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Silver Crusade

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I've noticed a lot of people have ideas for character backstories they want to play, but have a hard time building a character to fit that backstory. So I figured I'd be a bit presumptuous and offer the Advice forum's help with this problem. Maybe we can make this a one stop shop for this kind of thing.

So here's what we'll do: you provide your character's backstory, and we'll help you flesh out the hard numbers for that character.


I'll bite.

Theodore Levinstrom was born into wealth and of a long and prestigious line of magi. But as summers came and passed, it grew ever more apparent that the young heir had absolutely no magical ability, despite how hard he tried. He was thusly sent to a martial academy where his skill at arms (or at least his mother's gold) was noticed and he was sent to be trained as a Knight, a noble defender of a mage.

His arrogance hides his insecurities that he lost his birthright as heir to his younger brother, to whom magic came effortlessly, as well as his envy to the low-born Arnhardt, who's skill at arms far eclipses his own. He aspires to one day serve his nation as a Judge-Inquisitor, and deep down cares deeply for his comrades and his country.

If I didn't give what you meant, let me know and I can elaborate.


Perhaps People should include the Creation standards?

Point buy
PFS legal or Not PFS
3pp allowed
Bans
Core ONLY?

This can help people be on Point when suggesting instead of lots of "I can't use that in this game" and the suggestions end up being wasteful of people's time.

Silver Crusade

Oh no, that's perfect. Let me ask this, would divine magic be ok? I ask because I have an idea, but I'm pretty sure it involves some divine spellcasting.

Excellent points, Louise. All of the builds I put together will be PFS legal since that is all I play. Others may want to include stuff that is banned in PFS.


Only restriction on the concept would be no more than 4th level casting, divine or otherwise. He's... not a caster.

Silver Crusade

Kaelan Ashenveil wrote:
Only restriction on the concept would be no more than 4th level casting, divine or otherwise. He's... not a caster.

I'm thinking ranger with the Witchguard and Skirmisher archetypes. Witchguard lines up with him being assigned to guard a spell caster, and Skirmisher eliminates the spellcasting. I was originally building him as a switch-hitter, but then I saw you called him a knight. Hmmmm...


Kaelan Ashenveil wrote:

I'll bite.

Theodore Levinstrom was born into wealth and of a long and prestigious line of magi. But as summers came and passed, it grew ever more apparent that the young heir had absolutely no magical ability, despite how hard he tried. He was thusly sent to a martial academy where his skill at arms (or at least his mother's gold) was noticed and he was sent to be trained as a Knight, a noble defender of a mage.

His arrogance hides his insecurities that he lost his birthright as heir to his younger brother, to whom magic came effortlessly, as well as his envy to the low-born Arnhardt, who's skill at arms far eclipses his own. He aspires to one day serve his nation as a Judge-Inquisitor, and deep down cares deeply for his comrades and his country.

If I didn't give what you meant, let me know and I can elaborate.

This Screams Fighter or Cavalier. I would lean Cavalier myself. Yet it would not be optimized to max in your point buy since he envies Arnhardt's skill with arms. The closest thing to casting I would mention is UMD mixed with maybe Item Mastery feat or two. You can not cast but you can fake it due to trying for so long to be a caster or the Mage you guard has taught you to tap into your magical weapons/armors. Force Shield Mastery, Dispel Mastery, Flight Mastery, or Ability Mastery all come to mind to fit this character. Perhaps his reasons for trying that type of "Magic" is to prove to his parents he is a worthy Heir.

You can pick up UMD with Dangerously Curious Trait since in a magical family I am sure he tried to use scrolls.


I like the thought of Cavalier. Mayhaps that hellknight order could give the "judge" feel to it?


Kaelan Ashenveil wrote:

I'll bite.

Theodore Levinstrom was born into wealth and of a long and prestigious line of magi. But as summers came and passed, it grew ever more apparent that the young heir had absolutely no magical ability, despite how hard he tried. He was thusly sent to a martial academy where his skill at arms (or at least his mother's gold) was noticed and he was sent to be trained as a Knight, a noble defender of a mage.

