Furansisuco Venture-Lieutenant, Spain—Mirande de Ebro |
In the seccion A there are varius conditions.
Strong Winds: Areas A1, A2, and A3 are subject to strong winds that extinguish nonmagical flames and impose a –2 penalty on ranged attack rolls and Perception checks.See page 439 of the Core Rulebook for more information about wind effects.
Whiteout: Finally, areas A1, A2, and A3 contain whiteout conditions blocking vision beyond 5 feet, as per fog (Rulebook 439). Creatures move at half speed and take a –4 penalty on Dexterity checks and Dexterity based skill checks as well as vision-based Perception checks. Creatures native to cold environments or with the cold subtype take only half these check penalties, but still move at half speed. Creatures with snow vision are unaffected by whiteout conditions. These rules were originally presented on page 66 of Pathfinder Adventure
Path #51: The Hungry Storm.
My Question is:
In the Whiteout rules, the –4 penalty on Dexterity checks and Dexterity based skill checks as well as vision-based Perception checks, this penalty affect to initiative and ranged attacks?
Furansisuco Venture-Lieutenant, Spain—Mirande de Ebro |