Training Costs


Rules Questions


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Are there any rules or guidelines on costs for training to go up a level? I've looked through the Pathfinder Reference Document, the d20pfsrd, and searched the messageboards for posts and can't find anything other than the costs for RE-training. Thanks.


There are no training costs that I'm aware of and any training requirements are at GM discretion (e.g. having to find a fighter trainer in town and pay them or simply gaining enough exp means the character inherently learns or gains any new abilities).

I personally prefer to accumulate xp from encounters and do calculations after the session has ended and let the player know if they will level up for planning. Then during the next session allow them to level up (as some of my players prefer to leave character sheets).

Retraining does have costs and I also advocate using those rules especially with novice players (I allow one retraining per session). It allows players to test different ideas without being locked if it doesn't work out well but as a GM you'd also need to be mindful not to break prerequisites in a feat chain (such as two-handed fighting feats)


Training for leveling up can cause problems if the campaign consists of a long adventure in areas where such training wouldn't be available.

Adventuring is training, it's on-the-job training. ;)


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While I'm not familiar with the Beginner Box, I can tell you that there are two ways to gain XP and level up.

1. Playing the game.
Killing enemies, disabling traps, winning a court case, etc.
I.E. when your GM gives out XP.

2. Using the retraining rules you can earn xp equal to defeating a monster of your CR. This option can only be taken if you're behind other players in XP. (I'd quote the rules, but I can't reach the website at the moment)


There is no retraining in the Beginner Box.

Paizo Employee Chief Technical Officer

[Given that the OP was looking at the PRD and d20pfsrd.com, I don't think he's actually asking about the Beginner Box. Moving thread to regular rules questions forum.)


There used to be training costs to rise in level in AD&D, and maybe in 2ed, but that seems to have gone away in 3.xx, including PF

As for retraining
[url]http://www.d20pfsrd.com/basics-ability-scores/more-character-options/retrai ning/[/url]

PFSRD wrote:
Unless stated otherwise, retraining costs gp equal to 10 × your level × the number of days required to retrain. This is normally paid in full at the start of the retraining period, but the GM might allow you to divide these payments over multiple days. At the GM’s discretion, this training cost could be up to 50% higher or lower, depending on situational factors within the settlement—availability of trainers, local economy, cost of materials, and so on.


Wonderstell wrote:


2. Using the retraining rules you can earn xp equal to defeating a monster of your CR. This option can only be taken if you're behind other players in XP. (I'd quote the rules, but I can't reach the website at the moment)

I'm having a heck of a time finding the reference for this, anyone recall where it might be from?


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We play it as you gain the level after a night sleep with no cost.


Java Man wrote:
Wonderstell wrote:


2. Using the retraining rules you can earn xp equal to defeating a monster of your CR. This option can only be taken if you're behind other players in XP. (I'd quote the rules, but I can't reach the website at the moment)

I'm having a heck of a time finding the reference for this, anyone recall where it might be from?

Here.

Quote:

Earn XP

If you've missed a campaign session or otherwise fallen behind in XP compared to the other characters, you can spend downtime adventuring to help catch up to the other PCs. Usually downtime adventures feature encounters that are much easier than you'd normally expect as part of a group. For example, a 5th-level character might clear zombies out of a crypt or assist some lower-level adventures with a problem that's a little too difficult for them.

Spending 1 day of downtime adventuring earns you XP as if you had defeated an opponent whose CR was equal to your character level. For example, if you are a 3rd-level character, you would earn 800 XP. You do not earn any treasure or other capital for downtime adventuring.

If using this downtime activity would increase your XP above the highest XP value among all the PCs in your party, it increases your XP to that value instead; any XP earned beyond this amount is lost. This activity allows you only to catch up, not to get ahead.


Ah, in downtime, not retraining specificly.

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