Ask Haladir Anything! Whether He Likes It Or Not!


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First question: Haladir, what would you say if I told you that for the LOW, LOW PRICE of fifteen Paizobucks, I could delete this thread within the next hour? Act now while supplies last!


You think it's that easy, do ya!


Uh-oh, Hally! The price just went up to THIRTY Paizobucks! Better hurry up—that's still a BARGAIN!

Dark Archive

But, Kobold Cleaver! Where would one acquire a currency as useful and lucrative as Paizobucks!?


...

Mug somebody. Obviously.


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But if you take all his Paizo Bucks how will he and Nobodyshome get their bran.


Not my problem.

Liberty's Edge

What's the speed of an unladen swallow?

Asking for a friend.


Kobold Cleaver wrote:
First question: Haladir, what would you say if I told you that for the LOW, LOW PRICE of fifteen Paizobucks, I could delete this thread within the next hour? Act now while supplies last!

That depends: what's the Bitcoin-to-Paizobucks exchange rate?


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captain yesterday wrote:
But if you take all his Paizo Bucks how will he and Nobodyshome get their bran.

Hey, you damn kids! Get off my lawn!


lucky7 wrote:

What's the speed of an unladen swallow?

Asking for a friend.

Which do you mean-- the African or the European swallow?


Do you sleep with the whiskers in, or out?


Kobold Cleaver wrote:
Do you sleep with the whiskers in, or out?

All I'm going to say is that spirit gum starts to itch after a while...


BTW, I am open to serious questions, if anyone is so inclined to ask.


What is your favorite adventure path not named Rise of the Runelords or Curse of the Crimson Throne.


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captain yesterday wrote:
What is your favorite adventure path not named Rise of the Runelords or Curse of the Crimson Throne.

Hmmm... Those are indeed my favorites. RotRL is the only straight-up AP I've run.

I ran a semi-homebrew campaign set in Korvosa for a year, from which I stole borrowed heavily from Crimson Throne, so that's the one I know next-best.

My AP subscription started with "Skull & Shackles." I have gone back and bought all of the intervening APs except "Kingmaker" (due to its high aftermarket price).

Right now, I think I'd have to say that "Hell's Rebels" has been my favorite AP to read through.


I actually started with Kingmaker, originally just to get an idea on how adventures are supposed to be, but I was hooked with The Varnhold Vanishing.


Yeah, I should probably pick up Kingmaker on PDF, just to complete my set. My only hesitation is that it's so beloved by such a large contingent of gamers that I'm a little afraid it won't live up to the hype. Also, I find reading APs in PDF to be much less satisfying that holding the hardcopy in my hands. I suppose that I could always have them printed, if I wanted.


What's a house rule you especially like?


What's your top five pathfinder monsters.

Have you ever died in Undermountain.

What is your favorite pathfinder class.

What were your favorite classes from previous editions.

Do you have a particular favorite campaign setting (Amy edition, any game)


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Kobold Cleaver wrote:
What's a house rule you especially like?

For Pathfinder, I presume?

In my last PF campaign, I gave every PC a free feat at character creation, from a set list. The list consisted of all the feats that give a +2 bonus on two skill checks, plus Skill Focus.

I houserule that teleport spells work a little differently: You can use teleport to duplicate the effect of dimension door. There's no mishap chance if you lave line-of-sight to your destination, so teleporting down off the summit of a mountain into a visible open field works automatically. Also, you need to know where you are, not just where you're going; not knowing your destination point increases the chance of error.

Scrying does not give enough information to teleport to a destination, so no "scry-and-fry."

I let players rebuild their characters without penalty if they aren't happy with earlier choices, within reason, and as long as it doesn't fundamentally change the nature of the PC.

I don't award XP; I use plot-based leveling instead.

That said, for other than PbP, I've mostly moved away from using the PFRPG ruleset. My players and I have gotten tired of the fiddliness and complexity of the PF rules, to the point that we felt that the rules were getting in the way of the stories we wanted to tell. We have moved to more narrativist "rules-light" systems like Dungeon World and FATE Accelerated, which we are really enjoying.