His arrogance hides his insecurities that he lost his birthright as heir to his younger brother, to whom magic came effortlessly, as well as his envy to the low-born Arnhardt, who's skill at arms far eclipses his own. He aspires to one day serve his nation as a Judge-Inquisitor, and deep down cares deeply for his comrades and his country.

If I didn't give what you meant, let me know and I can elaborate.

This is quite an interesting character IMO. I would go Investigator. His inability to learn magic caused him to branch off into alchemy, which was taught during his magic training, and unlike magic he had a knack for it.

The Inquisitor, from what I've heard can make a fairly strong martial class, but perhaps not so much that he wouldn't find himself overshadowed by full bab martial classes, so low botrn Arnhardt has a lot of options.

Poison resistance and trap finding seems oddly fighting for royalty, courtly intrigue and all. >.>

Finally they'd make great judges/ inquisitors.


The setting is homebrew, but alchemy is considered "The Dragon's Heresy", but I also don't dislike investigator. Is there a way to sub out the alchemy?

If it helps, his charge is a priestess (oracle) who is royalty.


The Sleuth archetype does, it seems to make the class more MAD by giving it swashbuckler like abilities. You'd probably need to go swashbuckler 1/ investigator X for dex to get dex to damage. Edit

The Spiritualist "While most investigators look to the physical world to gain their knowledge, there are those who seek out knowledge beyond the pale. Those who think that the dead tell no tales are quickly proven wrong by the spiritualist. Instead of toying with chemicals and reagents to find clues, he talks directly to the spirit world to uncover the ways and means of skullduggery and the desperate acts committed in the heat of dark passions."


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Hmm... that doesn't seem to fit as much. I'm thinking cavalier fits the image in my head the best- mostly as a sort of "golden boy" inspiring rich guy who, while is still competent, got to where his is by who he knows, rather than what he knows.


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Kaelan Ashenveil wrote:
Hmm... that doesn't seem to fit as much. I'm thinking cavalier fits the image in my head the best- mostly as a sort of "golden boy" inspiring rich guy who, while is still competent, got to where his is by who he knows, rather than what he knows.

I think this really shows the strength of Pathfinder, usually there is more than one possible way to create a character.


Kaelan Ashenveil wrote:
Hmm... that doesn't seem to fit as much. I'm thinking cavalier fits the image in my head the best- mostly as a sort of "golden boy" inspiring rich guy who, while is still competent, got to where his is by who he knows, rather than what he knows.

Ok here is a small sample:

Spoiler:

Human Cavalier
20 point buy:
Str: 16, Dex: 12, Con 14: Int: 10, Wis: 13, Cha: 14
(At 4 bump Wisdom, Then pour all the rest into STR)

Order Of the Blue Rose

Alternative Racial Feature:
Focused Study (1- Intimidate, 8- UMD, 16- Whatever)

Traits:
Dangerously Curious- UMD as a skill and +1 to it
Carefully Hidden (Or your choice)

Feats:

1: Power Attack
H: Focused Study- Intimidate
3: Enforcer (Should be +10 or better to demoralize at this point. No non lethal penalties thanks OotBR)
5: Force Shield Mastery (Scimitar 2 handed at this point)
6: Iron Will
7: Flight Mastery
8: Focused Study- UMD
9: Dispel Mastery (For beating up mages!)
11: Improved Critical- Scimitar (my favorite weapon and one of the best in the game)
12: Critical Focus
13: Tiring or Staggering Critical (Pick your favorite condition)

I hope this helps get the character more crunched out.

You mention Hell knight. I dislike the PrC and class stuff...you can easily play with the attitude of a hell knight without the actual class. Hence the Intimidation/Enforcer theme.


Thank you very much. I shall be sure to more fully analyze it when I am off of work and have the ability to check it out.


This one is harder than it seems :)

A elf woman, whose husband has been killed by undeads. She survived the attack but was unconscious and when she wakes up, she finds everybody dead in the camp.
She finds the body of her husband.. she takes his sword, now it's hers and she's ready for revenge.
She hears voices. The voice of his husband, talking from his sword, but in her head. Is she crazy or does the weapon actually talks to her with her husband's voice ? Is it him ?
Burned inside by the spirit of vengeance, she has now destructive powers, that she can use with her sword.

