[Misfit Studios] The Book of Passion Kickstarter for 3.75E is live!


3.5/d20/OGL

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Silver Crusade

Oooo.

Silver Crusade

Woot!
$1,019 and 11 backers to go!


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I'm in.


On the name - eh, I can see the criticism. It does sound a tad fluffy. It had more to do with the playtest character upon whom it is based than anything else.

The idea is that the Champion of Love is a scary mother-f-er who does awful, horrible things to those who harm love or break hearts.

So no, not heartbreaker - this archetype is basically the exact opposite. A heartbreak-revenger, which doesn't sound nearly as good.

If anyone has ideas about how to better phrase that, I'm all ears.

....

Also, if anyone wants to know the story of how the Champion of Love got her name, let me know. It might be a fun mini preview of one of the other Iconics already in the book.

Silver Crusade

Sure!

Thinking of alternate names to suggest as well (the backstory might help).


Zelgadas Greyward wrote:

Time for another stretch goal tease!

For Inquisitors, we have two new inquisitions and the Champion of Love archetype.

The Emotion inquisition allows the inquisitor to control her own emotions as well as the emotions of others.

The Flagellation inquisition grants the inquisitor a whip made of pure divine energy to punish foes and heal allies.

The Champion of Love gives up ranged weaponry to gain proficiency with whip-like weapons. The champion of love also gains a new judgement that erodes her foe's ability to fight or resist her.

I am going to need to beg my GM to use these...it would be perfect for my Inquisitor of Calistria.


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Rysky wrote:

Sure!

Thinking of alternate names to suggest as well (the backstory might help).

Well okay then!

You've briefly met Desria. Now you get to meet Therese.

Therese was born a princess. However, she was also born fifth - her elder siblings all had responsibilities, but Therese herself was left at loose ends, purposeless. She turned inward, withdrawing from others. The only social activity she liked was weapons training, in which she excelled. She liked swords so much that she began to practice on her own, and soon turned to fencing.

Her natural skill caught the attention of a noble duelist who offered to train her. In addition to being the best duelist in the city, he also had a reputation as a bit of a rake with a preference for domination play; young and inexperienced Therese found his reputation intimidating and turned his offer down.

Therese's parents noted all this with concern and decided it was time to see to her sexual education. Thus did they call on the temple of Agrat bat Mahlat to send a priestess. The temple sent Desria, a young sacred prostitute, to be Therese's handmaiden.

Desria proved a good and loyal friend to Therese, but what Therese secretly longed for most of all was love - a real, passionate love that would shake her world. She dreamed of what might have been had she agreed to Leander's training - at night, after she'd sent Desria off to her room, Therese would lay in the dark and practice what she'd read of love on herself while imaging the handsome duelist.

All this changed when Therese overheard Desria's lover (Argent, a royal guard) shame her at the royal hunt. She watched the hurtful words crush her friend, and a sudden, unexpectedly powerful rage burned within her. Before she knew what she was doing, she'd challenged the knight Argent to a duel in front of everyone.

As the duel began, Desria noticed something odd - Princess Therese was glowing, although no one but her seemed to notice. Desria realized that it was the mantle of one of the gods settling upon Therese.

Therese, meanwhile, felt enlivened by the righteous anger flowing through her. Although Argent was taller, stronger, better trained, and wearing armor, he was no match for her speed and her anger. She moved as if the gods guided her hand, barely feeling the wounds he dealt to her, striking at him with deadly intent.

Her righteous anger carried her all the way through the duel until Argent lay prostrate at her feet. And then, like a wave, Desria crashed against her, kissing her passionately. This cooled Therese's anger and awakening something very different in her. Friendship blossomed into something more.

---

That was, of course, Therese activating her Judgement for the first time.

But yeah, love is the thing that Therese values above all else - and those who hurt love are the ones who make her angrier than anything else.

Anyway, hopefully that helps give you a better idea of what I was going for with the archetype.

(By the way - while some of that was condensed/revised for brevity or clarity, other bits of that were copy-pasted directly out of the book from Therese's entry. That makes this a full preview.)

Dark Archive

Back story helps. I think champion might be swapped out for defender or protector or maybe justicar and you could get a better vibe while still hitting the target.


Moskau wrote:
Back story helps. I think champion might be swapped out for defender or protector or maybe justicar and you could get a better vibe while still hitting the target.

Oooo, I do like the sound of Justicar. That's just a fun word to say.

Justicar of Love - yeah, that could work.

Anyone else want to weigh in?

Silver Crusade

Nice!

And Justicar of Love? Hmmm...

Silver Crusade

What about Beloved instead?

Beloved Champion or Beloved Justicar or Beloved ___?


Their a justicar of love
they know the rules and so should you
A full commitment's what their thinking of
You wouldn't get this from any other class


Rysky wrote:

What about Beloved instead?

