Courage in a Bottle and New Bravery Options


Rules Questions


I'm having a bit of trouble with the vague wording of the Courage in a Bottle feat from Inner Sea Gods, and I thought I'd throw it to the Rules forum to see what you all thought.

d20pfsrd "Courage in a Bottle" wrote:

Prerequisite(s): Bravery class feature, worshiper of a deity of ale or celebrations.

Benefit(s): While you are intoxicated, the bonus you gain from your bravery class feature increases by 2. If this increase grants you a total bonus of + 6 or higher against fear effects, you become immune to fear instead.

d20pfsrd "Improved Bravery" wrote:

Prerequisite(s): Cha 13, bravery class feature.

Benefit(s): Add your bravery bonus against all mind-affecting effects instead of just against fear.

So with Courage in a Bottle (CiaB) I would normally get a bonus on my bravery class feature. If I hit +6 total bonus, I "become immune to fear instead". What does that mean for feats that key off of the bravery bonus? For the purpose of Improved Bravery, does my bonus on Will saves vs. mind affecting become:

+4, because the "instead" in CiaB refers to becoming immune instead of gaining the +2, so bravery stays at +4?

+6, because the "instead" in CiaB refers to being immune to fear instead of having to make saves, but bravery still has gone up?

+0, because the "instead" in CiaB refers to bravery making you immune to fear instead of granting any numerical bonus at all?

Not sure if there is a clear cut answer to this one.


This is interesting. Dotted


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

I read the "instead" as "instead of this increase." So, you become immune to fear instead of increasing the bonus by 2. In other words, the bravery would stay at +4 (or whatever it was beforehand).


When your class gives you Bravery +4, the feat makes you immune to fear, and +6 vs. other mind-effecting stuff.

When your class gives you Bravery +5, the feat makes you immune to fear, and +7 vs. other mind-effecting stuff.

And so on.

/cevah

Sovereign Court

what Cevah said

edit: holy crap, these two feats together are amazing...

Liberty's Edge

Purple Dragon Knight wrote:

what Cevah said

edit: holy crap, these two feats together are amazing...

They can also be combined with Inspiring Bravery for better Save Bonuses to the whole party than a Paladin grants. Combined with a Sash of the War Champion, you can get to fear immunity (and huge bonuses for everyone else) by 10th level.

Sovereign Court

Nice one dmw! the sash is now an essential part of my complete breakfast!

Sovereign Court

Throw on Rallying on your armor for another 5k, and we're talking about granting your party +10 vs fear.

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