Vital Strike


Rules Questions


When a fighter uses vital strike can he take his two attacks or just one.


Vital Strike is a standard action. So you can only get one attack.


One attack only with a few isolated exceptions.

Liberty's Edge

It require the attack action and don't work with a full attack, so you can make only a single attack.


Just the one, friend. It's a standard action. What it's used for is when you have multiple attacks but have to move you don't lose out as much. That's why they made it.

Scarab Sages

Unless an ability specifically allows more than one attack with a vital strike, it a standard attack action and you cannot take multiple attacks as if you were using a full attack action.


What abilities would allow multiple attacks with vital strike?


...Mythic's Tier 2 ability, Amazing Initiative?


GM Rednal wrote:
...Mythic's Tier 2 ability, Amazing Initiative?

To be fair, Amazing Initiative doesn't let you take more than one attack on an Attack action. It gives you an additional Standard action which could be used to make an additional Attack action and both Attack actions could be Vital Strikes.

But I'd say it's a moot point anyway since Vital Strike also specifies a single attack so, even if you were able to gain multiple attacks with a single Attack action (eg. using a double barreled firearm), you'd only apply Vital Strike to one of them.

Scarab Sages

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Kenky wrote:
What abilities would allow multiple attacks with vital strike?

The cleaving smash two-handed weapon fighting trick lets you combine vital strike with cleave. Gorum's divine fighting technique allows you to vital strike on a charge or an attack of opportunity. The vital punishment vigilante talent also allows vital strike AoOs. Startoss Style allows you to apply vital strike on the first target hit.


A feat like Hurtful or some other ability that lets you otherwise perform an attack as a swift or move action.


Kenky wrote:
What abilities would allow multiple attacks with vital strike?

The only one I know of is the Monk of the Four Winds' Slow Time ability.

Slow Time (Su) wrote:

At 12th level, a monk of the four winds can use his ki to slow time or quicken his movements, depending on the observer. As a swift action, the monk can expend 6 ki points to gain three standard actions during his turn instead of just one. The monk can use these actions to do the following: take a melee attack action, use a skill, use an extraordinary ability, or take a move action. The monk cannot use these actions to cast spells or use spell-like abilities, and cannot combine them to take full-attack actions. Any move actions the monk makes this turn do not provoke attacks of opportunity.

This ability replaces abundant step.


Johnnycat93 wrote:
A feat like Hurtful or some other ability that lets you otherwise perform an attack as a swift or move action.

Hurtful isn't an Attack action; it's just an attack. So it wouldn't be usable in conjunction with Vital Strike.

Scarab Sages

Kazaan wrote:
Johnnycat93 wrote:
A feat like Hurtful or some other ability that lets you otherwise perform an attack as a swift or move action.
Hurtful isn't an Attack action; it's just an attack. So it wouldn't be usable in conjunction with Vital Strike.

Yes, but you could make a vital strike attack, make a free action intimidate check via Enforcer or Cornugon Smash, and then make the swift action attack allowed by hurtful.


Related question: can a two weapon warrior fighter vital strike with both of his weapons, since he gains the ability to make an attack with both weapons as a standard action?

Scarab Sages

No. Double Strike is it's own standard action, it cannot be combined with anything like vital strike that requires a standard attack action.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

Likely not, if the ability is its own standard action.

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