Advanced Bestiary Inveigler charming falsehood Supernatural Abilities DC


Advice and Rules Questions


i am playing a mesmerist inveigler and one of the abilities is charming falsehood
"Once per day, an inveigler can tell a lie so convincing that it enchants a single creature that hears it. The inveigler need not be able to see the target of its lie or have line of effect to it, but if the target cannot hear the lie, this use of the ability is wasted. The lie must be one that would cause the target to view the inveigler as a trusted friend or that would make it likely to follow the inveigler's orders, but it can be as outlandish as the inveigler wishes. If the target hears the lie, it must attempt a Sense Motive check opposed by the inveigler's Bluff check. A creature that fails this check by less than 5 is affected as though by the charm monster spell (caster level equals inveigler's character level). Failure by 5 or more means the inveigler has dominated the target as though using the dominate monster spell (caster level equals inveigler's character level). Charming falsehood is a sonic, mind-affecting charm effect."

i thought it worked like this. i beat the sense motive with bluff and the target is automatically charmed or dominated with the caster level being only for duration of the spell. however my DM says that i have to beat the sense motive, then they get a will save ( D.C. for a supernatural ability so half caster level + spell level + casting modifier) and they get a save from casting the spell charm/dominate monster. is ether right? are we both wrong? please help me out.


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