Biggest Perhaps not scariest


Pathfinder First Edition General Discussion


So you may have seen my scary monsters thread

which appears to be about 70/30 political fear mongering/talking about actual monsters in pathfinder >.>

I also noticed that people tend to be on about things one may encounter at extremely low levels swarms and undead tend to be the popular choice if you're interested.

Anyway I thought Id go the otherway now and talk about absolutely hideously massive creatures (I do love a massive block O'stats).

So I'm looking for anything greater than or equal to CR20 that has fascinated your or that you want to use should a campaign ever get that far.

The creatures/people that have particularly grabbed me are as follows.

Mu Spore CR21, he is a giant floating plant thingy, to my knowledge he is the most powerful plant in the setting, kinda reminds me a those flying machines that they used in the matrix only a plant >.> They also have hilariously massive mental stats for a plant which pleases me for some reason.

Elohim CR23/MR6, This feels like a big in joke from the designers ;) just look him up you'll see what I mean.

Danava Titan CR24/MR9, these things kind of altered the lore behind titans in pathfinder from what I can tell and some of them are so old they actually become essential to the fabric of the universe
Pretty good final boss for an evil party looking to throw the galaxy into chaos. Or commit suicide there Iron Resilience is something to behold.

Oliphaunt of Jandelay CR 30, I think if I'm not very much mistaken this is one of the 3 or 4 strongest creatures paizo has stated and stands rubbing shoulders with Pazuzu, Cthulu and an Avatar of the Mantis God.

You'll notice he is the only one that isn't some sort of god or Demigod :P which is kind of why I like him. He is also absolutely massive, at the moment the biggest creature I'm aware of is Mogaru but I haven't been able to find an exact size for OoJ so if anyway has that infor let me know ;)
Also I'm fairly sure he makes the best Zombie in the game, which is kewl.

Finally Baba Yaga CR30/MR10

She is just hilariously powerful she casts from the full wizard and witch list and can make cleric spells arcane at her whim, she punished someone by turning them into a DEMON LORD! >.> Shes makes the whispering Tyrant look limp-wristed and her power is legend on multiple planets and I'm fairly sure shes the most intelligent stated thing in the pathfinder setting.

tl/dr shes a total bamf.

Silver Crusade

Good choices, have another look at the Danava Titan, especially the Danava Pillar version (CR 25+, Mythic 10). Ha, I love Bestiary 5, it is so bizarre.

I gather this big fellow is not really meant to be killed, but I am scratching my head about how you would go about it. As you say, that Iron Resilience really is something to behold.

The deluxe version automatically does Time Stop every round, no action, no spell or SLA, it's an Ex ability. It's to do with its relationship with time, you cannot stop it from doing so. It is healed by both positive and negative energy. It is LN so no smiting, almost nobody has Smite Law. And Akashic Guru gives it a reset for a point of Mythic Power on top of Iron Resilience.

The only way to touch him is to make him drain his own Mythic Power, this will take ten rounds at least, and it has to be multiple heavy attacks per round or it won't drain him. He also has seven combined Harms, Heals and Mass Heal which he casts while automatically quickened so it'll be more possibly, also Mythic initiative just in case. His Will save is not amazing so it is doable... sort of. He can outlast almost any party, even people who beat WotR.

There has been (another) discussion on this board recently about how CR is badly calculated and that most monsters are weak for their CR, and then you get something like this. Because he isn't the deadliest striker in the game his CR is quite low, yet he will win against almost anyone because he will outlast anyone. Cthulhu is CR 30 and I can make some specialized maniac to take him down, but the Danava Pillar has too much in the tank, his CR of 25 is nonsense.

Having said that, I do appreciate one is really not advised to go toe to toe with the dude.

"Certain danavas have, over the eons, merged with the cruxes of the universe they oversee. These danava pillars are more powerful than normal, and destroying one would be a step toward unraveling reality itself, so they are targets for creatures like the hundun, who wish to destroy entire dimensions."

Trying to beat him up is probably considered poor form in that case. And deliberately trashing reality might be disapproved of by some influential Lawful entities like Iomedae or Irori or Asmodeus.

Silver Crusade

Regarding the Danava Pillar, they only get Akashic Guru, Temporal Lord, or Yin and Yang, not all three.

They can also be LG and LE.


If you want to be supremely pedantic, Davana Pillars have no game against mind-blanked greater invisibility (or the undetectable mythic stealth thing). You could theoretically plink the thing to death via bows/multi target blast spells over a very long duration with little fuss.

Silver Crusade

Wow, that would work, Tarik. Flying faster than his 90 is not too hard (unless he has the Temporal Lord version). We are talking hours though, days even. Forests worth of arrows, scores of Fireball wands. I wouldn't be thrilled to play this awful encounter.

Back to OP's topic but related to the Danava as appallingly boring to fight is the Adamantine Golem.

It is an enormous metal robot who does nothing. Point it at a town and it will kick the walls down with impunity yet it can't harm anyone of a level to face its CR of 19. Just Create Pit or shoot it or something, or even walk away casually. It's huge and looks scary but not much of a fighter- obviously don't get shut in a room with it or anything silly like that. I like it. It's like fighting an oil tanker.

It's great for plot though. It's best use is as a demolition machine but the question is who made it? Construction costs of 350k gp that Wizard is filthy rich. Do the PCs need more incentive?


Rysky wrote:

Regarding the Danava Pillar, they only get Akashic Guru, Temporal Lord, or Yin and Yang, not all three.

They can also be LG and LE.

I'm glad someone pointed this out

I've looked at Hundun since they're mentioned as wanting to kill them and I frankly can't see how they have a single hope of doing so xD

I think lots of Mythic Archers is the way to go. But how many Mythic parties are a bunch of Mythic archers? lol not many.


