Which APs are the earliest to include interactive maps that allow for turning off the grid and map tags? Is the community allowed to make gridless/untagged maps, as in, do they already exist in some form for earlier APs if not from an official offering?
I think Jade Regent was the first do allow you to turn off the map grid.
I know for certain that Carrion Crown has interactive maps as well, so Jade can't be the first. If I had to guess, I might wager that they started back as far as Council of Thieves and I also know that Second Darkness does not have them. So, somewhere between Second Darkness and Carrion Crown is the answer.
You're both right!
But more specifically, J-Bone is righter.
Jade Regent was in fact the first AP to include interactive maps with the subscription, but they retroactively added Carrion Crown interactive maps.
I don't know if that meant if you were subscribed for Carrion Crown you got them for free or not, but that's the story.
I'm still hoping they continue adding them retroactively for the others. :-)
Edit: in answer to your question, Carrion Crown is as far back as they go. :-)
I believe when they do the special hardcover books they include interactive maps, or at the very least both Rise and Curse have them (Curse has the added benefit of having player handouts included, which is something I hope they continue doing). :-)
And here's hoping for interactive maps for Serpent's Skull and Kingmaker at the least. :-)
I'm not sure if the maps in the AP PDF are different from the separate map pack PDF, but the map pack for Rise of the Runelords is useless in a VTT. The maps aren't nearly high enough resolution. (I bought a hard copy of the Anniversary Edition and bought the PDF of the interactive map pack to use with Roll20, only to discover once you blow them up to usable size they're ridiculously pixelated. I ended up having to use community created maps instead.)
I can't speak for any other AP/map packs, as my experience with ROTRL has left me gun shy.
My guess, based on numerous threads discussing why Paizo does NOT do high resolution maps, is that yes, all of the interactive maps will suffer the same problem. There's probably some variation from AP to AP, e.g., the Giantslayer keelboat wasn't terrible when blown up, but not enough to make it the best solution out there. That's why I have Chessex maps everywhere.
|Vic Wertz Chief Technical Officer|
Is the community allowed to make gridless/untagged maps, as in, do they already exist in some form for earlier APs if not from an official offering?
The Community Use Policy allows users to "create your own interpretations of material presented in our artwork and maps, provided that your interpretations don't look substantially similar to our materials," but you're not allowed to redistribute our maps directly.
This post from James Jacobs explains why we don't offer minis-scale maps.