She must start at level 1, 3rd party allowed but existing as a book or ebook (not from a forum or a website), gestalt and it would be PERFECT if hero lab compatible (class exist in hero lab)

I think about :
- Witch(Sphere Witch, Bounded Witch) 1//Spell-Less Ranger 1, BUT Bounded Witch is a racial archetype for Half-elf...
- Hellion 1 // Spell-Less Ranger 1, BUT Hellion (Rogue Genius Games) has no file for hero lab...
- Witchblade 1 // Spell-Less Ranger 1, Witchblade from MCArchetypes, but it's not in a book and it disappeared from the internets, and no hero lab file.


would the reverce also apply? previde a character stat block and some basic backstory and get help making a more indepth backstory?


mekka2000 wrote:

This one is harder than it seems :)

A elf woman, whose husband has been killed by undeads. She survived the attack but was unconscious and when she wakes up, she finds everybody dead in the camp.
She finds the body of her husband.. she takes his sword, now it's hers and she's ready for revenge.
She hears voices. The voice of his husband, talking from his sword, but in her head. Is she crazy or does the weapon actually talks to her with her husband's voice ? Is it him ?
Burned inside by the spirit of vengeance, she has now destructive powers, that she can use with her sword.

She must start at level 1, 3rd party allowed but existing as a book or ebook (not from a forum or a website), gestalt and it would be PERFECT if hero lab compatible (class exist in hero lab)

I think about :
- Witch(Sphere Witch, Bounded Witch) 1//Spell-Less Ranger 1, BUT Bounded Witch is a racial archetype for Half-elf...
- Hellion 1 // Spell-Less Ranger 1, BUT Hellion (Rogue Genius Games) has no file for hero lab...
- Witchblade 1 // Spell-Less Ranger 1, Witchblade from MCArchetypes, but it's not in a book and it disappeared from the internets, and no hero lab file.

Sounds like you like the Spell-less ranger as you back end.

But a talking blade + destructive powers screams Bladebound Magus.

So:
Bladebound Magus//Spell-less Ranger?

D10 HD, full saves, full BaB, Lots of Skills, no conflicting action economy I can think of.


With respect to Makka2000 a spiritualist/Magus might be kewl

You could cast through your sword - hence destructive powers through the sword
You would literally have your husbands ghost there as a flanking buddy

Both go outflank and the phantom gets butterfly sting and you can get keen by level 5 as a swift. Scimitar with crit range of 15-20 by level 5 if you crit he gets an AoO and and he crits he gives you the crit so you crit with your shocking grasp and he gets an AoO.

You don't get full BAB and your reflex saves are poor but you can make this a Dex based build so that's not too big of an issue.
sadly your casting is running off two different stats, so you're probably not gonna he's high DCs but it shouldn't be too tricky to keep it at least high enough that you can cast at your level.

Also the anger phantasm can actually be fairly formidable all on its own.

The chassis wouldn't be great but you could make a great crit fisher melee combo and it would fit the lore well if you were happy with the husband haunting you.


Chromantic Durgon <3 wrote:

With respect to Makka2000 a spiritualist/Magus might be kewl

You could cast through your sword - hence destructive powers through the sword
You would literally have your husbands ghost there as a flanking buddy

Both go outflank and the phantom gets butterfly sting and you can get keen by level 5 as a swift. Scimitar with crit range of 15-20 by level 5 if you crit he gets an AoO and and he crits he gives you the crit so you crit with your shocking grasp and he gets an AoO.

You don't get full BAB and your reflex saves are poor but you can make this a Dex based build so that's not too big of an issue.
sadly your casting is running off two different stats, so you're probably not gonna he's high DCs but it shouldn't be too tricky to keep it at least high enough that you can cast at your level.

Also the anger phantasm can actually be fairly formidable all on its own.

The chassis wouldn't be great but you could make a great crit fisher melee combo and it would fit the lore well if you were happy with the husband haunting you.

there might be an archetype out there that will let them key off the same stat


And then there's the Phantom Blade Spiritualist. Doesn't work for her literally walking over and picking up his fallen sword, but otherwise could fit the bill.


