New to Pathfinder, trying to build a Bloodrager


Advice


Howdy all! I've never played PF before, but I've played 3.5, and I built a character for PF once for a campaign that sadly fizzled and died before the first session. Anyway, my girlfriend has her eyes set on playing a Bloodrager. The theme of the character being Arabian princess with fey blood running through her veins that allows her to tap into latent powers. My question is, how feasible would it be to build a dex based Bloodrager, if at all possible? Two Weapon Fighting, weapon finesse, etc. Would she be so gimped that I need to convince her to go two-weapon smash? It just doesn't fit her character's image all that much.

Help is appreciated! And we're starting at level 3 for those of you wondering.

Edit: I just spoke to her, ideally she'd be a TWF Bloodrager however feasible that would be.


Dex-based Bloodrager sadly is just not a thing at the moment. If you're the GM for this campaign, you could easily adapt the Urban Barbarian archetype to work with the Bloodrager, though; then her rage bonuses would apply to dexterity, and starting at level 3 she'd be able to go the Dervish Dance route.

I would not recommend TWF on this character, it's too feat intensive and is extremely costly to get dex-to-damage on your weapons.


Human: Weapon Finesse
1: Power Attack
3: Dervish Dance

Needs two ranks in dance, but she does get to use a scimitar leading to the Arabian theme.

Fey Bloodline

I would also recommend against two weapon fighting.

20pb stats would be like:

Str: 13
Dex: 16 + 2 Racial
Con: 12
Wis: 12
Int: 10
Chr: 13

Now you will still be gaining the bloodrage bonus to str/con, but this character is playable if not extraordinary.

If you are the GM it would be reasonable to house rule something like arachnofiend suggested. Urban Barbarian is almost a direct port, all bloodrager does not have is Knowledge (Nature) and substituting Knowledge (arcana) instead would be reasonable.


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

The problem with TWF and Bloodrager is that your main class feature (rage) only pumps your damage, and not in a way that works well with TWF. It can be made to work, but you would be better off with other ways to get your damage than strength.

I put together a Kitsune Bloodrager and had problems because the high dex / low strength plays against the strengths of the class -- my build dips into Bard (Archeologist) in order to increase the damage potential via Arcane Strike and the luck bonus. You would have to rearrange the feats but the Archeologist bonus would apply to both weapons so at least that would help with the TWF.

I would suggest looking at Eldrich Scion (a magus archetype that is Charisma based) with Fey blood instead. See if the idea of blade and spell combat interests her, rather than two weapon fighting. It would be much easier to make a Dex based magus. The skill points may be a problem, and it is a bit more complicated to play than most other character types.

Grand Lodge

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Dex based Bloodrager is counterproductive to the Bloodrage ability.

In Pathfinder 2handed Damage and 2WF damage is not far off but the Damage consistency rests with the 2 handed builds. This is typical for most builds in pathfinder.

I will give you my Personal Bloodrager build to glean ideas from or to use if you are a type of player who prefers consistency and can put your own Personality to the sheet. I am the type of Player who does not believe in taking "Flavor" feats to use in Roleplay as RollPlay and Role Play can co-exist without taking near useless feats that bring up flavor. Pathfinder is typically a Combat centered game and system. All about adventuring and dungeon diving. So I build my characters for combat efficiency. You may not share this opinion as I know many on this site do not, but I would rather live through the adventure as opposed to rerolling characters on a regular because they get crushed in combat.

I Named my Bloodrager Carl JR after this movie clip. From my favorite Comedy movie Idiocracy Carl JR. F*(k you I'm Eating! I chose that cause Spell Eating ability goes so well with that statement. I also tend to roll with a 8-10 Int so he isn't the brightest bulb in the room.