Beloved Champion or Beloved Justicar or Beloved ___?

I like Beloved Justice.

Though the flavor might work well with my Inquisitor of Calistria...but I love the back story.


John Kretzer wrote:


I like Beloved Justice.

See, that makes me think of, like, a Supreme Court Justice rather than the kind we mean here.

Justicar = scary mother-f-er who is going to stretch you on the wrack or burn you with a hot poker if you piss her off.

Justice = person in a robe with a gavel.

Not that judges can't be scary (they can) but with rare exceptions (Frolo) it isn't an immediate they-personally-are-going-to-kill-you sort of thing.

John Kretzer wrote:


Though the flavor might work well with my Inquisitor of Calistria...but I love the back story.

Oh yes. Oh very much yes. The Justicar of Love (I'm going with this ATM) is all about avenging love scorned, which is also a big part of Calistria's deal.

I may have mentioned this before, but Calistria and Zon-Kuthon are my favorite Paizo deities. I mean, this whole book started because I was bummed out about Calistria not getting enough content.


Vidmaster7 wrote:

Their a justicar of love

they know the rules and so should you
A full commitment's what their thinking of
You wouldn't get this from any other class

I honestly can't tell if this is a really awesome poem about the archetype or if it is an accidentally rhyming post telling people to trust the Devs.

Either way, I approve. ^^

Edit: I just counted the syllables. I still can't tell. 8/8/10/10 isn't a poetry pattern I know, but it seems too intentional to be a coincidence.

Silver Crusade

___ of Love just seems really, I dunno what I have against it, it's just eh. The word Love just has too many nice and friendly connotations to it, so with Champion of Love I don't think scary motherf@++er in the slightest. Not saying they can't be scary motherf!*~ers, It's just a very disarming name.

Silver Crusade

Since one of their judgements is making it harder for people to resist her, what about The Embraced?

Silver Crusade

When I think of Champion of Love, I think a Gerbie from Paizo's First World supplement.

Aura of Friendship (Sp) wrote:

Any creature within 60 feet of a gerbie must succeed at a DC 18 Will saving throw or have its attitude adjusted to friendly toward both the gerbie and any other creatures currently within the aura’s area of effect, as per charm monster. This positive attitude toward other targets of the ability lasts for 1 day after leaving the gerbie’s aura. A creature that leaves and reenters a gerbie’s aura can attempt another saving throw. A creature that successfully saves against this ability is immune to that gerbie’s aura for 24 hours. Being attacked by another creature within the aura (including the gerbie) immediately ends the forced friendliness toward that creature and prompts a new save against the aura, with the standard +5 bonus for being threatened while charmed. The save DC is Charisma-based.[/ur]


Rysky wrote:
___ of Love just seems really, I dunno what I have against it, it's just eh. The word Love just has too many nice and friendly connotations to it, so with Champion of Love I don't think scary m!*#~@$~*$$~ in the slightest. Not saying they can't be scary m##$!!&~%~$@s, It's just a very disarming name.

See, but that's why I like Justicar of Love.

Justicar = scary
of Love = sweet

It's a nice juxtaposition.

Besides, the "of Love" is about what they are being scary about. It's a scary person who defends something nice and friendly - because sometimes you need someone who is willing to be a monster to protect all the nice innocent people from the other scary monsters.

That's why Champion of Love never felt quite right - because a Champion follows a code and doesn't do bad things.

A Justicar, meanwhile, does bad things to uphold good things. Love is the good thing being upheld.

Silver Crusade

*scratches head*

I guess, the "of Love" part just fees off to me though. Like Justicar more than Champion in this situation though.

Silver Crusade

Also only 7 backers till 100!


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Rysky wrote:

*scratches head*

I guess, the "of Love" part just fees off to me though. Like Justicar more than Champion in this situation though.

Heartwarden?

Silver Crusade

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Yes?


Zelgadas Greyward wrote:
I may have mentioned this before, but Calistria and Zon-Kuthon are my favorite Paizo deities. I mean, this whole book started because I was bummed out about Calistria not getting enough content.

Yeah that is why I am excited for this book...more stuff for Calistria.

Dark Archive

Calistra is getting a lot, but Arshea is having a field day. If this book was PFS compatible, there would be so much retraining on my Mystery Cultist.

I get the ________ of love dislike, but I think the back story helps sell it to me. I tend to look at things from a neutral/evil perspective, but it really works from a good point of view.

Silver Crusade

Also now that I've had a chance to watch it with sound on I just wanted to say I love the pornogroove music on the campaign video :3

RPG Superstar 2009 Top 16

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Heart's Vengeance
Justicar of the Heart


Time for another preview. Hopefully this set will get as much discussion as the last one.