Of course, I'm still planning to use the Golarion campaign world, as I've really fallen in love with the campaign setting.


hey so this is basically the new ask JJ thread right

haladir, please call my venture captain and tell them that they have to allow my grig sorcerer build

question: when will you do that?


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captain yesterday wrote:

What's your top five pathfinder monsters.

Have you ever died in Undermountain.

What is your favorite pathfinder class.

What were your favorite classes from previous editions.

Do you have a particular favorite campaign setting (Amy edition, any game)

Favorite monsters? That's tough: there are way too many to think about! It also depends on the nature of the story you want to tell: My favorite monsters are those that perfectly serve the story.

That said, I think my favorite monsters in Pathfinder include the lamia matriarch, the daughter of Urgathoa, the faceless stalker, soulbound dolls, and the PF interpretation of intellect devourers (especially the Ilvarandin/Invasion of the Body Snatchers connection).

I have never once played in the Forgotten Realms. My old D&D groups played in homebrew campaign worlds, or in Greyhawk.

My favorite PF class is a three-way tie between the cleric, the bard, and the unchained rogue. Cleric, rogue, and bard had been my faves in 3rd edition D&D as well. In 1st/2nd Ed, I tended to play clerics, rangers, or multiclassed fighter/magic-users.

My favorite campaign setting is The Inner Sea ("Golarion"). A close second would be the homebrew "Kingdom of Lirakos" setting that my best friend in college originally designed when he was in high school, but ended up becoming a very rich and deep world with several friends DMing different groups in the same world at the same time.


<Waste>post Sphere wrote:

hey so this is basically the new ask JJ thread right

haladir, please call my venture captain and tell them that they have to allow my grig sorcerer build

question: when will you do that?

I don't play PFS, so you're on your own.


okay let me rephrase

haladir, would you say that all pfs grig sorcerers should be legal?

please give me an answer I can incessantly quote at my venture captain


<Waste>post Sphere wrote:

okay let me rephrase

haladir, would you say that all pfs grig sorcerers should be legal?

please give me an answer I can incessantly quote at my venture captain

Like I said, I don't play PFS, and honestly don't know what's legal and what's not. And, frankly, I could not care less about what's PFS-legal at my table.

I highly doubt I would ever allow a grig PC in one of my games. My usual character creation rule is "Core races only."

And that is all I have to say on this matter.


Favorite t.v. shows, however many you'd like to list. :-)


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Calling Tacticslion! Calling Tacticslion! It's another thread for your giant list of questions!


captain yesterday wrote:
Favorite t.v. shows, however many you'd like to list. :-)

I'm sorry-- You didn't phrase that in the form of a question.


Crap! I don't perform well under pressure!

Are favorite what shows t.v. many list like you.


NO WARNING!

You shall now feel the full brunt of QUESTIONS.

I hope you enjoy.

Hal.

Hhhhhaaaaaaaaaaaaaaalllllllllllllll.

Super-serious series of questions*:

* Nnnnnnope.

If you could have 1d4 ⇒ 1 different super-powers, what would they be and why?
(Assume corollary powers required to make a given power work are part of it; i.e. Since you'd need super tensile strength/durability to, you know, not-die when you made use of your super-strength power, you get them both when you say "super strength" as a singular option.)
Why?

If, instead, you could be a gestalt of 1d2 + 1 ⇒ (1) + 1 = 2 super heroes, who would you gestalt to be yourself? Why? Which comic universe would you run around in? Would you prefer to be in that one, or this one?

On the other hand: BAM! You just gained 3d6 + 2 ⇒ (3, 5, 1) + 2 = 11 levels in a Pathfinder class (or classes)! Which class(es) do you pick, and why? Incidentally, if you could spontaneously switch races, would you? And if so, to which?

