Hugo Rune |
Doppleman wrote:
Does the craft locks skill includes craft Chains, Keys, Locks, and Manacles? Or is it only locks?
I would say they are related and allow it. I can also see where 'a certain type' of GM would not allow it.
My rationale, the lock requires metalwork and a high degree of precision for the internal components. It also requires the lock casing to be made which is somewhat simpler. A key is an integral part of a lock and so must be part of the same skill and a manacle is simple to make by comparison to the lock itself.
I would be wary of playing in a game run by the 'certain type' of GM. The game is not likely to be much fun.