Gestalt advice for this AP


Ironfang Invasion


Hi. I've heard this is a tougher AP than most so I'm wondering how viable gestalt might be for my players. Has anyone run an AP with 4 gestalt players, and if so what was the experience like at higher levels?

Any advice or shared experiences are welcome. I'm still debating if I want to allow gestalt or not and your thoughts can help.

Thanks.

Lantern Lodge

I've been in a campaign with four gestalt players, you effectively need to treat the party as if it were 6 players rather than 4. This would mean a lot of adjustments for encounters, generally increasing the CR of each encounter by 2 while dealing out XP fr the original encounter CR.
However, while there's a lot of work involved for the GM it's a hell of a lot of fun for players and allows you to cover necessary party roles and player preferred play style.


Ok, perfect. That's the kind of advice I was looking for. Thank you.

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