I'm not sure there's much point in going Magus/Spiritualist if you go Phantom blade I might be wrong though.

As for archetypes I know there is one to make spiritualists key off Charisma but that's not much good.


Louise Bishop wrote:
mekka2000 wrote:

This one is harder than it seems :)

A elf woman, whose husband has been killed by undeads. She survived the attack but was unconscious and when she wakes up, she finds everybody dead in the camp.
She finds the body of her husband.. she takes his sword, now it's hers and she's ready for revenge.
She hears voices. The voice of his husband, talking from his sword, but in her head. Is she crazy or does the weapon actually talks to her with her husband's voice ? Is it him ?
Burned inside by the spirit of vengeance, she has now destructive powers, that she can use with her sword.

Sounds like you like the Spell-less ranger as you back end.

But a talking blade + destructive powers screams Bladebound Magus.

I *really* agree with Bladebound Magus, here.

But just to offer another compelling option, I'm going to suggest the Battle Host Occultist .

Panoply Bond *also* fits the theme you're going for, and the 5th level Spirit Warrior ability in the context of this backstory is *AWESOME*.

Spirit Warrior wrote:

Spirit Warrior (Sp)

At 5th level, a battle host can call forth the spirit of a dead warrior who once owned his bonded item. Calling the spirit is a standard action, and unlike the use of most spell-like abilities, it doesn’t provoke an attack of opportunity. This ability functions as spiritual ally, using the battle host’s occultist level as his caster level and his Intelligence modifier instead of his Wisdom modifier to determine the spell’s effects. The battle host can summon a spirit warrior once per day at 5th level, plus one additional time per day for every 4 occultist levels he possesses beyond 5th.

Sovereign Court

Gulthor wrote:
Louise Bishop wrote:
mekka2000 wrote:

This one is harder than it seems :)

A elf woman, whose husband has been killed by undeads. She survived the attack but was unconscious and when she wakes up, she finds everybody dead in the camp.
She finds the body of her husband.. she takes his sword, now it's hers and she's ready for revenge.
She hears voices. The voice of his husband, talking from his sword, but in her head. Is she crazy or does the weapon actually talks to her with her husband's voice ? Is it him ?
Burned inside by the spirit of vengeance, she has now destructive powers, that she can use with her sword.

Sounds like you like the Spell-less ranger as you back end.

But a talking blade + destructive powers screams Bladebound Magus.

I *really* agree with Bladebound Magus, here.

But just to offer another compelling option, I'm going to suggest the Battle Host Occultist .

Panoply Bond *also* fits the theme you're going for, and the 5th level Spirit Warrior ability in the context of this backstory is *AWESOME*.

Spirit Warrior wrote:

Spirit Warrior (Sp)

At 5th level, a battle host can call forth the spirit of a dead warrior who once owned his bonded item. Calling the spirit is a standard action, and unlike the use of most spell-like abilities, it doesn’t provoke an attack of opportunity. This ability functions as spiritual ally, using the battle host’s occultist level as his caster level and his Intelligence modifier instead of his Wisdom modifier to determine the spell’s effects. The battle host can summon a spirit warrior once per day at 5th level, plus one additional time per day for every 4 occultist levels he possesses beyond 5th.

The Phantom Blade archetype for the Spiritualist from Psycich Anthology would also fit this description.


Great ideas !
I was talking about a witch because of the Vengeance patron.
Spell-less ranger was because I didn't want 2 spellcaster classes for gestalt but wanted the "favored enemy : undead" ability.

Battle Host Occultist seems great ! With which class (even 3rd party) could I gestalt it in order to respect the fluff more (except spell-less ranger). The only restriction is that it must be a non-caster class (I don't want 2 classes with spellcasting).


mekka2000 wrote:

Great ideas !

I was talking about a witch because of the Vengeance patron.
Spell-less ranger was because I didn't want 2 spellcaster classes for gestalt but wanted the "favored enemy : undead" ability.