Similarly, you won the super-lottery, and gained mythic tiers! 3d3 + 1 ⇒ (1, 2, 3) + 1 = 7 of 'em! (And you gain class levels to match; please feel free to change your previous answer if this does so for some reason.) What path do you take? (Alternate option: substitute a single tier for a simple mythic template.)

Yet another query: you monster. Specifically, you CR: 1d30 ⇒ 10 (or less) monster! Which are you?! ... and would this have been your first choice? If not, which would be?

But the wheels of fate-time have spun again, and your everything has been transposed into that of someone else! You've just become a prepublished NPC from an official source! Which prepublished NPC is it?

What campaign setting do you run around in? Why?

As a final thing: blend any and/or all of the above questions into a single ginormous question: an optional blend of a prepublished NPC, monster, and some superheroes all walk into a bar... and out comes you, as a gestalt of those guys, the race you choose, some extra superpowers, and have extra class levels and mythic tiers on top! What are you?! (Other than "awesome" - naturally.)

Equipment is a non-issue (like adjunct super-powers; what you need to do <X> is assumed). Also note that any significant others can be brought with you.

"Official" and "Pre-published" are loose terms, but general expect something that has a solid publishing company and identifiable map/world/conceits behind it (like WotC for Forgotten Realms, Eberron, Dark Sun, Greyhawk, etc; or Green Ronin for Blue Rose, but not "True20"; or Paizo for Golarion, or the Maelstrom, or the upcoming Starfinder; but not "the Bestiaries" or "the Planes" or things like that - basically things that people can find and nerd out about with you). Similarly, if it has a solid AP out for it, that, too, is acceptable (like Legendary Planet; or any of Paizo's APs). It should probably be a d20 variant, but it can be whatever you like of those many variants (True20, Blue Rose, Paizo, 3.5, 3rd; etc.). That said, if a Homebrew or otherwise "weak" entry just needs to be there due to compelling reasons... okay. Similarly other systems. Let us know why! Computer and video game translations of such (Neverwinter Nights and/or expansions/sequels; PFO; etc) are acceptable as interpretations as well.

Similarly, for comics, it needs to be superheroes that people can reasonably be expected to come across - "that one I made up with my cousin as a kid" is an awesome answer, and worth noting and why, but prrrrooooobabaly isn't the best choice, unless it's just so powerful that you've GOT to. In which case: sure, but bring us along for the ride! Related, the super need not come from one of the "big two" in comics, so long as the people and world is both recognizes me and accessible - choosing The Incredibles world is valid, as is Spawn (blech); you're not just limited to Marvel or DC. Similarly "standard" powers need not apply - so long as it is clearly communicable, it's fine (even if all the field specifics aren't clear, that's okay - knowing you're powered by our yellow star is fine; you don't need to know this, but it's acceptable if you do).

Finally, presume you have the basics necessary for a happy life. Your spouse, best friend, and so on, can all be considered to "come with you" (should they choose to do so) wherever it is that you go.

Oh, and one more thing: if you lived through a Legend of Zelda (as one of the Links); which would it be, and why?

Thanks! Enjoy!


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who is best wizard in wizard contest is it elminster or mordenkainen


captain yesterday wrote:

Crap! I don't perform well under pressure!

Are favorite what shows t.v. many list like you?

Hmm... Hard to say. My TV did not give any indication of whether or not it liked the list of people similar to me that I showed to it. I'm going to have to say, "no."


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Tacticslion wrote:

NO WARNING!

You shall now feel the full brunt of QUESTIONS.

I hope you enjoy.

...and now I understand why JJ gets exasperated when given a Wall of Questions...

1. Flight.

2. Superman and Green Lantern. I'd want to be in the real world with those powers.

3. 11th level sorcerer, because that's pretty much like getting super-powers. I would remain human.

4. I don't know enough about Mythic to have an opinion. I have the book, but have only refered to it once or twice.

5. Silver dragon.

6. Clark Kent/Superman from DC Heroes.

7. "Urban Arcana" from d20 Modern. It's the real world, but with magic.