But without Further Adu and Gilding the Lily:

Carl J.R.:
Half-Orc Primalist Spell-eater Bloodrager
Alternate Racial Traits: Sacred Tattoo and Shaman's Apprentice
20 point buy: Str: 16+2 racial=18, Dex: 13+1=14, Con: 15+1=16, Int: 10, Wis: 12, Cha: 13+1=14

Trait 1: Fate's Favored- Paired with Sacred Tattoo you get +2 Luck bonus on all 3 saves...this is better than taking 3 feats. Also I am a firm believer in the Jingasa of the Fortunate Soldier.
Trait 2: Dangerously Curious (cause UMD is a Nice skill to Have...scrolls are cheap and VERY useful)
Trait 3: Optimistic Gambler (this is NOT PFS legal because it is a campaign trait from second darkness. but if you play in a home game where they don't care about where the trait comes from and allows 3 traits and 1 drawback This is the trait to pick up.) This trait comes from the second darkness campaign and is THE BEST trait for a Bloodrager or Barbarian that is not rage cycling like the build below. Gives 1-4 extra rage rounds after you choose to end your rage every time. Basically its better than taking Extra rage feat 2+ times.

Build By Level:

1 HD: Feats- Endurance(from Shaman's Apprentice Trait) and Die Hard, fast movement, bloodrage, Disruptive Bloodrage (Su)

2 HD: Blood of Life(Su) Notice the SU in that ability. This fast healing IS magical and not a EX ability like a majority of Fast Healing

3 HD: Feat-Fast Healer, Blood sanctuary
(because of Blood of Life (Su) your fast healing IS magical...makes Fast Healer actually work for you to increase your amount of Fast healing by 1+ Half CON modifier)

4 HD: Eschew materials, Blood casting, Arcane Bloodrage (Sp)

5 HD: Feat-Raging Vitality, Spell Eating (Su)
(another source of Magical healing in spell eating and Raging Vitality makes your CON effectively 2 points higher and you don't end rage while unconscious so you can fast heal while down to stabilize and get back up)

6 HD: Bloodline Feat- Power Attack

7 HD: Feat- Arcane Strike, Fast Healing/ Increase

8 HD: Greater Arcane Bloodrage (Sp)
(Doesn't every melee frontliner want Displacement to add layered defense to your AC...amazing ability to have as a free action)

9 HD: Feat- Sunder (Helps to spell sunder at Level 16. If you chose a reach weapon replace with Combat reflexes and replace spell sunder with Come and Get me Rage Power.) , Bloodline Feat- Iron Will

10 HD: Fast Healing/ Increase

11 HD: Feat-Bloodied Arcane Strike, Greater bloodrage (Need to take bloodied Arcane strike to free up your swift actions for Raging Brutality and/or Jingasa of the Fortunate Soldier.)

12 HD: Bloodline Feat- Disruptive, Primal Choices: Superstitious & Witch Hunter
(you're giving up Caster's Scourge (Ex) for 2 rage powers. You should already be a caster's worst nightmare with Disruptive Bloodrage (Su), Disruptive feat, and "soon to come" spellbreaker feat. Now add in more damage you're doing to casters and increasing your saves seems more important to me)

13 HD: Feat- Raging Brutality, Fast Healing/ Increase

14 HD: Indomitable will

15 HD: Feat- (what ever seems good to you) ,Bloodline Feat- Spellbreaker

16 HD: Fast Healing/ Increase, Trade out True Arcane Bloodrage (Sp) for Eater of Magic and Spell Sunder

17 HD: Tireless Bloodrage (Su), Feat- (what ever seems good to you)

I set him up more for Spell Sunder but if you do not plan to go that high I suggest combat reflexes and a reach weapon or just go straight damage with a falchion/Greatsword. Plenty of room in this core build to design him how you like but I personally wouldn't change the first 6 levels


Bloodrager is Best focused on str but there is nothing wrong with having a decent dex and with bloodline familiar(scorpion or Compsognathus), combat reflexes and a reach weapon you Can be super fast and have good options in battle.
if she is set on a Prince of persia character a magus with dervish Dance is what she want. Re skinn it to be about fay blood and you are done:)


Thanks for the suggestions everyone. It's certainly given me a lot to work with and think about. For the time being, she's probably just going to use a falchion, but the DM is a cool person and might be willing to work with her on using Dex during a bloodrage in some manner, especially with the Fey backround. It just makes sense. The Magus suggestion is a really good one, but the awkward part is I'm playing a Magus so that could get fairly redundant. Thanks for the help all. :)

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