Oracles:

Since everyone here already knows about the Passion Mystery (and if not, it is easily gotten to since it was posted here in its own thread), I'll skip that one and move on to the other stuff we have for Oracles.

First off, in addition to the Passion Mystery, we also have the Sacred Body Mystery, which grants an oracle a powerful kiss and powerful resistances divine resistances.

We have three new Oracle curses - one for Oracles cursed to be overly sexual, one for Oracles cursed to be undersexed, and one that animates the Oracle's hair.

For the hair one, the Oracle takes a penalty to CMD against grapple attempts (because the extra hair makes the Oracle easier to grab), but the Oracle is able to use their hair to deliver touch spells at reach, with each tier increasing the reach by 5 ft. A 15th level oracle with this curse can deliver touch spells 20 ft. away with her animated Rapunzel hair.

And if you're thinking "wait, why is a hair-witch power in the sexy book" - my response is "think about creative uses for prehensile hair."

And, since that was kind of a lot, I think I'll save the four Oracle archetypes for tomorrow.


Zelgadas Greyward wrote:
Vidmaster7 wrote:

Their a justicar of love

they know the rules and so should you
A full commitment's what their thinking of
You wouldn't get this from any other class

I honestly can't tell if this is a really awesome poem about the archetype or if it is an accidentally rhyming post telling people to trust the Devs.

Either way, I approve. ^^

Edit: I just counted the syllables. I still can't tell. 8/8/10/10 isn't a poetry pattern I know, but it seems too intentional to be a coincidence.

I'll give you a hint

I just wanna tell you how I'm feeling
Gotta make you understand

Never gonna give you up, never gonna let you down
Never gonna run around and desert you
Never gonna make you cry, never gonna say goodbye
Never gonna tell a lie and hurt you


Zelgadas Greyward wrote:

Time for another preview. Hopefully this set will get as much discussion as the last one.

Oracles:

Since everyone here already knows about the Passion Mystery (and if not, it is easily gotten to since it was posted here in its own thread), I'll skip that one and move on to the other stuff we have for Oracles.

First off, in addition to the Passion Mystery, we also have the Sacred Body Mystery, which grants an oracle a powerful kiss and powerful resistances divine resistances.

We have three new Oracle curses - one for Oracles cursed to be overly sexual, one for Oracles cursed to be undersexed, and one that animates the Oracle's hair.

For the hair one, the Oracle takes a penalty to CMD against grapple attempts (because the extra hair makes the Oracle easier to grab), but the Oracle is able to use their hair to deliver touch spells at reach, with each tier increasing the reach by 5 ft. A 15th level oracle with this curse can deliver touch spells 20 ft. away with her animated Rapunzel hair.

And if you're thinking "wait, why is a hair-witch power in the sexy book" - my response is "think about creative uses for prehensile hair."

And, since that was kind of a lot, I think I'll save the four Oracle archetypes for tomorrow.

I for one always thought of prehensile hair as sexy...

Silver Crusade

*nods*

Prehensile hair can be very fun :3

Dark Archive

Prehensile hair is a clever idea. :X I really like all the oracle material. Of course, the class has a lot of potential to be sexy as hell to begin with.

Silver Crusade

WE GOT 100 BACKERS!!!!!

AND WE'RE JUST A LITTLE OVER $500 FROM BEING FUNDED!

Edit: make that a little under $500 from being funded :3


Rysky wrote:

WE GOT 100 BACKERS!!!!!

AND WE'RE JUST A LITTLE OVER $500 FROM BEING FUNDED!

Edit: make that a little under $500 from being funded :3

YES!!!

Now I think I am going to have to build a case for my GM to allow stuff from this book...


Awesome! Only 46 more backers to MY special surprise. ^^

Also, sorry I haven't been on much today - I was running my weird Kingmaker game.


Oh, HOW special Will's surprise is ^\\\\\\\\\^

Dark Archive

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All I can say is yay nekkid witch!

Silver Crusade

Zelgadas Greyward wrote:

Awesome! Only 46 more backers to MY special surprise. ^^

Also, sorry I haven't been on much today - I was running my weird Kingmaker game.

Oooo...


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

$396 to go.

Silver Crusade

Woot!


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Zelgadas Greyward wrote:
We have three new Oracle curses - one for Oracles cursed to be overly sexual, one for Oracles cursed to be undersexed, and one that animates the Oracle's hair.

Is there language in that curse that prevents/precludes the oracle from simply cutting their hair extremely short (or just going bald)? Because that's the sort of thing I can see a powergaming PC doing (or, alternatively, an enemy that's captured them...which leads to a whole Samson thing going on).

