DixiePig1999 |
I am considering throwing an Easter encounter at my PCs over the next two weeks. The first encounter I am going to face the PCs against a basilisk, likely in the process, rescuing a Rabbitfolk alchemist (going to make a variant of Ratfolk) who has been turned to stone by the gaze of the Basilisk. I am going to reward my players chocolate eggs, hoping that they assume this is the entirety of the Easter event.
The following week, assuming my plan has gone into fruition, the real easter event will begin when the rabbitfolk begins terrorising townsfolk with "eggs" (bombs). Hopefully leading to the use of the chase mechanic.
I'm looking to have the Rabbit reward the party with a cursed item when he is returned to flesh, but I can't seem to think of any decent ideas. Does anyone have a suggestion?
Have also posted on Reddit!.
Currently I am strongly considering a Robe of Vermin, but appearing as a cloak of resistance +1 rather than the +4.
Archmic |
1 person marked this as a favorite. |
How about an "Egg of rebirth"?
Rather than actually bringing the char back to life when it activates it changes them into a rabbitfolk, lock them in that race and puts them under a geas to plant bombs in cities? This would make the desire to be able to be reverted back to their original form, especially if the rabbits are running a muk.
DixiePig1999 |
How about an "Egg of rebirth"?
Rather than actually bringing the char back to life when it activates it changes them into a rabbitfolk, lock them in that race and puts them under a geas to plant bombs in cities? This would make the desire to be able to be reverted back to their original form, especially if the rabbits are running a muk.
Hahaha! that's fantastic!
How hard would it be for them to return to their original race afterwards?Archmic |
1 person marked this as a favorite. |
Archmic wrote:How about an "Egg of rebirth"?
Rather than actually bringing the char back to life when it activates it changes them into a rabbitfolk, lock them in that race and puts them under a geas to plant bombs in cities? This would make the desire to be able to be reverted back to their original form, especially if the rabbits are running a muk.
Hahaha! that's fantastic!
How hard would it be for them to return to their original race afterwards?
I'd say pretty hard. Since it would be a cursed version of the druids spell reincarnate.
Could require a "special" regent... like a "golden carrot" to counter that can only be found in the rabbitfolk kingdom, in the royal garden of, dare I say it... Easter island! But the spell would also lock them into that form, making all polymorph abilities ineffective. Until the curse is broken.End result could be that the only way to break the curse would be to eat the carrot or use it to change the egg of rebirth into a chocolate egg they have to then eat.
For added suspense they have a time limit to cure the curse otherwise they change completely and forget they were ever anything other than rabbitfolk and lose their chars as they become faithful servants of the... Easter Bunny...
The egg could even change color.to show them how much time they have left... "when the egg turns brightest pink your former self will be lost forever! Mwahahahahahahahahahaha!"
ryric RPG Superstar 2011 Top 32 |
Starbuck_II |
Cloak of hatching
Functions like a Lesser Cloak of Displacement, but each day they must save DC 20 Fort save 1/hr (they can stop each day when they fail).
Failure causes them to be neaseated till they spend a full round action hatching an gold plated egg that is 6 inches tall. (you can imagine how painful it would be)
The gold egg is worthless to anyone with appraise DC 10.
I'm Hiding In Your Closet |
Sandals of the Spring Sacrifice: These sandals are consecrated to an ancient fertility god. Once equipped, they force the wearer to dance, as an irresistable dance spell, but with an indefinite duration. If the curse is not removed after 10 minutes, the wearer becomes fatigued. If not removed after an hour, the wearer becomes exhausted. Every hour beyond that, the wearer takes 1d6-2 (minimum 0) points of Constitution damage until they die of exhaustion. If this happens, the land in a 5-mile radius around the spot where the wearer died benefits from the plant growth spell for 1 full year thereafter.