Battle Host Occultist seems great ! With which class (even 3rd party) could I gestalt it in order to respect the fluff more (except spell-less ranger). The only restriction is that it must be a non-caster class (I don't want 2 classes with spellcasting).

I tend to dispise Occult classes so that's why I can not comment much on them.

I also never get to use 3pp classes.

But as for interchangeable classes for the ranger these come to mind:

Fighter
Cavalier
Slayer
Vivisectionist Alchemist
Swashbuckler

I think a Bladebound Magus// Cavalier doing a Scimitar would be freaking insane damage. Intensified Shocking Grasp + Challenge...Crit-tastic.


if you could find a archetype for a cha based magus you could potensially do a magus swashbuckler build


Lady-J wrote:
if you could find a archetype for a cha based magus you could potensially do a magus swashbuckler build

There's the Eldritch Scion, which isn't too great until they decided to make it work again at level 8. It also has no provision for increasing your skill points so it won't contribute there.

I think you're better off going Magus (Kensai) // Swashbuckler (Inspired Blade), though Swift Actions are a bit overloaded between them. If that doesn't bother you, you could VMC Wizard (Conjuration-Teleportation) and take Dimensional Agility at level 13 (10 with Retraining).

Liberty's Edge

I just read Monster's Hunter's Handbook last night, and there is now a feat for Favored Enemy of a specific type. Not as powerful as the original, but can give you the flavor without needing to go into Ranger.


James, good to know :D

For now I kept the Battle Host Occultist // Spell-less ranger.

As I'm using Automatic Bonus Progression (unchained), there's no "+1" bonus to magic items and so...

I'm maybe cheating a little, but I made the masterwork sword (for free, from the Battle Host occultist) an intelligent item (without the magic +1 necessary without automatic bonus progression).
All the stats of the intelligent sword are minimal (only added darkvision as 1 power is mandatory, but the sword cannot talk, just make you feel "good" or "bad" - communication : empathy). Not really a gamebreaker, and the game will be for a solo player, so that's interesting.

I can't materialize into the stat block the "hungry for revenge" that I wanted with the "Patron : Vengeance" if she was a witch. I just added the trait "Bloody-minded", maybe it's enough :D


Lady-J wrote:
would the reverce also apply? previde a character stat block and some basic backstory and get help making a more indepth backstory?

I could use something like this as well.


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The Sideromancer wrote:
Lady-J wrote:
would the reverce also apply? previde a character stat block and some basic backstory and get help making a more indepth backstory?
I could use something like this as well.

Start the reverse in a thread called.

I crunched them, Help me fluff them.


So I've been watching iron fist... Help me make a Gnome Iron fist

Assume standard PFS rules. Vigilante? Umonk? some mix of the two?

Wilnan Roncorin was the son of a rich gnome nobleman but a ship he was traveling on with his parents was wrecked and he was the sole survivor he was picked up by some monks who nurtured him back to health and he eventually trained to become the Iron Fist! He must now return home and claim his heritage, yadda yadda yadda.


Basically i'm thinking unsworn shaman/medium but not sure how much of either. But that's the end of the concept crunch wise. This is for PCs.

Flavor wise Chirk Duskskipper is grippli who has always been attuned the spirits of his tribe. From a young age he talked to people who weren't there and somehow knew intimate things of others. He was unusually lucky, or were others unlucky. others would tease him and harass him for talking to his "imaginary friends". As he got older he learned from the medicine man of his tribe what was going on, he was in tune with the spirits of his ancestors. They guided him and eventually he learned to channel the spirits of different ancestors in different ways. One day he could cast arcane spells, and the next he could pick a lock quick as a whip. These were just examples of a few things he could do.

Typing out the back story really helps, flesh out the character. I think fortune or misfortune should be in here somewhere.


Oren Vas is a smuggler, a spy, a mercenary and adventurer or none of them.
He sure is a person who knows how to carry on his business, a real businessman for a new type of business.
There are people who buy and then there are the merchants, there are people who need protection and then there are the mercenaries, but for those people who have problems or special situations such as getting the ownership documents of a hidden mine in the bedroom of Princess Zanthur or bring illegal explosive potions in a forest full of monsters and traps then for those people the right person to turn to is Oren Vas.
Oren Vas is smart, agile, quick, resourceful and with a dangerous taste for impossible missions and more profitable business.
In addition to his habit for gambling with whom he won the cart with which it travels.
He is an elf or a half-elf.
I prefer some type of spellcasting (better arcane), but very many skills and tools. A versatile class.


