One Sentence Descriptor for Each AP (November 2016)


Pathfinder Adventure Path General Discussion


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Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So I am looking to get some newer players to play an Adventure Path. I'd like to be able to give them a 1-2 page list with a one sentence description of each of the APs. Below you will find what I've written up about each of them. I've only personally read/played/GMed 4-5 of the APs, so any help getting the best description possibly would be much appreciated!

Rise of the Runelords - Traditional high fantasy including goblins, giants, dragons and many other foes!

Curse of the Crimson Throne - Urban campaign after the death of the city-state’s king.

Second Darkness - Explore elven ruins & eventually deep underground, eventually fighting dark elves!

Legacy of Fire - Desert adventure including genies and planar travel!

Council of Thieves - Urban adventure that helps guide a city before it tears itself apart.

Kingmaker - Explore the vast wilderness and ancient ruins to clear space for your budding kingdom!

Serpent’s Skull - Explore ancient ruins, racing against other parties to be the first to explore them, hopefully preventing an ancient sleeping god from arising!

Carrion Crown - Horror adventure that pits the players against traditional horror themes.

Jade Regent - Travel from traditional European fantasy across a land bridge to the Asian-themed lands!

Skull & Shackles - Explore the seas as pirates, fighting sea monsters, other pirates and more!

Shattered Star - Seek all of the pieces of an ancient artifact, delving deep into the history of a land!

Reign of Winter - Fight the machinations of a reviled Winter Witch, and travel through time & space!

Wrath of the Righteous - In this mythic adventure, players will fight off the hordes of demons streaming into the world!

Mummy’s Mask - Delve into ancient tombs and uncover the secrets of a cult to prevent the rebirth of an ancient tyrant

Iron Gods - Barbarians and robots collide in this adventure to bring a dash of high-tech into this fantastical game!

Giantslayer - Fight orcs & giants, preventing them from overtaking the human lands!

Hell’s Rebels - Rebel against an evil Hell worshiping empire to free a region from its grasp. (Not directly influenced by Hell’s Vengeance)

Hell’s Vengeance - Play as the villains, helping the evil empire put down a divine inspired rebellion (Not directly influenced by Hell’s Rebels)

Strange Aeons - Madness has grasped the players and they must discover not only their own past but also stop the madness of cults from spreading across the globe!

Sovereign Court

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I like the descriptions! I think maybe describing the type of play to expect (kingmaker and Skull and Shackles, for instance, are sorta sandboxy) might help them decide as well.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

That is a pretty good idea! Thanks for the feedback!


Wrath of the Righteous only spends half the AP battling demons on the material plane, a third is spent on 2 separate demon lords' own sections of the abyss, and the last bit all over the place


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
dharkus wrote:
Wrath of the Righteous only spends half the AP battling demons on the material plane, a third is spent on 2 separate demon lords' own sections of the abyss, and the last bit all over the place

The one sentence description doesn't say all the fighting is done on the Material Plane. Just says that they are fighting the demons streaming into the world. It doesn't necessarily say which side of the stream they are on ;)

Also, these are only 1 sentence descriptors to give a brief description of the AP. Do you have any suggestions on what WotR sentence should be instead then?


Harrowed Wizard wrote:

Curse of the Crimson Throne - Urban campaign after the death of the city-state’s king.

I would say, "Mostly urban...".

Harrowed Wizard wrote:
Kingmaker - Explore the vast wilderness and ancient ruins to clear space for your budding kingdom!

"...and then defend it."


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Valandil Ancalime wrote:
Harrowed Wizard wrote:

Curse of the Crimson Throne - Urban campaign after the death of the city-state’s king.

I would say, "Mostly urban...".

Harrowed Wizard wrote:
Kingmaker - Explore the vast wilderness and ancient ruins to clear space for your budding kingdom!
"...and then defend it."

Those are additions that make sense! Thanks!


Harrowed Wizard wrote:
dharkus wrote:
Wrath of the Righteous only spends half the AP battling demons on the material plane, a third is spent on 2 separate demon lords' own sections of the abyss, and the last bit all over the place

The one sentence description doesn't say all the fighting is done on the Material Plane. Just says that they are fighting the demons streaming into the world. It doesn't necessarily say which side of the stream they are on ;)

Also, these are only 1 sentence descriptors to give a brief description of the AP. Do you have any suggestions on what WotR sentence should be instead then?

In this mythic adventure, players will fight off the hordes of demons streaming into the world in 2 different cities (with added mass combat), then go into demon lord's sectors of the abyss and eventually fight increasingly powerful demigods!!

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