I'm looking for the best interpretation of a 3rd party feat my DM has allowed


Rules Questions


Fang and Fury [Combat] You combine savagery and martial training. Prerequisites: base attack bonus +6, able to initiate 3rd level or higher maneuvers, bite natural attack Benefit: Once per round you may make a bite attack as an additional part of initiating a strike. This bite attack must be made against one of the targets of your strike. It does not gain any of the benefits of the strike (though it might benefit from other effects, such as boosts or stances).

So my question is, does this mean, if I do to use a maneuver with my axe during that attack I roll for a bite attack as well, or does the bite happen automatically when i hit with the axe which is being used to initiate an strike? Do have -5 penalty from using a secondary attack?


The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.


wraithstrike wrote:
The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.

Can you give me an example of how you would resolve it in a combat round?


Mako Senako wrote:
wraithstrike wrote:
The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.
Can you give me an example of how you would resolve it in a combat round?

Natural attacks only suffer the -5 when used as part of the full attack.

In this case the manuever is a standard action so you get to use the bite as part of that standard action. That means the bite gets the full BAB bonus.

Then you go on to get whatever else you normally get from the manuever such as a single attack that bypasses DR or whatever the maneuver does.

Real combat example

Barry the biting barbarian uses his "Overcome DR"* maneuver

He is level 8 with +4 str modifier so the bite has a +12 attack bonus. In addition he gets the attack granted by the maneuver so if he has a longsword that is also at a +12 bonus.

*not a real maneuver, just made up for this example


1 person marked this as a favorite.

thanks, i appreciate this.


wraithstrike wrote:
The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.

im going to go with what this person said. however im confused as to what the heck 3rd level or higher combat manuver even means


Lady-J wrote:
wraithstrike wrote:
The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.
im going to go with what this person said. however im confused as to what the heck 3rd level or higher combat manuver even means

It's Path of War stuff, which is a Pathfinder conversion of 3.5's Tomb of Battle. Its really cool. Check it out.


Initiating maneuvers refers to the system of cool, spell-type stuff for martial characters. It was originally in 3.5's Tome of Battle, and updated for Pathfinder in Path of War from Dreamscarred Press.


Mako Senako wrote:
thanks, i appreciate this.

You're welcome.


1 person marked this as FAQ candidate.
Quote:
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their natural attacks as secondary attacks during that attack, regardless of the attack's original type.

Typically the only way to attack with both is if you make a full attack. I'm not sure an ability that skirts the full attack requirement automatically negates the secondary weapon clause.


Snowblind wrote:
Lady-J wrote:
wraithstrike wrote:
The bit attack should be made as part of activating the maneuver, and it does not suffer the -5, since it is not part of a full attack, but a free attack from the maneuver.
im going to go with what this person said. however im confused as to what the heck 3rd level or higher combat manuver even means
It's Path of War stuff, which is a Pathfinder conversion of 3.5's Tomb of Battle. Its really cool. Check it out.

not sure why but dm has path of war on a ban list even tho the psyonics stuff is allowed


Helpful Harry wrote:
Quote:
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their natural attacks as secondary attacks during that attack, regardless of the attack's original type.
Typically the only way to attack with both is if you make a full attack. I'm not sure an ability that skirts the full attack requirement automatically negates the secondary weapon clause.

He gets both because the bite attack is for free as part of the maneuver. It is not part of any full round attack. Maneuver just like feats and spells create rules exceptions.


wraithstrike wrote:
Helpful Harry wrote:
Quote:
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their natural attacks as secondary attacks during that attack, regardless of the attack's original type.
Typically the only way to attack with both is if you make a full attack. I'm not sure an ability that skirts the full attack requirement automatically negates the secondary weapon clause.
He gets both because the bite attack is for free as part of the maneuver. It is not part of any full round attack. Maneuver just like feats and spells create rules exceptions.

Does it explicitly create an exception to natural attacks being secondary when used with weapons?

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