I read that as Oren Vas has stealth skills, probably knowledge skills, arcane spells, can probably stab people a bit and is 6th-10th level. Much above that and being a mercenary seems odd, at all below that and he won't have the rep you want. Your gaming world may be different of course.

An arcanist's spellcasting style works well to represent resourceful - they can prepare a plan but aren't as tightly bound to it as a wizard. With a lot of dexterity, fencing grace and a black blade rapier (blade adept arcanist) Oren can fight adequately including using spellstrike. A decent (16+ after racial) intelligence gives him enough skill points to invest in stealth, disguise, perception, disable device and a few other skills. If the trap spotter talent is allowed he can use that for trapfinding, if not a level dip in some class/archetype which gives it - rogue, investigator, trapper ranger, etc. - may be required. Either way he will also know Aram Zey's Focus as well as spells like Disguise Self, Blend, Invisibility etc. The Magical Epiphany feat also helps with the resourceful side.

If you're willing to look at alchemy rather than arcane magic an infiltrator investigator can do much of the above and is noticeably better with skills.


Dot.


I had thrown out the idea for a Inquisitor (Living Grimoire, possibly also Sin Eater)/Occultist (Tome Eater) here. Looking at something someone else said in a different thread about using Samsaran as the race kind of resparked the idea for me, possibly as someone that has had a long-standing hatred for Arcane magic.

I'm ok with Gestalt rules, as I know that's the only real way to get mileage out of these MAD classes. 25 pb, though when it does come time to actually building, I'm a little more likely to roll for stats.


Corina came from a long line of dragons. Strangely though she was born in the shape of human, only able to assume her true form for short bits of time. Despite this they schooled her in swords and sorcery, she took up the blade and arms herself with armor that emulates her true silvery scales.

Silver Crusade

Castle Blades wrote:
Corina came from a long line of dragons. Strangely though she was born in the shape of human, only able to assume her true form for short bits of time. Despite this they schooled her in swords and sorcery, she took up the blade and arms herself with armor that emulates her true silvery scales.

This 100% sounds like something going into dragon disciple, probably sorcerer.


Bigdaddyjug wrote:
Castle Blades wrote:
Corina came from a long line of dragons. Strangely though she was born in the shape of human, only able to assume her true form for short bits of time. Despite this they schooled her in swords and sorcery, she took up the blade and arms herself with armor that emulates her true silvery scales.
This 100% sounds like something going into dragon disciple, probably sorcerer.

Could be, but I'd think a bloodrager would be the way to start considering the armor. Or a bard, possibly with the silver balladeer archetype.


avr wrote:
Bigdaddyjug wrote:
Castle Blades wrote:
Corina came from a long line of dragons. Strangely though she was born in the shape of human, only able to assume her true form for short bits of time. Despite this they schooled her in swords and sorcery, she took up the blade and arms herself with armor that emulates her true silvery scales.
This 100% sounds like something going into dragon disciple, probably sorcerer.
Could be, but I'd think a bloodrager would be the way to start considering the armor. Or a bard, possibly with the silver balladeer archetype.

are there any items that function as both instruments and swords?


The concealed, lesser concealed or possibly the glamered weapon properties let you transform a weapon into a non-weapon item, or a lute of the battle ready can transform into a +1 weapon on command. There are a couple of items which can be used as weapon or instrument without changing but they're not swords.

Edit: or at least I thought there were a couple of those last. I'm having no luck finding them now.

Grand Lodge

Aku - for PFS, please :)

Back story:
http://samuraijack.wikia.com/wiki/Aku


Torvald Nom wrote:

Aku - for PFS, please :)

Back story:
http://samuraijack.wikia.com/wiki/Aku

That... is not a PC, is my first thought. It's your basic story (non-RP) antagonist who really should be unbeatable but who loses because the author says he should.

