Ways to get the Rage Class Feature?


Advice

Lantern Lodge

I'm building a new character for PFS, a dwarven Foehammer. I'm going to be going weapon and shield, particularly for the shield bashes/bull rush/trip combo. I want to get Raging Throw, but it requires the rage class feature.

What options do I have available?

What I've found thus far:
1. A dip into a class with the class feature.
2. Raging Blood, and either Eldritch Heritage (high charisma requirement for a dwarf) or a dip (which I'd rather dip into barbarian if I had to dip)

Is there any other way to get the class feature for the purposes of meeting those feats (and having the ability to rage)? Variant multiclassing is not legal in PFS.

Or is there any way besides eldritch heritage to gain a sorcerer bloodline, even if I'm treated as a level 0 sorcerer?


There's the Rage domain, but that doesn't give you rage until level 8.


Barbarian
Viking Fighter
Bloodrager
Anger Inquisition (iffy, does not technically grant the Rage class feature)
Wild Stalker Ranger (iffy, same as above)


VMC Barbarian or VMC Sorcerer for Raging Blood.


Rub-Eta wrote:
VMC Barbarian or VMC Sorcerer for Raging Blood.
Quote:
Variant multiclassing is not legal in PFS.

Lantern Lodge

Viking fighter doesn't work with Foehammer :(. VMC, as noted, doesn't work in PFS.

Dipping covers all classes that have rage, I wish I could find an item, a feat, or something of that nature that I wouldn't have to sacrifice fighter levels for.


The Stalwart Defender's defensive stance is rage-like.

EDIT: This probably wouldn't work for prerequisites in a society game. Sorry.


Furious Guardian/Ulfen Guard PrC works and seems appropriate.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
avr wrote:
Furious Guardian/Ulfen Guard PrC works and seems appropriate.

It doesn't work, especially for PFS. A Dwarf has no way to meet the Ulfen ancestry requirement.


Well, it's not like sacrificing Fighter levels is a big deal.


On the up-side, you only need a single level of a Rage class; Extra Rage is +6/day, so Barbarian 1 and two Extra Rage is worth around 18/day. There's also +3 from a trait if you start with a Barbarian level.

One interesting Rage-dip is two levels of Scarred Rager, since a Scarred Rager only suffers one round of fatigue after ending a Rage. This means that they can turn on Rage, attack, and turn it off, and then they're only fatigued until the start of their next turn. Only raging during their turn opens up using Reckless Abandon without penalty, and/or using Strength Surge once per round. It also means you don't need to worry about CON changing and Raging Vitality, and you only have a -1AC between turns (from fatigue).


Sundakan wrote:
Quote:
Variant multiclassing is not legal in PFS.

Ah, no boons for it? Another point for home-games!


if dipping here are some nice options
savage technologist, his rage gives to str and dex and doesn't penalize your AC. Great because you don't have sudden rage death syndrome, and you have 4 AC over normal rage if your armor can support the increased Dex. Take this as lv1 for extra HP.

Id bloodrager Anger goes the other route, It gives you power attack while raging and +2str -2dex in addition to normal rage stuff.

Bloodrager can get a familiar(hello hedgehog for +2 will saves), guardian is a great default option as it can Aid you to negate your AC penalty from raging, and if you take boon companion it can share it's HP with you too.

Plus to bloodrager for opening up wand use with no UMD and bloodrager doesn't care about CHA in it's early levels.

Lantern Lodge

It's looking like I'd have to go for a dip to get rage at this point.

Bloodrager and Barbarian are at the top. Bloodrager would give me access to some wand usage. I'd probably go for the blood conduit archetype and stay with heavy armor. A wand of truestrike would be awesome for plowing through 3-4 enemies with a bull rush, or as an opener as I wait for creatures to approach me.

Barbarian would be a better choice for a little more HP (first level dip would get me +2 HP). Unchained would get me temporary hitpoints, 1 more damage on shield bashes, but 4 less damage on bull rushes that hit another creature/wall.

A 2 level dip into barbarian looks decent for rage power access, accuracy stance (unchained only) for +1 atk. Overbearing Advance looks decent too, with several things adding to overrun (dwarf relentless +2, foehammer gets +2). Knockback *might* be decent for a final attack later on, but I've already got free bull rushes every turn.

Barbarian archetypes would include the titan mauler (Earth Breaker instead of Warhammer, +1 atk against larger foes to help with rushes), Armored Hulk (+1 for overruns), or scarred rager as was suggested (though this would only help if I took some 1/rage rage powers).

I'll have to get titanic armor allowing me to use bull rush on creatures 2 size categories larger (and enlarge person will make it so I can bull rush gargantuan creatures, but not colossal).

The main reason I want to minimize dipping is all of the goodies that foehammers get. Weapon Training at 5th (along with the advanced weapon training feat), free trip attempts on bull rushes at 7th, Rhythmic Blows at 9th etc...


Rage Subdomain of the Destruction Domain. Available to Clerics, Druids and Inquisitors.

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