DM Default |
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Despite better judgment, I'm itching to try out the new Masks superhero rpg game. It is based off Apocolypse and seems relatively simple.
Each player would choose a playbook to base their hero off.
Playbooks
Some basic moves.
Basic Moves
I'm still learning the system, so I'd be willing to help newcomers to the system as well including some aspects of character creation. But this is definitely more of a game for storytelling rather than becoming super-uber powerful.
Looking to create a Young justice/ Teen Titans feel where character interaction, decision making, and developing relationships with everyone around are the main goals.
A relaxed, fun game.
So....anyone wanna play?
DM Default |
@ Phntm888
I can help with that part, and part of the actual gameplay is character creation as the game starts with the heroes knowing each other.
As for character creation, take a look over the possible Playbooks you might wish to model your hero after. It serves as an archetypical base for your hero that you can put your own personal twist on, and develops from there.
As for gameplay, it can be summed down to:
1) Only players roll dice, which will always be EDIT: two 6-sided dice.
2) I, the GM am the world that reacts to every you and the other players do.
3) Rolling only occurs when players make a significant effort towards an objective (which I'll go further into before play), but for the most part rolls aren't required unless you're trying to accomplish something that has a decent chance of failure.
4) This game focuses on how you, as a hero, perceive yourself and how the world perceives and tries to change you.
If you want some further clarification, I could message you some quick rules.