Mummy's Mask Promo Cards


Pathfinder Adventure Card Game General Discussion


There's:

Dance of the Dead (barrier)
Sistrum of Bastet (weapon)
Mummify Self (spell)
Portable Sarcophagus (armor)
Ring of Rejection (item)
Reta Bigbad
Miau Pakhet
Goblin Golem of Obsidian (allies)
Blessing of Khepri (blessing)
Tup (character, though with RotR set indicator)
Hypogeum (location)

Did I miss one or is there no promo monster in this set?


I think you have them all, although I wouldn't count the golem or Tup since they aren't Mummy's Mask promos.


Malcolm_Reynolds wrote:
Did I miss one or is there no promo monster in this set?

Maybe the devs caught on the idea that there's nothing "promo" about adding monsters to your game if they're nasty like the Grindilow or Owlbeartross?

OTOH, I approve of promo monsters like the Rogue Eidolon (Padrig's card), which gives you a bonus exploration if defeated. As a rule of thumb, promo cards should be something that you *want* to add to your game, not the opposite...


1 person marked this as a favorite.

Don't get me started on casters and the Pig From Hell.


elcoderdude wrote:
Don't get me started on casters and the Pig From Hell.

That thing nearly lost us the final WotR scenario. Not too bad normally, but godawful when you're treating the deck like it's 10. Worse, it kept getting shuffled back in over the villain.


We need more of those "och my god we Are going to die" promos ;)
They make life more interesting and Also shorter!


I liked Rogue Eidolon, but I *loved* Owlbeartross. As much for the grueling difficulty of its pun as its checks. In 2 player games, anyway, time constraints are usually nonexistent and resource management isn't that tough, so we tend to be pretty up for turning over cards with a high quotient of "how the hell are we supposed to deal with this???"

My favorite promo bane is still always gonna be The Squealy Nord, tho. ;_;


Dave Riley wrote:
My favorite promo bane is still always gonna be The Squealy Nord, tho. ;_;

Bane? Don't you mean Boon?

Sovereign Court

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Dave Riley wrote:

I liked Rogue Eidolon, but I *loved* Owlbeartross. As much for the grueling difficulty of its pun as its checks. In 2 player games, anyway, time constraints are usually nonexistent and resource management isn't that tough, so we tend to be pretty up for turning over cards with a high quotient of "how the hell are we supposed to deal with this???"

My favorite promo bane is still always gonna be The Squealy Nord, tho. ;_;

You say that, but I was playtesting something with the Skull &a Shackles box with two players, and we basically had to discredit one whole session of play testing as "We kept getting wrecked by the Owlbeartross. Over and over and over."

Paizo Employee Chief Technical Officer

RETH-Mog wrote:
I think you have them all, although I wouldn't count the golem or Tup since they aren't Mummy's Mask promos.

What RETH-Mog said.


0-1A and Owlbeartross is enough of a death sentence (esp for casters) that I can't recommend 0-1A for starter characters. 0-1B is better if you're completely new. The skill feat makes 0-1A a lot easier.


I think of Owlbeartross as more of a deck 2 promo than deck 1.

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / General Discussion / Mummy's Mask Promo Cards All Messageboards

Want to post a reply? Sign in.