Silver Crusade

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Alzrius wrote:
Zelgadas Greyward wrote:
We have three new Oracle curses - one for Oracles cursed to be overly sexual, one for Oracles cursed to be undersexed, and one that animates the Oracle's hair.
Is there language in that curse that prevents/precludes the oracle from simply cutting their hair extremely short (or just going bald)? Because that's the sort of thing I can see a powergaming PC doing (or, alternatively, an enemy that's captured them...which leads to a whole Samson thing going on).

I think it'd be the latter but hopefully there's a growth mechanic as well.

Taking a curse that gives you reach touch attacks with your spells and getting rid of the things that give you reach isn't powergaming, it's just dumb.

RPG Superstar 2009 Top 16

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And basically an extra limb. What kind of myopic self nerfing would lead to deliberately cutting it off. Odds are the hair is the benefit, the curse is never being able to cut it without severe penalty/pain.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Mark Thomas 66 wrote:
And basically an extra limb. What kind of myopic self nerfing would lead to deliberately cutting it off. Odds are the hair is the benefit, the curse is never being able to cut it without severe penalty/pain.

At the higher levels curses tend are more beneficial than not, but before 5th level it's a fairly even trade-off. The Lame curse, for example, reduces your base speed, though it also makes it so that you don't suffer any further speed reductions from encumbrance.

So in theory, a low-level character that felt it was more beneficial to get rid of the penalty than to enjoy the benefit could want to cut their hair off...especially since that would only be temporary, and they could get the benefits (and the drawback) again later when they felt it was more advantageous to do so.

That's the point I was trying to make; if the oracle's curse is related to their hair, and there's no language about cutting it, it allows the player to leverage when the curse applies and when it doesn't, so that they can gain the benefits when they want them most, and negate the penalties when they don't. Hence why it is powergaming.

Silver Crusade

I don't know of any situation where'd I'd give up reach touch spells as the caster to mitigate a minor setback, and I think Zal said the curse was that you're easier to grapple. Which if you're a spellcaster with reach is even easier to avoid.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Rysky wrote:
I don't know of any situation where'd I'd give up reach touch spells as the caster to mitigate a minor setback, and I think Zal said the curse was that you're easier to grapple. Which if you're a spellcaster with reach is even easier to avoid.

It's easy to imagine such a situation, such as when you're facing enemies that have a strong focus on grappling (since that tends to be a good way to shut down spellcasters) and you aren't going to be using touch spells anyway, since you want to stay at range.

The point is that corner-cases are where potential exploits can come into play, which is why language safeguarding against that sort of manipulation is necessary. Saying "I can't think of how that could be abused" doesn't address the issue; it ignores it.

Silver Crusade

Alzrius wrote:
Rysky wrote:
I don't know of any situation where'd I'd give up reach touch spells as the caster to mitigate a minor setback, and I think Zal said the curse was that you're easier to grapple. Which if you're a spellcaster with reach is even easier to avoid.
It's easy to imagine such a situation, such as when you're facing enemies that have a strong focus on grappling (since that tends to be a good way to shut down spellcasters) and you aren't going to be using touch spells anyway, since you want to stay at range. It's really not that hard to imagine such a situation, or any of a number of others like that.

If you don't want to use touch spells that much you should probably pick a different curse. Or if you do stand inbetween it and your tanks and use your reach, problem solved.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Rysky wrote:
If you don't want to use touch spells that much you should probably pick a different curse. Or if you do stand inbetween it and your tanks and use your reach, problem solved.

Again, that's an absolutist answer to a situational issue. The point is that you can potentially use the curse to your benefit when it's advantageous to do so, and negate its penalty when it's more advantageous to do so. Saying "I don't think that it'd ever be more advantageous to negate the penalty" doesn't mean that's the case. A low-level caster that's run out of spells, for instance, would be much better served to simply not have a grapple penalty, since they're no longer gaining a benefit otherwise.

You shouldn't be able to "turn off" your oracle curse at will (at least not without some having to acquire some other sort of ability, item, spell, etc.).

Silver Crusade

Alzrius wrote:
Rysky wrote:
If you don't want to use touch spells that much you should probably pick a different curse. Or if you do stand inbetween it and your tanks and use your reach, problem solved.

Again, that's an absolutist answer to a situational issue. The point is that you can potentially use the curse to your benefit when it's advantageous to do so, and negate its penalty when it's more advantageous to do so. Saying "I don't think that it'd ever be more advantageous to negate the penalty" doesn't mean that's the case. A low-level caster that's run out of spells, for instance, would be much better served to simply not have a grapple penalty, since they're no longer gaining a benefit otherwise.

You shouldn't be able to "turn off" your oracle curse at will (at least not without some having to acquire some other sort of ability, item, spell, etc.).

Okay, if they cut off their hair they lose the penalty, but the also loose the boon until it grows back. Not really seeing a problem here.

And if a caster runs out of spells they have MUCH bigger problems than worrying about grapple checks.


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We're funded!!!

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