I was just wondering if anyone had any tips for keeping the general feeling of horror and despair during the combats. Right now we're in Fort Hailcourse (which admittedly isn't too terrifying of a place, except perhaps Clyme's body), and the creepy atmosphere that was going so well during the exploration of Thrushmoor is starting to fall away due to the combat after combat nature of dungeons. Does anyone have any suggestions for keeping things scary while still being able to focus on running the combat and keeping things chugging along at a reasonable pace?