One Player?


Advice


Hello!

I'm still learning to GM and play Pathfinder. The issue is I don't really have many people to practice on other than my hubby. Do any of you know of single player adventures I could run him on? I tried a search on this site but it didn't work very well.

Thanks!

Sczarni

My suggestion is that he play a class that can either solo-adventure, like the Master Summoner, or play with npcs that support him. A list of npcs can be found here .

Most adventures are for a group of four...but nothing is stopping you from DMing for less. Just flashcard some npcs and he can roll for them, no problem.


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he could play a vigilante and do detective work/beet up some normal criminals


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I'm looking for pre-made adventures, though. I just started and haven't gotten the chance to learn how to make my own yet.


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I'd consider running a normal module, but giving him 2 mythic tiers at level 1. This will help with survivability and action economy. If things get too tough, just add more mythic tiers.
Here is a link to the mythic rules

You may also want to consider using the rules for gestalt characters on top of these mythic tiers. This will help with the lack of skills available to a single character.
Here is a link to the gestalt rules

In addition to that, you may want to let him start with a wand of cure light wounds, that has just a few charges left. That will cut down on downtime.


The bard has loads of skills, healing, utility spells, and can be good in a fight if you build it right. Obviously, a bard is better with allies, but still.

RPG Superstar 2012 Top 32

If you are both still learning, have him play a ranger (the best intro class) and give him a couple free wardogs as pets for the action economy. At 4th level, one of them might become his animal companion.

If you're feeling adventurous, try a druid & animal companion, and maybe some NPC Warrior-classed henchmen? We played a module with 3 PCs, each with 1 NPC Warrior, and it was really fun and gave the adventure an old school 1st Edition feel. But a druid is a pretty solid class for soloing. It has healing spells, other spells, an animal companion, summoning, great skills, can do melee (and ranged if you go elf!), the 2 most important Good Saving Throws, and lots of fun class features. Wild Empathy is a good way to do non-combat conflict resolution against animals.

Another option is the DMPC--a character you as the DM run as a teammate with your hubby's character. Your hubby running 2 (or more!) PCs is another way to go, but might be a bit overwhelming for a new player.

I don't really play published adventures, so I don't have any suggestions for easy to run modules for solo adventures.


you could gestult his character aswell

RPG Superstar 2012 Top 32

2 gestalt PCs, each with a companion!

A fighter//druid and a rogue//summoner!


SmiloDan wrote:

2 gestalt PCs, each with a companion!

A fighter//druid and a rogue//summoner!

fighter hunter would be better for just the animal companion

RPG Superstar 2012 Top 32

Cavalier//hunter for TWO animal companions!

But I was self-restricting myself to just the CRB and APG since they seem new.

If they have all of the books, then wow!


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SmiloDan wrote:

Cavalier//hunter for TWO animal companions!

But I was self-restricting myself to just the CRB and APG since they seem new.

If they have all of the books, then wow!

cavalier hunter vmc cleric animal domain for 3

Silver Crusade

You best option for per made adventures. Just reduce the CR of any encounter by 1/2. By removing monsters or choosing a lower power monster in their place.

Soon the wealth by level will greatly be in the players favor. Along with their level being to be higher then a group. The goal is for the player to make level 2 fast. Then stay 2 to 4 levels higher then the adventure suggest.

The top things to look for in playing a solo game. Any class you pick must do 3 things 1: Have some kind of pet 2: Can heal your self and the pet 3: Able to take a hit. All from level 1.
So that limits you to Druid, Hunter, some cleric, and some oracles.
My top suggestion is Hunter.

Grand Lodge

Here's an idea, run the first book of any AP, gestalt with a 25 PB on fast exp and give three or so mythic tiers. My personal recommendations would be Kingmaker with a Fighter/Barbarian combo for the ultimate Conan experience.

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