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0o0o0 O 0o0o0 wrote:

Wow, that would work, Tarik. Flying faster than his 90 is not too hard (unless he has the Temporal Lord version). We are talking hours though, days even. Forests worth of arrows, scores of Fireball wands. I wouldn't be thrilled to play this awful encounter.

Back to OP's topic but related to the Danava as appallingly boring to fight is the Adamantine Golem.

It is an enormous metal robot who does nothing. Point it at a town and it will kick the walls down with impunity yet it can't harm anyone of a level to face its CR of 19. Just Create Pit or shoot it or something, or even walk away casually. It's huge and looks scary but not much of a fighter- obviously don't get shut in a room with it or anything silly like that. I like it. It's like fighting an oil tanker.

It's great for plot though. It's best use is as a demolition machine but the question is who made it? Construction costs of 350k gp that Wizard is filthy rich. Do the PCs need more incentive?

I once played a level 20 one shot with some friends for a joke using the random encounter generator, got 5 of these.

We realized we were like the richest people in the world thanks to the scrap value shortly after, but selling the amount of rare metal we had would destroy the economy. lol.

There has been like some Stone colossus thing recently hasn't there? like update Golems that can turn into buildings or something? I vaguely rememember that.

Silver Crusade

Chromantic Durgon <3 wrote:
Rysky wrote:

Regarding the Danava Pillar, they only get Akashic Guru, Temporal Lord, or Yin and Yang, not all three.

They can also be LG and LE.

I'm glad someone pointed this out

I've looked at Hundun since they're mentioned as wanting to kill them and I frankly can't see how they have a single hope of doing so xD

I think lots of Mythic Archers is the way to go. But how many Mythic parties are a bunch of Mythic archers? lol not many.

"Want to" and "able to" are two veeeeeerrrrrrrrryyyyy different things :3

Silver Crusade

Chromantic Durgon <3 wrote:
0o0o0 O 0o0o0 wrote:

Wow, that would work, Tarik. Flying faster than his 90 is not too hard (unless he has the Temporal Lord version). We are talking hours though, days even. Forests worth of arrows, scores of Fireball wands. I wouldn't be thrilled to play this awful encounter.

Back to OP's topic but related to the Danava as appallingly boring to fight is the Adamantine Golem.

It is an enormous metal robot who does nothing. Point it at a town and it will kick the walls down with impunity yet it can't harm anyone of a level to face its CR of 19. Just Create Pit or shoot it or something, or even walk away casually. It's huge and looks scary but not much of a fighter- obviously don't get shut in a room with it or anything silly like that. I like it. It's like fighting an oil tanker.

It's great for plot though. It's best use is as a demolition machine but the question is who made it? Construction costs of 350k gp that Wizard is filthy rich. Do the PCs need more incentive?

I once played a level 20 one shot with some friends for a joke using the random encounter generator, got 5 of these.

We realized we were like the richest people in the world thanks to the scrap value shortly after, but selling the amount of rare metal we had would destroy the economy. lol.

There has been like some Stone colossus thing recently hasn't there? like update Golems that can turn into buildings or something? I vaguely rememember that.

Yes, we do have the Colossi enemy type who does transform.


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KILLING ME WON'T BRING BACK YOUR HONEY


There is one creature which I am actually afraid of and that is the Grendel. It hits all the things that make me squeak and it is just vicious. I would genuinely ask to leave the table if he turns up in a game I am in.


See where as I would love to be at a table during that fight when he does you know what to the party BDF and its a real oh shit moment.


1 person marked this as a favorite.

You want a pile of stats with scary features? Jabberwock: ridiculously hard to combat DR, plus some other stuff for his big CR.


Since you're curious of his size, Oliphant of Jandelay, in his description, is said that a runelord (forget who) created a slender tower (spindlehorn) thousands of feet high so he could look at it in the eye.


Alperpash in WotR 5 has a theory that the Oliphant of Jandelay is a prisoner in Jandelay as it's associated with a powerful ward against chaos so it makes sense that the realm is keeping the Oliphant there


I've read that description but 'thousands of feet' isn't really helpful.


Chromantic Durgon <3 wrote:
I've read that description but 'thousands of feet' isn't really helpful.

Not sure how that's not helpful. You know that it's at least 2,000 ft. high, so the GM would have to fill in that blank, like for many creatures. Whether it's 2,000 ft. high or 10,000 it doesn't make any mechanical difference at that point.


I'm not interested in it for mechanical purposes I'm just curious how big it is. So 2,000 feet and 10,000 feet is quite a large gap in that context.


Chromantic Durgon <3 wrote:
I'm not interested in it for mechanical purposes I'm just curious how big it is. So 2,000 feet and 10,000 feet is quite a large gap in that context.

Yeah, but that's why I mentioned mechanics, because they aren't going to play a part, anyway. As in, you can say it's either height, and it won't make a difference other than how you describe the monster. I asked James Jacobs years ago about the size of the Oliphant and mentioned the text of "thousands of feet high" and all I got was something along the lines of "that may be an exaggeration." So realistically you're probably not going to get a better answer than what I'm giving you.


That's a shame .-. I want to know how much bigger than mogaru he is


Chromantic Durgon <3 wrote:
That's a shame .-. I want to know how much bigger than mogaru he is

I guess 1,860 ft. taller is a good start :D


I am literally in love with how big it is.


If you like big monsters at not necessarily huge CRs, you might like a few creatures from B5. Zygomind is 500ft. high at 19, and Cetus is suggested to be around 1,200+ ft. long at CR 13.


I do like big monsters! Thank you.

Liberty's Edge

The Zygomind is quite honestly one of the most frightening concepts I've seen in Pathfinder.

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