapons All Messageboards

Want to post a reply? Sign in.