Magic alternatives


Homebrew and House Rules


I'm working on a setting where all the gods have disappeared, it's E6 (or maybe E8) and would include Spheres of Power, Path of War and Akashic Mysteries, and some other classes.

As there's no god anymore, divine magic is replaced by another system. I'm thinking of Spheres of Power (there's archetypes for all classes, so, the work is already done), justifying that it's not the god that give the powers anymore, but the clerics get their powers in a more "raw" form from domains itselves.

I also want to change spontaneous casters, because now :
- Prepared arcane casters : "precise" spells studied and learned (classical vancian magic system)
- Prepared divine casters : Spheres of power with the right tradition
- Spontaneous divine and arcande casters : Spheres of power with the right tradition.

I think Prepared divine and all spontaneous are too close, not enough flavorful and different.
An idea ? Another system ?
Spontaneous could stay spheres (it seems to me its the right system for "raw unlearned" magic) but I want to keep the flavour of "divine prepared" take their magic from domains directly, so, psionics is not the solution.


I suggest you use the casting tradition section of SoP to differentiate between classes. Here is what I use:

SoP Casting Traidtions

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