Gottrod's Revenge


Shackled City Adventure Path


In my game, Gottrod gave the PCs a run for their money. But a few lucky hits convinced Gottrod that he needed withdraw. He fled Crazy Jared's hut badly wounded but alive. He now waits for the moment to strike and take his revenge....

Has anyone else had Gottrod survive? Did he return? I'm thinking of adding him to the gnoll ambush in the river trip in Demonskar Legacy. Maybe drop the forest sloth and turn the old ogre's cave into a lair for him.

Thoughts? Ideas?


I will just start to run chapter 4 with my players, but another option can be that Gottrod attack your PCs in their return to Cauldron after they captured Zenith. He can be fully healed as the players hopefully managed to level up in Underdark.


Ranthalas wrote:
I will just start to run chapter 4 with my players, but another option can be that Gottrod attack your PCs in their return to Cauldron after they captured Zenith. He can be fully healed as the players hopefully managed to level up in Underdark.

And then he eats Zenith. ;)

The party let White-Eye and Cherrit go while fleeing from Aushanna. I was planning on having them come to attack the group or try to rob them.

However, given the trouble they've had with Aushanna, I'm not sure if right after rescuing Zenith is the time to spring Gottrod on them.


For those curious, what I did was have Gottrod move to the jungle near Redgorge. He took over the gnoll tribe that ambushes the party near the headless demon statue. I also removed the forest sloth and turned that into Gottrod's lair with some more gnoll guards and a druid shaman.

As the party arrived at the shore, the gnolls ambushed the party, firing arrows at them from the southern shore. The party dealt with the gnolls and I had Gottrod land next to the statue and attack the party.

Unfortunately, the dice HATED the gnolls and they were more of a nuisance than anything else. The party warlock slowly removed the gnoll archers while everyone else ganged up on Gottrod. Gottrod, battered and bruised attempted to fall back to his lair but the rogue wouldn't have that and put a well placed arrow that took him before he could finish flying off. (Rolled 20, 20, 19!)

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