8. I see a lot of words, but no question.

9. The only Zelda game I ever played was Twilight Princess on Wii, so... that one, I guess?


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Limeylongears wrote:
who is best wizard in wizard contest is it elminster or mordenkainen

I have never once played in the Forgotten Realms, and have read scant little FR material, so I really don't have any opinion on Elminster. So, Mordenkainen wins by default.


Haladir wrote:


8. I see a lot of words, but no question.

You just missed it. ;D

(It's understandable, as it's a lot of words, but I suspect you were skimming at that point... ;P)

To be clear, there was a section with just clarifications (just in case, as some like those kinds of things), and no question within, but immediately before that was a question about gestalting all of your previous answers; specifically, the question is, "What are you?!" put into the context of that conceptual gestalt (as opposed to the, "What are you?!" aimed at your actual real-world self, which would likely be more obvious - though you should feel free to answer that, too, should you like.) Please note, the answer "awesome" was already acknowledge and preempted with a clarification of, "(Other than "awesome" - naturally.)" in the same paragraph.

Enjoy!

(As an aside, when dealing with walls of whatever that I'm attempting to respond to, I find the copy/paste and multiple tabs options to be extremely helpful. When on a mobile device, this doesn't work, of course, and I agree entirely; on a PC, however, I don't have issues, though you may need a different browser - both Firefox and Chrome have worked well for me.)


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Tacticslion wrote:

To be clear, there was a section with just clarifications (just in case, as some like those kinds of things), and no question within, but immediately before that was a question about gestalting all of your previous answers; specifically, the question is, "What are you?!" put into the context of that conceptual gestalt (as opposed to the, "What are you?!" aimed at your actual real-world self, which would likely be more obvious - though you should feel free to answer that, too, should you like.) Please note, the answer "awesome" was already acknowledge and preempted with a clarification of, "(Other than "awesome" - naturally.)" in the same paragraph.

Enjoy!

(As an aside, when dealing with walls of whatever that I'm attempting to respond to, I find the copy/paste and multiple tabs options to be extremely helpful. When on a mobile device, this doesn't work, of course, and I agree entirely; on a PC, however, I don't have issues, though you may need a different browser - both Firefox and Chrome have worked well for me.)

So I guess the answer to the above question would be "Super Silver Lantern Magic Dragon," which sounds like a 1970s anime series.

I mostly use my phone when on the messageboards, except when I'm GMing one of my PbPs. When there's more text in the question than appears when you click the "Reply" link, it gets tough to answer, as I have to scroll up-and-down repeatedly.


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...if the grig was a oracle, would you say it should be allowed in PFS?


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<Waste>post Sphere wrote:
...if the grig was a oracle, would you say it should be allowed in PFS?

See above.


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you are not giving me very good ammunition for my PFS captain hal


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Is there a weapon that has never been statted up for use in PF/D&D that you'd like to be made available?


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<Waste>post Sphere wrote:
you are not giving me very good ammunition for my PFS captain hal

See above.


Limeylongears wrote:
Is there a weapon that has never been statted up for use in PF/D&D that you'd like to be made available?

Not really.

Honestly, I think there are already too many weapons statted up. Just about every melee weapon I can think of that doesn't have "official" stats can use the stats of an existing weapon.

I mean, really, does there need to be a game statistical difference between a cutlass, a scimitar, and a sabre? Because, in the real world, the words are used more-or-less interchangably to describe the same sword.

I'm really liking the Dungeon World weapon damage mechanic: You deal damage based on your character class, regardless of weapon. For example, fighters always deal 1d10 damage, regardless of whether you're knife-fighting or using a two-handed sword.


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Okay, clearly the joke isn't getting across, so moving on.

Who was one of your favorite PCs? Favorite NPCs?


Kobold Cleaver wrote:
Who was one of your favorite PCs? Favorite NPCs?

I've been playing tabletop RPGs for almost 35 years, and it's hard to pick favorites.

Here are the first four PCs that come to mind...