If he has to be a PC, then the 12th level limit in PFS is going to be a problem. This is a sorcerer of 18th level or higher I think, and started that way, possibly gestalted with metamorph alchemist - no, PFS.

OK. If you're willing to accept that this is somehow Baby Aku then we can produce a character. A sorcerer with the aberrant bloodline is the starting point, additional duration on polymorphs is going to be appropriate and maybe help. A tiefling (maybe div-spawn) is as close as you can get to starting as a demon; if that's a problem then don't sweat it, we're starting in a world before Aku's backstory in order to make him not 18th+ level.

Most of those abilities will be spells. I can see shapechange, interplanetary teleport, burning gaze, scorching ray, scrying, dimension door, telekinesis, at least limited wish, animate dead, lightning bolt, control weather, foresight, wall of stone, unconscious agenda, object possession and shout. Before he's high enough level to get those he may get lesser versions. The regeneration might be handled by infernal healing (or greater), possibly combined with ablative barrier for greater effect.

Since he's a sorcerer and has some ability in a fight (though less than a front line type) he'll need to spend most or all of his feats on combat abilities. Starting with toughness I suspect.


zauriel56 wrote:

Basically i'm thinking unsworn shaman/medium but not sure how much of either. But that's the end of the concept crunch wise. This is for PCs.

Flavor wise Chirk Duskskipper is grippli who has always been attuned the spirits of his tribe. From a young age he talked to people who weren't there and somehow knew intimate things of others. He was unusually lucky, or were others unlucky. others would tease him and harass him for talking to his "imaginary friends". As he got older he learned from the medicine man of his tribe what was going on, he was in tune with the spirits of his ancestors. They guided him and eventually he learned to channel the spirits of different ancestors in different ways. One day he could cast arcane spells, and the next he could pick a lock quick as a whip. These were just examples of a few things he could do.

Typing out the back story really helps, flesh out the character. I think fortune or misfortune should be in here somewhere.

Any help for a grippli?


zauriel56 wrote:
zauriel56 wrote:

Basically i'm thinking unsworn shaman/medium but not sure how much of either. But that's the end of the concept crunch wise. This is for PCs.

Flavor wise Chirk Duskskipper is grippli who has always been attuned the spirits of his tribe. From a young age he talked to people who weren't there and somehow knew intimate things of others. He was unusually lucky, or were others unlucky. others would tease him and harass him for talking to his "imaginary friends". As he got older he learned from the medicine man of his tribe what was going on, he was in tune with the spirits of his ancestors. They guided him and eventually he learned to channel the spirits of different ancestors in different ways. One day he could cast arcane spells, and the next he could pick a lock quick as a whip. These were just examples of a few things he could do.

Typing out the back story really helps, flesh out the character. I think fortune or misfortune should be in here somewhere.

Any help for a grippli?

You could try an Oracle. The Spirit Guide archetype grants the concept its versatility by allowing you to change your specialization on a whim (picking the Lore spirit for arcane spells, the Slums spirit for skills, etc.), while the Haunted curse and the Ancestors mystery provide the "surrounded by spirits" flavor. Although you lose access to the Fortune and Misfortune hexes, combining Divine Favor with Fates' Favored can demonstrate your character's good luck, while taking the Psychic Disciple feat tree to nab Ill Omen as an SLA can represent others' bad luck; furthermore, if you've selected the Slums spirit for the day, the Accident and Bad Penny hexes also complement this aspect.

For further implementation of your backstory, you can flavor the downside of the Haunted curse as over-enthusiastic spirits trying to help in either the wrong way or the wrong situation, such as by preventing you from grabbing an item so that the spirit may place it in your hand. In addition, the spells granted by the Haunted curse can be thought of as an ancestor directly intervening in a battle, while the spells granted by the Lore spirit and by the Grippli FCB can be explained as tricks taught by magically adept ancestors.


I think Oren Vas is better with a Archeologist Bard or a Unchained Rogue, Mercenary dons't mean he is very good to fight but the type of contract he search or acept.


I don't quite follow that KIR, are you saying that you'd like some sort of build based on one of those two classes?

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