Name: Anton "Tony" Bednarov
Game System: GURPS: X-Files
Setting: Modern day (at the time, mid-1990s)
Profession: CIA field agent & deputized US Marshall
Background: Born in Czechoslovakia in 1967 to Czech political reformers, Anton's parents fled after the Soviet crackdown after the Prague Spring of 1968. His mother died while fleeing to West Germany, but Tony and his father made it, eventually settling in New York, where both became citizens. Tony held a deep hatred of communism in general and the Soviet Union in particular, and joined the CIA after college, training to become a deep-cover field agent in the USSR. However, merely weeks before his insertion, the Soviet Union collapsed, making his mission moot. Reassigned to intelligence analysis, Tony was assigned to a joint-agency task force called "Project Condor," which investigated paranormal activitied. Eventually, Tony and his fellow Condor agents allied with a coven of vampires to stop the Bavarian Illuminati from contacting aliens from the Algol system to summon Hastur the Unspeakable into Central Park.

Name: The Cat-Man
Game System: Champions
Setting: Heliopolis, USA (homebrew campaign world)
Profession: Mysterious vigilante of the night
Background: A brilliant scientist working on a super-soldier serum to fuse the abilities of animals into humans, Dr. Felix Murphy realized that his lab had been infiltrated by agants of V.I.P.E.R. He destroyed his notes just as the villains seized the lab, and in a desperate attempt to avoid capture, he injected himself with his latest formula: Cat-Serum #9. Gaining physical abilites of a cat, he defeated the soldiers and then used his new-found powers to fight crime. (Basically, he was a Batman/Spider-Man pastiche.)

Name: Zehara
Game System: Dungeon World
Setting: Parsantium, City at the Crossroads
Class/Race: Female human bard
Background: Zehara grew up in a working-class family. They weren't exactly poor, but money was always an issue. Zehara was an natural musician, and took to the oud at a very young age. Eventually, she enrolled at the Royal Academy of Music, where she exceled and was on-track to become a significant rising star in the music and dance scene: in addition to her music, she was also an accomplished sword-dancer. However, her family ran out of money a year before she was to graduate, and she had to drop out because they could not pay her tuition. Zehara then became a prominent popular street musician, taking what patrons she could. Over the course of her adventures, she allied with the church of Cytheria, Goddess of Music, and was blessed with a vision to recover the lost Song of Change, a mysterious divine musical instrument not seen in a thousand years.

Name: Dr. Stefan von Herzog
Game System: Pathfinder
Setting: Ustalav, Golarion ("Carrion Crown" AP)
Class/Race: Male human wizard (necromancer)
Background: You can read it here.

As for NPCs... Probably my favorite that was (monstly) my own creation was a complete re-write of the main villain from the TPK Games' module The Reaping Stone. I set the game in Korvosa, changed a lot of the backstory, and re-wrote the entire middle third. In my version, the BBEG was a priestess of of a splinter-cult of Urgathoa named Arazna, who wanted to grant the entire populace of Korvosa the "gift" of unlife... by causing an outbreak of a zombie plague. In the final battle with at a secret Thassilionian shrine to Runelord Zutha (which Arazna had converted to a temple of the Scythe Mother, her heretical version of Urgathoa), I stole the final scene from Seven Days to the Grave: After the PCs defeated her and her minions, she immediately rose again as a Daugher of Urgathoa!

The players loved that battle!


Hey, Haladir!

How embarrassing would it be to have to use a sock puppet account to ask yourself a question, just to get your AMA thread bumped?


So, is your face... a bear?


I'm sorry: it's literally the only question my mind can come up with, and my current state.


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NOT Haladir wrote:

Hey, Haladir!

How embarrassing would it be to have to use a sock puppet account to ask yourself a question, just to get your AMA thread bumped?

Very embarrassing. Very embarrassing, indeed.


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Tacticslion wrote:
So, is your face... a bear?

Um... no?

I was mistaken for a bear once, but that's another story.

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